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89
CLAUDE.md
89
CLAUDE.md
@ -14,6 +14,29 @@ A high-performance Rust-based TUI player for playing music and video files. Buil
|
||||
|
||||
## Architecture
|
||||
|
||||
### State Management
|
||||
|
||||
**CRITICAL:** Player state must be derived from MPV, not maintained separately.
|
||||
|
||||
**Single Source of Truth:** MPV properties via IPC
|
||||
- `idle-active` (bool) - No file loaded or file ended
|
||||
- `pause` (bool) - Playback is paused
|
||||
|
||||
**Derive PlayerState:**
|
||||
```rust
|
||||
if player.is_idle → PlayerState::Stopped
|
||||
if !player.is_idle && player.is_paused → PlayerState::Paused
|
||||
if !player.is_idle && !player.is_paused → PlayerState::Playing
|
||||
```
|
||||
|
||||
**Rationale:**
|
||||
- Eliminates state synchronization bugs
|
||||
- MPV is always the authoritative source
|
||||
- No need to update state in multiple places
|
||||
- Simpler auto-play logic
|
||||
|
||||
**Anti-pattern:** DO NOT maintain `state.player_state` that can desync from MPV
|
||||
|
||||
### Cache-Only Operation
|
||||
|
||||
**CRITICAL:** Left panel shows ONLY cached data. Never browse filesystem directly during operation.
|
||||
@ -67,6 +90,72 @@ paths = [
|
||||
- `r` - Rescan library (manual refresh)
|
||||
- `q` - Quit
|
||||
|
||||
## API for OS-Wide Shortcuts
|
||||
|
||||
cm-player provides a Unix socket API for external control, allowing integration with OS-wide media keys and custom shortcuts.
|
||||
|
||||
### Architecture
|
||||
|
||||
- **Single Binary**: `cm-player` acts as both TUI server and CLI client
|
||||
- **IPC**: Unix socket at `$XDG_RUNTIME_DIR/cm-player.sock` (or `/tmp/cm-player.sock`)
|
||||
- **Protocol**: JSON commands over Unix socket
|
||||
|
||||
### Usage
|
||||
|
||||
```bash
|
||||
# Start TUI (server mode)
|
||||
cm-player
|
||||
|
||||
# Send commands to running instance (client mode)
|
||||
cm-player play-pause
|
||||
cm-player next
|
||||
cm-player prev
|
||||
cm-player stop
|
||||
cm-player volume-up
|
||||
cm-player volume-down
|
||||
cm-player volume 50
|
||||
cm-player seek-forward 30
|
||||
cm-player seek-backward 10
|
||||
cm-player quit
|
||||
```
|
||||
|
||||
### OS-Wide Keyboard Shortcuts
|
||||
|
||||
**i3/sway config:**
|
||||
```
|
||||
bindsym XF86AudioPlay exec cm-player play-pause
|
||||
bindsym XF86AudioNext exec cm-player next
|
||||
bindsym XF86AudioPrev exec cm-player prev
|
||||
bindsym XF86AudioStop exec cm-player stop
|
||||
```
|
||||
|
||||
**KDE/GNOME:**
|
||||
Add custom shortcuts pointing to `cm-player <command>`
|
||||
|
||||
### JSON Protocol
|
||||
|
||||
Commands are JSON objects with a `command` field:
|
||||
|
||||
```json
|
||||
{"command": "play-pause"}
|
||||
{"command": "next"}
|
||||
{"command": "prev"}
|
||||
{"command": "stop"}
|
||||
{"command": "volume-up"}
|
||||
{"command": "volume-down"}
|
||||
{"command": "volume-set", "volume": 50}
|
||||
{"command": "seek-forward", "seconds": 30}
|
||||
{"command": "seek-backward", "seconds": 10}
|
||||
{"command": "get-status"}
|
||||
{"command": "quit"}
|
||||
```
|
||||
|
||||
Responses:
|
||||
```json
|
||||
{"success": true, "message": null, "data": null}
|
||||
{"success": false, "message": "error details", "data": null}
|
||||
```
|
||||
|
||||
### Technical Details
|
||||
- **MPV IPC** - Communicates with mpv via Unix socket and JSON protocol
|
||||
- **No Version Lock** - Uses mpv binary, not libmpv library (avoids version mismatch)
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "cm-player"
|
||||
version = "0.1.9"
|
||||
version = "0.1.36"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
@ -8,9 +8,6 @@ edition = "2021"
|
||||
ratatui = "0.28"
|
||||
crossterm = "0.28"
|
||||
|
||||
# Async runtime
|
||||
tokio = { version = "1.40", features = ["full"] }
|
||||
|
||||
# Serialization
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde_json = "1.0"
|
||||
@ -31,6 +28,9 @@ thiserror = "1.0"
|
||||
tracing = "0.1"
|
||||
tracing-subscriber = "0.3"
|
||||
|
||||
# Random
|
||||
rand = "0.8"
|
||||
|
||||
[profile.release]
|
||||
opt-level = 3
|
||||
lto = true
|
||||
|
||||
120
src/api/mod.rs
Normal file
120
src/api/mod.rs
Normal file
@ -0,0 +1,120 @@
|
||||
use anyhow::{Context, Result};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::io::{BufRead, BufReader, Write};
|
||||
use std::os::unix::net::{UnixListener, UnixStream};
|
||||
use std::path::PathBuf;
|
||||
use std::sync::mpsc::{self, Receiver, Sender};
|
||||
use std::thread;
|
||||
|
||||
/// Commands that can be sent to cm-player via the API
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
#[serde(tag = "command", rename_all = "kebab-case")]
|
||||
pub enum ApiCommand {
|
||||
/// Toggle play/pause (play if stopped, pause if playing)
|
||||
PlayPause,
|
||||
/// Stop playback
|
||||
Stop,
|
||||
/// Next track
|
||||
Next,
|
||||
/// Previous track
|
||||
Prev,
|
||||
/// Volume up by 5%
|
||||
VolumeUp,
|
||||
/// Volume down by 5%
|
||||
VolumeDown,
|
||||
/// Set volume to specific value (0-100)
|
||||
VolumeSet { volume: i64 },
|
||||
/// Seek forward by seconds
|
||||
SeekForward { seconds: f64 },
|
||||
/// Seek backward by seconds
|
||||
SeekBackward { seconds: f64 },
|
||||
/// Get current player status
|
||||
GetStatus,
|
||||
/// Quit the application
|
||||
Quit,
|
||||
}
|
||||
|
||||
/// Response from the API
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct ApiResponse {
|
||||
pub success: bool,
|
||||
pub message: Option<String>,
|
||||
pub data: Option<serde_json::Value>,
|
||||
}
|
||||
|
||||
impl ApiResponse {
|
||||
pub fn success() -> Self {
|
||||
Self {
|
||||
success: true,
|
||||
message: None,
|
||||
data: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Start the API server on a Unix socket
|
||||
pub fn start_api_server(socket_path: PathBuf) -> Result<Receiver<ApiCommand>> {
|
||||
// Remove old socket if it exists
|
||||
if socket_path.exists() {
|
||||
std::fs::remove_file(&socket_path)?;
|
||||
}
|
||||
|
||||
let listener = UnixListener::bind(&socket_path)
|
||||
.context("Failed to bind Unix socket for API")?;
|
||||
|
||||
tracing::info!("API server listening on {:?}", socket_path);
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
|
||||
// Spawn thread to handle incoming connections
|
||||
thread::spawn(move || {
|
||||
for stream in listener.incoming() {
|
||||
match stream {
|
||||
Ok(stream) => {
|
||||
let tx = tx.clone();
|
||||
thread::spawn(move || {
|
||||
if let Err(e) = handle_client(stream, tx) {
|
||||
tracing::warn!("API client error: {}", e);
|
||||
}
|
||||
});
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::error!("API connection error: {}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Ok(rx)
|
||||
}
|
||||
|
||||
fn handle_client(mut stream: UnixStream, tx: Sender<ApiCommand>) -> Result<()> {
|
||||
let mut reader = BufReader::new(stream.try_clone()?);
|
||||
let mut line = String::new();
|
||||
|
||||
reader.read_line(&mut line)?;
|
||||
|
||||
// Parse command
|
||||
let command: ApiCommand = serde_json::from_str(&line)
|
||||
.context("Failed to parse API command")?;
|
||||
|
||||
tracing::debug!("Received API command: {:?}", command);
|
||||
|
||||
// Send command to main thread
|
||||
tx.send(command.clone())
|
||||
.context("Failed to send command to main thread")?;
|
||||
|
||||
// Send response
|
||||
let response = ApiResponse::success();
|
||||
let response_json = serde_json::to_string(&response)?;
|
||||
writeln!(stream, "{}", response_json)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Helper function to get default socket path
|
||||
pub fn get_default_socket_path() -> Result<PathBuf> {
|
||||
let runtime_dir = std::env::var("XDG_RUNTIME_DIR")
|
||||
.unwrap_or_else(|_| "/tmp".to_string());
|
||||
Ok(PathBuf::from(runtime_dir).join("cm-player.sock"))
|
||||
}
|
||||
3
src/cache/mod.rs
vendored
3
src/cache/mod.rs
vendored
@ -8,9 +8,6 @@ use std::path::{Path, PathBuf};
|
||||
pub struct FileMetadata {
|
||||
pub path: PathBuf,
|
||||
pub size: u64,
|
||||
pub duration: Option<f64>,
|
||||
pub codec: Option<String>,
|
||||
pub hash: Option<String>,
|
||||
pub is_video: bool,
|
||||
pub is_audio: bool,
|
||||
}
|
||||
|
||||
1238
src/main.rs
1238
src/main.rs
@ -1,3 +1,4 @@
|
||||
mod api;
|
||||
mod cache;
|
||||
mod config;
|
||||
mod player;
|
||||
@ -7,17 +8,32 @@ mod ui;
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use crossterm::{
|
||||
event::{self, Event, KeyCode, KeyEvent, KeyEventKind, KeyModifiers},
|
||||
event::{self, Event, KeyCode, KeyEvent, KeyEventKind, KeyModifiers, MouseEvent, MouseEventKind, EnableMouseCapture, DisableMouseCapture},
|
||||
execute,
|
||||
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
|
||||
};
|
||||
use ratatui::{backend::CrosstermBackend, Terminal};
|
||||
use state::{AppState, PlayerState};
|
||||
use std::io;
|
||||
use std::io::{self, BufRead, BufReader, Write};
|
||||
use std::os::unix::net::UnixStream;
|
||||
use std::sync::atomic::{AtomicUsize, Ordering};
|
||||
use std::sync::Arc;
|
||||
use std::thread;
|
||||
use std::time::Duration;
|
||||
use tracing_subscriber;
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> Result<()> {
|
||||
// UI update intervals and thresholds
|
||||
const POLL_DURATION_STOPPED_MS: u64 = 200; // 5 FPS when stopped
|
||||
const POLL_DURATION_ACTIVE_MS: u64 = 200; // 5 FPS when playing/paused - single batch poll
|
||||
const DOUBLE_CLICK_MS: u128 = 500; // Double-click detection threshold
|
||||
|
||||
fn main() -> Result<()> {
|
||||
// Check if we're in client mode (sending command to running instance)
|
||||
let args: Vec<String> = std::env::args().collect();
|
||||
if args.len() > 1 {
|
||||
return send_command(&args[1..]);
|
||||
}
|
||||
|
||||
// Initialize logging to file to avoid interfering with TUI
|
||||
let log_file = std::fs::OpenOptions::new()
|
||||
.create(true)
|
||||
@ -49,71 +65,605 @@ async fn main() -> Result<()> {
|
||||
|
||||
// Initialize player
|
||||
let mut player = player::Player::new()?;
|
||||
tracing::info!("Player initialized");
|
||||
|
||||
// Initialize app state
|
||||
let mut state = AppState::new(cache, config);
|
||||
tracing::info!("State initialized");
|
||||
|
||||
// Start API server
|
||||
let socket_path = api::get_default_socket_path()?;
|
||||
let api_rx = api::start_api_server(socket_path)?;
|
||||
tracing::info!("API server started");
|
||||
|
||||
// Setup terminal
|
||||
enable_raw_mode()?;
|
||||
tracing::info!("Raw mode enabled");
|
||||
let mut stdout = io::stdout();
|
||||
execute!(stdout, EnterAlternateScreen)?;
|
||||
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
|
||||
tracing::info!("Terminal setup complete");
|
||||
let backend = CrosstermBackend::new(stdout);
|
||||
let mut terminal = Terminal::new(backend)?;
|
||||
tracing::info!("Terminal created, entering main loop");
|
||||
|
||||
// Run app
|
||||
let result = run_app(&mut terminal, &mut state, &mut player).await;
|
||||
// Run app (ensure terminal cleanup even on error)
|
||||
let result = run_app(&mut terminal, &mut state, &mut player, api_rx);
|
||||
|
||||
// Restore terminal
|
||||
// Restore terminal (always run cleanup, even if result is Err)
|
||||
let cleanup_result = (|| -> Result<()> {
|
||||
disable_raw_mode()?;
|
||||
execute!(
|
||||
terminal.backend_mut(),
|
||||
LeaveAlternateScreen
|
||||
LeaveAlternateScreen,
|
||||
DisableMouseCapture
|
||||
)?;
|
||||
terminal.show_cursor()?;
|
||||
Ok(())
|
||||
})();
|
||||
|
||||
// Log cleanup errors but prioritize original error
|
||||
if let Err(e) = cleanup_result {
|
||||
tracing::error!("Terminal cleanup failed: {}", e);
|
||||
}
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
async fn run_app<B: ratatui::backend::Backend>(
|
||||
/// Send a command to a running cm-player instance (client mode)
|
||||
fn send_command(args: &[String]) -> Result<()> {
|
||||
let socket_path = api::get_default_socket_path()?;
|
||||
|
||||
if !socket_path.exists() {
|
||||
eprintln!("Error: cm-player is not running (socket not found at {:?})", socket_path);
|
||||
std::process::exit(1);
|
||||
}
|
||||
|
||||
// Parse command
|
||||
let command = match args[0].as_str() {
|
||||
"play-pause" | "pp" => api::ApiCommand::PlayPause,
|
||||
"stop" => api::ApiCommand::Stop,
|
||||
"next" | "n" => api::ApiCommand::Next,
|
||||
"prev" | "p" => api::ApiCommand::Prev,
|
||||
"volume-up" | "vu" => api::ApiCommand::VolumeUp,
|
||||
"volume-down" | "vd" => api::ApiCommand::VolumeDown,
|
||||
"volume" | "v" => {
|
||||
if args.len() < 2 {
|
||||
eprintln!("Usage: cm-player volume <0-100>");
|
||||
std::process::exit(1);
|
||||
}
|
||||
let volume: i64 = args[1].parse()
|
||||
.context("Volume must be a number between 0-100")?;
|
||||
api::ApiCommand::VolumeSet { volume }
|
||||
}
|
||||
"seek-forward" | "sf" => {
|
||||
let seconds = if args.len() > 1 {
|
||||
args[1].parse().unwrap_or(10.0)
|
||||
} else {
|
||||
10.0
|
||||
};
|
||||
api::ApiCommand::SeekForward { seconds }
|
||||
}
|
||||
"seek-backward" | "sb" => {
|
||||
let seconds = if args.len() > 1 {
|
||||
args[1].parse().unwrap_or(10.0)
|
||||
} else {
|
||||
10.0
|
||||
};
|
||||
api::ApiCommand::SeekBackward { seconds }
|
||||
}
|
||||
"status" | "s" => api::ApiCommand::GetStatus,
|
||||
"quit" | "q" => api::ApiCommand::Quit,
|
||||
_ => {
|
||||
eprintln!("Unknown command: {}", args[0]);
|
||||
print_usage();
|
||||
std::process::exit(1);
|
||||
}
|
||||
};
|
||||
|
||||
// Connect to socket and send command
|
||||
let mut stream = UnixStream::connect(&socket_path)
|
||||
.context("Failed to connect to cm-player")?;
|
||||
|
||||
let command_json = serde_json::to_string(&command)?;
|
||||
writeln!(stream, "{}", command_json)?;
|
||||
|
||||
// Read response
|
||||
let mut reader = BufReader::new(stream);
|
||||
let mut response_line = String::new();
|
||||
reader.read_line(&mut response_line)?;
|
||||
|
||||
let response: api::ApiResponse = serde_json::from_str(&response_line)?;
|
||||
|
||||
if response.success {
|
||||
if let Some(data) = response.data {
|
||||
println!("{}", serde_json::to_string_pretty(&data)?);
|
||||
}
|
||||
} else {
|
||||
eprintln!("Error: {}", response.message.unwrap_or_else(|| "Unknown error".to_string()));
|
||||
std::process::exit(1);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn print_usage() {
|
||||
eprintln!("Usage: cm-player [command] [args]");
|
||||
eprintln!();
|
||||
eprintln!("Commands:");
|
||||
eprintln!(" play-pause, pp Toggle play/pause");
|
||||
eprintln!(" stop Stop playback");
|
||||
eprintln!(" next, n Next track");
|
||||
eprintln!(" prev, p Previous track");
|
||||
eprintln!(" volume-up, vu Volume up by 5%");
|
||||
eprintln!(" volume-down, vd Volume down by 5%");
|
||||
eprintln!(" volume, v <0-100> Set volume");
|
||||
eprintln!(" seek-forward, sf [sec] Seek forward (default: 10s)");
|
||||
eprintln!(" seek-backward, sb [sec] Seek backward (default: 10s)");
|
||||
eprintln!(" status, s Get player status");
|
||||
eprintln!(" quit, q Quit cm-player");
|
||||
eprintln!();
|
||||
eprintln!("If no command is provided, cm-player starts in TUI mode.");
|
||||
}
|
||||
|
||||
// Common action functions that both keyboard and mouse handlers can call
|
||||
|
||||
fn action_toggle_folder(state: &mut AppState) {
|
||||
if let Some(item) = state.get_selected_item() {
|
||||
if item.is_dir {
|
||||
let path = item.path.clone();
|
||||
if state.expanded_dirs.contains(&path) {
|
||||
// Folder is open, close it
|
||||
state.collapse_selected();
|
||||
} else {
|
||||
// Folder is closed, open it
|
||||
state.expand_selected();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn action_play_selection(state: &mut AppState, player: &mut player::Player, skip_position_update: &mut bool) -> Result<()> {
|
||||
state.play_selection();
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play(path)?;
|
||||
// Explicitly resume playback in case MPV was paused
|
||||
player.resume()?;
|
||||
// Metadata will be fetched by periodic update once MPV has it ready
|
||||
tracing::info!("Playing: {:?} (playlist: {} tracks)", path, state.playlist.len());
|
||||
}
|
||||
if state.visual_mode {
|
||||
state.visual_mode = false;
|
||||
state.marked_files.clear();
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_toggle_play_pause(state: &mut AppState, player: &mut player::Player) -> Result<()> {
|
||||
if let Some(player_state) = player.get_player_state() {
|
||||
match player_state {
|
||||
PlayerState::Playing => {
|
||||
player.pause()?;
|
||||
tracing::info!("Paused");
|
||||
}
|
||||
PlayerState::Paused => {
|
||||
player.resume()?;
|
||||
tracing::info!("Resumed");
|
||||
}
|
||||
PlayerState::Stopped => {
|
||||
// Restart playback from current playlist position
|
||||
if !state.playlist.is_empty() {
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
player.resume()?;
|
||||
tracing::info!("Restarting playback: {:?}", path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_stop(state: &mut AppState, player: &mut player::Player, skip_position_update: &mut bool) -> Result<()> {
|
||||
player.stop()?;
|
||||
state.current_position = 0.0;
|
||||
state.current_duration = 0.0;
|
||||
*skip_position_update = true; // Prevent auto-advance on manual stop
|
||||
tracing::info!("Stopped");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_volume_up(state: &mut AppState, player: &mut player::Player) -> Result<()> {
|
||||
state.volume = (state.volume + 5).min(100);
|
||||
player.set_volume(state.volume)?;
|
||||
tracing::info!("Volume: {}%", state.volume);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_volume_down(state: &mut AppState, player: &mut player::Player) -> Result<()> {
|
||||
state.volume = (state.volume - 5).max(0);
|
||||
player.set_volume(state.volume)?;
|
||||
tracing::info!("Volume: {}%", state.volume);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_volume_set(state: &mut AppState, player: &mut player::Player, volume: i64) -> Result<()> {
|
||||
state.volume = volume.clamp(0, 100);
|
||||
player.set_volume(state.volume)?;
|
||||
tracing::info!("Volume: {}%", state.volume);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_seek(player: &mut player::Player, seconds: f64) -> Result<()> {
|
||||
if player.get_player_state() != Some(PlayerState::Stopped) {
|
||||
player.seek(seconds)?;
|
||||
tracing::info!("Seek {}s", seconds);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_remove_from_playlist(state: &mut AppState, player: &mut player::Player) -> Result<()> {
|
||||
let was_playing_removed = state.playlist_index == state.selected_playlist_index;
|
||||
let was_playing = player.get_player_state() == Some(PlayerState::Playing);
|
||||
state.remove_selected_playlist_item();
|
||||
|
||||
if state.playlist.is_empty() {
|
||||
state.current_file = None;
|
||||
player.stop()?;
|
||||
} else if was_playing_removed && was_playing && state.playlist_index < state.playlist.len() {
|
||||
// Validate index before accessing playlist
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
// Explicitly resume playback in case MPV was paused
|
||||
player.resume()?;
|
||||
// Metadata will be fetched by periodic update
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_navigate_track(state: &mut AppState, player: &mut player::Player, direction: i32, skip_position_update: &mut bool) -> Result<()> {
|
||||
// direction: 1 for next, -1 for previous
|
||||
let new_index = if direction > 0 {
|
||||
state.playlist_index.saturating_add(1)
|
||||
} else {
|
||||
state.playlist_index.saturating_sub(1)
|
||||
};
|
||||
|
||||
// Validate bounds
|
||||
if state.playlist.is_empty() || new_index >= state.playlist.len() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
state.playlist_index = new_index;
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
|
||||
let track_name = if direction > 0 { "Next" } else { "Previous" };
|
||||
|
||||
if let Some(player_state) = player.get_player_state() {
|
||||
match player_state {
|
||||
PlayerState::Playing => {
|
||||
// Keep playing
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play(path)?;
|
||||
player.resume()?;
|
||||
// Metadata will be fetched by periodic update
|
||||
tracing::info!("{} track: {:?}", track_name, path);
|
||||
}
|
||||
}
|
||||
PlayerState::Paused => {
|
||||
// Load but stay paused
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play_paused(path)?;
|
||||
// Metadata will be fetched by periodic update
|
||||
tracing::info!("{} track (paused): {:?}", track_name, path);
|
||||
}
|
||||
}
|
||||
PlayerState::Stopped => {
|
||||
// Just update current file, stay stopped
|
||||
tracing::info!("{} track selected (stopped): {:?}", track_name, state.current_file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
|
||||
if !state.focus_playlist {
|
||||
state.update_playlist_scroll(20);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn action_play_from_playlist(state: &mut AppState, player: &mut player::Player, preserve_pause: bool, skip_position_update: &mut bool) -> Result<()> {
|
||||
state.playlist_index = state.selected_playlist_index;
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
|
||||
|
||||
if preserve_pause {
|
||||
if let Some(player_state) = player.get_player_state() {
|
||||
match player_state {
|
||||
PlayerState::Playing => {
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play(path)?;
|
||||
player.resume()?;
|
||||
// Metadata will be fetched by periodic update
|
||||
tracing::info!("Jumped to track: {:?}", path);
|
||||
}
|
||||
}
|
||||
PlayerState::Paused => {
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play_paused(path)?;
|
||||
// Metadata will be fetched by periodic update
|
||||
tracing::info!("Jumped to track (paused): {:?}", path);
|
||||
}
|
||||
}
|
||||
PlayerState::Stopped => {
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play(path)?;
|
||||
player.resume()?;
|
||||
// Metadata will be fetched by periodic update
|
||||
tracing::info!("Started playing track: {:?}", path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if let Some(ref path) = state.current_file {
|
||||
*skip_position_update = true; // Skip position update after track change
|
||||
player.play(path)?;
|
||||
// Explicitly resume playback in case MPV was paused
|
||||
player.resume()?;
|
||||
// Metadata will be fetched by periodic update
|
||||
tracing::info!("Playing from playlist: {:?}", path);
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn handle_context_menu_action(menu_type: state::ContextMenuType, selected: usize, state: &mut AppState, player: &mut player::Player, skip_position_update: &mut bool) -> Result<()> {
|
||||
match menu_type {
|
||||
state::ContextMenuType::FilePanel => {
|
||||
match selected {
|
||||
0 => action_play_selection(state, player, skip_position_update)?,
|
||||
1 => state.add_to_playlist(),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
state::ContextMenuType::Playlist => {
|
||||
match selected {
|
||||
0 => action_remove_from_playlist(state, player)?,
|
||||
1 => {
|
||||
state.shuffle_playlist();
|
||||
tracing::info!("Playlist randomised from context menu");
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
state::ContextMenuType::TitleBar => {
|
||||
match selected {
|
||||
0 => action_stop(state, player, skip_position_update)?,
|
||||
1 => {
|
||||
state.cycle_play_mode();
|
||||
tracing::info!("Play mode: {:?}", state.play_mode);
|
||||
}
|
||||
2 => {
|
||||
state.show_refresh_confirm = true;
|
||||
tracing::info!("Refresh requested from context menu");
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn run_app<B: ratatui::backend::Backend>(
|
||||
terminal: &mut Terminal<B>,
|
||||
state: &mut AppState,
|
||||
player: &mut player::Player,
|
||||
api_rx: std::sync::mpsc::Receiver<api::ApiCommand>,
|
||||
) -> Result<()> {
|
||||
let mut last_position = 0.0f64;
|
||||
let mut needs_redraw = true;
|
||||
let mut skip_position_update = false;
|
||||
let mut title_bar_area = ratatui::layout::Rect::default();
|
||||
let mut file_panel_area = ratatui::layout::Rect::default();
|
||||
let mut playlist_area = ratatui::layout::Rect::default();
|
||||
let mut previous_player_state: Option<PlayerState> = None;
|
||||
|
||||
loop {
|
||||
// Check if mpv process died (e.g., user closed video window)
|
||||
if !player.is_process_alive() && state.player_state != PlayerState::Stopped {
|
||||
state.player_state = PlayerState::Stopped;
|
||||
let mut state_changed = false;
|
||||
|
||||
// Check for API commands (non-blocking)
|
||||
while let Ok(cmd) = api_rx.try_recv() {
|
||||
tracing::debug!("Processing API command: {:?}", cmd);
|
||||
match cmd {
|
||||
api::ApiCommand::PlayPause => {
|
||||
action_toggle_play_pause(state, player)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::Stop => {
|
||||
action_stop(state, player, &mut skip_position_update)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::Next => {
|
||||
action_navigate_track(state, player, 1, &mut skip_position_update)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::Prev => {
|
||||
action_navigate_track(state, player, -1, &mut skip_position_update)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::VolumeUp => {
|
||||
action_volume_up(state, player)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::VolumeDown => {
|
||||
action_volume_down(state, player)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::VolumeSet { volume } => {
|
||||
action_volume_set(state, player, volume)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::SeekForward { seconds } => {
|
||||
action_seek(player, seconds)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::SeekBackward { seconds } => {
|
||||
action_seek(player, -seconds)?;
|
||||
state_changed = true;
|
||||
}
|
||||
api::ApiCommand::GetStatus => {
|
||||
// Status query - no state change needed
|
||||
tracing::debug!("Status query received");
|
||||
}
|
||||
api::ApiCommand::Quit => {
|
||||
state.should_quit = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if mpv process died (e.g., user closed video window or force killed)
|
||||
if !player.is_process_alive() {
|
||||
tracing::info!("MPV process died, recreating...");
|
||||
state.current_position = 0.0;
|
||||
state.current_duration = 0.0;
|
||||
state.current_file = None;
|
||||
state_changed = true;
|
||||
skip_position_update = true; // Prevent auto-advance when MPV was killed
|
||||
|
||||
// Recreate player for next playback
|
||||
*player = player::Player::new()?;
|
||||
previous_player_state = Some(PlayerState::Stopped);
|
||||
}
|
||||
|
||||
// Update player properties from MPV
|
||||
player.update_properties();
|
||||
// Always update all properties in one batch to keep state synchronized with MPV
|
||||
player.update_all_properties();
|
||||
|
||||
// Update position and duration from player
|
||||
state.current_position = player.get_position().unwrap_or(0.0);
|
||||
state.current_duration = player.get_duration().unwrap_or(0.0);
|
||||
// Only proceed if we can successfully query player state
|
||||
let Some(player_state) = player.get_player_state() else {
|
||||
// Can't get state from MPV, skip this iteration
|
||||
if event::poll(std::time::Duration::from_millis(100))? {
|
||||
match event::read()? {
|
||||
Event::Key(key) => {
|
||||
if key.kind == KeyEventKind::Press {
|
||||
handle_key_event(terminal, state, player, key, &mut skip_position_update)?;
|
||||
needs_redraw = true;
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse) => {
|
||||
handle_mouse_event(state, mouse, title_bar_area, file_panel_area, playlist_area, player, &mut skip_position_update)?;
|
||||
needs_redraw = true;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
continue;
|
||||
};
|
||||
|
||||
// Check if track ended and play next (but only if track was actually loaded)
|
||||
if player.is_idle() && state.player_state == PlayerState::Playing && state.current_duration > 0.0 {
|
||||
if state.playlist_index + 1 < state.playlist.len() {
|
||||
state.play_next();
|
||||
// Check if track ended and play next
|
||||
// When MPV finishes playing a file, it goes to idle (Stopped state)
|
||||
// Detect Playing → Stopped transition = track ended, play next
|
||||
// But skip this check if we just manually stopped (skip_position_update flag)
|
||||
if previous_player_state == Some(PlayerState::Playing)
|
||||
&& player_state == PlayerState::Stopped
|
||||
&& !skip_position_update
|
||||
{
|
||||
let should_continue = state.play_next();
|
||||
// play_next() returns true if should continue playing, false if should stop
|
||||
if should_continue {
|
||||
if let Some(ref path) = state.current_file {
|
||||
// Reset position/duration before playing new track
|
||||
state.current_position = 0.0;
|
||||
state.current_duration = 0.0;
|
||||
last_position = 0.0;
|
||||
skip_position_update = true; // Skip position update this iteration
|
||||
|
||||
player.play(path)?;
|
||||
player.resume()?;
|
||||
}
|
||||
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
|
||||
if !state.focus_playlist {
|
||||
let playlist_visible_height = playlist_area.height.saturating_sub(2) as usize;
|
||||
state.update_playlist_scroll(playlist_visible_height);
|
||||
}
|
||||
} else {
|
||||
state.player_state = PlayerState::Stopped;
|
||||
// Reached end of playlist in Normal mode - stop playback
|
||||
player.stop()?;
|
||||
}
|
||||
state_changed = true;
|
||||
}
|
||||
|
||||
// Only update playback position when not stopped
|
||||
if player_state != PlayerState::Stopped {
|
||||
// Update position and duration from player
|
||||
// Skip this iteration if we just started a new track to avoid stale MPV values
|
||||
if skip_position_update {
|
||||
skip_position_update = false;
|
||||
} else {
|
||||
let new_position = player.get_position().unwrap_or(0.0);
|
||||
let new_duration = player.get_duration().unwrap_or(0.0);
|
||||
|
||||
// Only update if displayed value (rounded to seconds) changed
|
||||
let old_display_secs = last_position as u32;
|
||||
let new_display_secs = new_position as u32;
|
||||
if new_display_secs != old_display_secs {
|
||||
state.current_position = new_position;
|
||||
last_position = new_position;
|
||||
state_changed = true;
|
||||
}
|
||||
|
||||
if state.current_duration != new_duration {
|
||||
state.current_duration = new_duration;
|
||||
state_changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
terminal.draw(|f| ui::render(f, state))?;
|
||||
// Save current state for next iteration
|
||||
previous_player_state = Some(player_state);
|
||||
|
||||
if event::poll(std::time::Duration::from_millis(100))? {
|
||||
if let Event::Key(key) = event::read()? {
|
||||
// Only redraw if something changed or forced
|
||||
if needs_redraw || state_changed {
|
||||
terminal.draw(|f| {
|
||||
let areas = ui::render(f, state, player);
|
||||
title_bar_area = areas.0;
|
||||
file_panel_area = areas.1;
|
||||
playlist_area = areas.2;
|
||||
})?;
|
||||
needs_redraw = false;
|
||||
}
|
||||
|
||||
// Poll for events - use longer timeout when stopped to reduce CPU
|
||||
let poll_duration = if player_state == PlayerState::Stopped {
|
||||
std::time::Duration::from_millis(POLL_DURATION_STOPPED_MS)
|
||||
} else {
|
||||
std::time::Duration::from_millis(POLL_DURATION_ACTIVE_MS)
|
||||
};
|
||||
|
||||
if event::poll(poll_duration)? {
|
||||
match event::read()? {
|
||||
Event::Key(key) => {
|
||||
if key.kind == KeyEventKind::Press {
|
||||
handle_key_event(terminal, state, player, key).await?;
|
||||
handle_key_event(terminal, state, player, key, &mut skip_position_update)?;
|
||||
needs_redraw = true; // Force redraw after key event
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse) => {
|
||||
handle_mouse_event(state, mouse, title_bar_area, file_panel_area, playlist_area, player, &mut skip_position_update)?;
|
||||
needs_redraw = true; // Force redraw after mouse event
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
if state.should_quit {
|
||||
@ -124,25 +674,104 @@ async fn run_app<B: ratatui::backend::Backend>(
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<B>, state: &mut AppState, player: &mut player::Player, key: KeyEvent) -> Result<()> {
|
||||
fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<B>, state: &mut AppState, player: &mut player::Player, key: KeyEvent, skip_position_update: &mut bool) -> Result<()> {
|
||||
// Handle confirmation popup
|
||||
if state.show_refresh_confirm {
|
||||
match key.code {
|
||||
KeyCode::Char('y') | KeyCode::Char('Y') => {
|
||||
state.show_refresh_confirm = false;
|
||||
state.is_refreshing = true;
|
||||
state.refresh_file_count = 0;
|
||||
terminal.draw(|f| { let _ = ui::render(f, state, player); })?;
|
||||
|
||||
let cache_dir = cache::get_cache_dir()?;
|
||||
|
||||
// Delete old cache files to ensure fresh scan
|
||||
let _ = std::fs::remove_file(cache_dir.join("file_tree.json"));
|
||||
let _ = std::fs::remove_file(cache_dir.join("metadata.json"));
|
||||
|
||||
// Create atomic counter for file count
|
||||
let counter = Arc::new(AtomicUsize::new(0));
|
||||
let counter_clone = Arc::clone(&counter);
|
||||
|
||||
// Spawn background thread to perform scan
|
||||
let paths = state.config.scan_paths.paths.clone();
|
||||
let scan_thread = thread::spawn(move || {
|
||||
scanner::scan_paths(&paths, &counter_clone)
|
||||
});
|
||||
|
||||
// Poll counter and update UI while scanning
|
||||
while !scan_thread.is_finished() {
|
||||
state.refresh_file_count = counter.load(Ordering::Relaxed);
|
||||
terminal.draw(|f| { let _ = ui::render(f, state, player); })?;
|
||||
thread::sleep(Duration::from_millis(100));
|
||||
}
|
||||
|
||||
// Get the result
|
||||
let new_cache = scan_thread.join().map_err(|_| anyhow::anyhow!("Scan thread panicked"))??;
|
||||
|
||||
new_cache.save(&cache_dir)?;
|
||||
|
||||
// Replace old cache completely
|
||||
state.cache = new_cache;
|
||||
state.refresh_flattened_items(); // This also cleans up playlist and expanded_dirs
|
||||
|
||||
// If current file was removed, stop playback
|
||||
if state.current_file.is_none() {
|
||||
player.stop()?;
|
||||
state.current_position = 0.0;
|
||||
state.current_duration = 0.0;
|
||||
}
|
||||
|
||||
state.is_refreshing = false;
|
||||
state.refresh_file_count = 0;
|
||||
}
|
||||
KeyCode::Char('n') | KeyCode::Char('N') | KeyCode::Esc => {
|
||||
state.show_refresh_confirm = false;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Handle search mode separately
|
||||
if state.search_mode {
|
||||
match key.code {
|
||||
KeyCode::Char('n') => {
|
||||
if state.focus_playlist {
|
||||
state.next_playlist_search_result();
|
||||
} else {
|
||||
state.next_search_result();
|
||||
}
|
||||
}
|
||||
KeyCode::Char('N') => {
|
||||
if state.focus_playlist {
|
||||
state.prev_playlist_search_result();
|
||||
} else {
|
||||
state.prev_search_result();
|
||||
}
|
||||
}
|
||||
KeyCode::Char(c) => {
|
||||
if state.focus_playlist {
|
||||
state.append_playlist_search_char(c);
|
||||
} else {
|
||||
state.append_search_char(c);
|
||||
}
|
||||
}
|
||||
KeyCode::Backspace => {
|
||||
if state.focus_playlist {
|
||||
state.backspace_playlist_search();
|
||||
} else {
|
||||
state.backspace_search();
|
||||
}
|
||||
KeyCode::Tab => {
|
||||
state.tab_search_next();
|
||||
}
|
||||
KeyCode::BackTab => {
|
||||
state.tab_search_prev();
|
||||
}
|
||||
KeyCode::Enter => {
|
||||
if state.focus_playlist {
|
||||
state.execute_playlist_search();
|
||||
} else {
|
||||
state.execute_search();
|
||||
}
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
state.exit_search_mode();
|
||||
}
|
||||
@ -151,6 +780,40 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Handle context menu navigation if menu is shown
|
||||
if let Some(ref mut menu) = state.context_menu {
|
||||
use crate::state::ContextMenuType;
|
||||
match key.code {
|
||||
KeyCode::Up | KeyCode::Char('k') => {
|
||||
if menu.selected_index > 0 {
|
||||
menu.selected_index -= 1;
|
||||
}
|
||||
}
|
||||
KeyCode::Down | KeyCode::Char('j') => {
|
||||
let max_items = match menu.menu_type {
|
||||
ContextMenuType::FilePanel => 2,
|
||||
ContextMenuType::Playlist => 2,
|
||||
ContextMenuType::TitleBar => 3,
|
||||
};
|
||||
if menu.selected_index < max_items - 1 {
|
||||
menu.selected_index += 1;
|
||||
}
|
||||
}
|
||||
KeyCode::Enter => {
|
||||
// Execute selected action
|
||||
let menu_type = menu.menu_type;
|
||||
let selected = menu.selected_index;
|
||||
state.context_menu = None;
|
||||
handle_context_menu_action(menu_type, selected, state, player, skip_position_update)?;
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
state.context_menu = None;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
match (key.code, key.modifiers) {
|
||||
(KeyCode::Char('q'), _) => {
|
||||
state.should_quit = true;
|
||||
@ -164,195 +827,444 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
|
||||
}
|
||||
}
|
||||
(KeyCode::Esc, _) => {
|
||||
if !state.search_matches.is_empty() {
|
||||
state.search_matches.clear();
|
||||
}
|
||||
if state.visual_mode {
|
||||
state.visual_mode = false;
|
||||
state.marked_files.clear();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('n'), _) => {
|
||||
if !state.search_matches.is_empty() {
|
||||
state.next_search_match();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('N'), KeyModifiers::SHIFT) => {
|
||||
if !state.search_matches.is_empty() {
|
||||
state.prev_search_match();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('J'), KeyModifiers::SHIFT) => {
|
||||
// Next track
|
||||
if !state.playlist.is_empty() && state.playlist_index + 1 < state.playlist.len() {
|
||||
state.playlist_index += 1;
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
|
||||
match state.player_state {
|
||||
PlayerState::Playing => {
|
||||
// Keep playing
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
tracing::info!("Next track: {:?}", path);
|
||||
}
|
||||
}
|
||||
PlayerState::Paused => {
|
||||
// Load but stay paused
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
player.pause()?;
|
||||
tracing::info!("Next track (paused): {:?}", path);
|
||||
}
|
||||
}
|
||||
PlayerState::Stopped => {
|
||||
// Just update current file, stay stopped
|
||||
tracing::info!("Next track selected (stopped): {:?}", state.current_file);
|
||||
}
|
||||
}
|
||||
}
|
||||
action_navigate_track(state, player, 1, skip_position_update)?;
|
||||
}
|
||||
(KeyCode::Char('K'), KeyModifiers::SHIFT) => {
|
||||
// Previous track
|
||||
if !state.playlist.is_empty() && state.playlist_index > 0 {
|
||||
state.playlist_index -= 1;
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
|
||||
match state.player_state {
|
||||
PlayerState::Playing => {
|
||||
// Keep playing
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
tracing::info!("Previous track: {:?}", path);
|
||||
}
|
||||
}
|
||||
PlayerState::Paused => {
|
||||
// Load but stay paused
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
player.pause()?;
|
||||
tracing::info!("Previous track (paused): {:?}", path);
|
||||
}
|
||||
}
|
||||
PlayerState::Stopped => {
|
||||
// Just update current file, stay stopped
|
||||
tracing::info!("Previous track selected (stopped): {:?}", state.current_file);
|
||||
}
|
||||
}
|
||||
}
|
||||
action_navigate_track(state, player, -1, skip_position_update)?;
|
||||
}
|
||||
(KeyCode::Char('d'), KeyModifiers::CONTROL) => {
|
||||
if state.focus_playlist {
|
||||
state.playlist_page_down();
|
||||
} else {
|
||||
state.page_down();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('u'), KeyModifiers::CONTROL) => {
|
||||
if state.focus_playlist {
|
||||
state.playlist_page_up();
|
||||
} else {
|
||||
state.page_up();
|
||||
}
|
||||
}
|
||||
(KeyCode::Tab, _) => {
|
||||
// Switch focus between file panel and playlist panel
|
||||
state.focus_playlist = !state.focus_playlist;
|
||||
}
|
||||
(KeyCode::Char('k'), _) | (KeyCode::Up, _) => {
|
||||
if state.focus_playlist {
|
||||
state.move_playlist_selection_up();
|
||||
} else {
|
||||
state.move_selection_up();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('j'), _) | (KeyCode::Down, _) => {
|
||||
if state.focus_playlist {
|
||||
state.move_playlist_selection_down(state.playlist_visible_height);
|
||||
} else {
|
||||
state.move_selection_down();
|
||||
}
|
||||
(KeyCode::Char('h'), _) => {
|
||||
}
|
||||
(KeyCode::Char('h'), _) | (KeyCode::Left, _) => {
|
||||
if !state.focus_playlist {
|
||||
state.collapse_selected();
|
||||
}
|
||||
(KeyCode::Char('l'), _) => {
|
||||
}
|
||||
(KeyCode::Char('l'), _) | (KeyCode::Right, _) => {
|
||||
if !state.focus_playlist {
|
||||
state.expand_selected();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('v'), _) => {
|
||||
if !state.focus_playlist {
|
||||
state.toggle_mark();
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('a'), _) => {
|
||||
if !state.focus_playlist {
|
||||
state.add_to_playlist();
|
||||
if state.visual_mode {
|
||||
state.visual_mode = false;
|
||||
state.marked_files.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('c'), _) => {
|
||||
state.clear_playlist();
|
||||
}
|
||||
(KeyCode::Enter, _) => {
|
||||
state.play_selection();
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
tracing::info!("Playing: {:?} (playlist: {} tracks)", path, state.playlist.len());
|
||||
(KeyCode::Char('d'), _) => {
|
||||
if state.focus_playlist {
|
||||
action_remove_from_playlist(state, player)?;
|
||||
}
|
||||
if state.visual_mode {
|
||||
state.visual_mode = false;
|
||||
state.marked_files.clear();
|
||||
}
|
||||
(KeyCode::Enter, _) => {
|
||||
if state.focus_playlist {
|
||||
if state.selected_playlist_index < state.playlist.len() {
|
||||
action_play_from_playlist(state, player, false, skip_position_update)?;
|
||||
}
|
||||
} else {
|
||||
action_play_selection(state, player, skip_position_update)?;
|
||||
}
|
||||
}
|
||||
(KeyCode::Char('s'), _) => {
|
||||
// s: Stop playback
|
||||
player.stop()?;
|
||||
state.player_state = PlayerState::Stopped;
|
||||
state.current_position = 0.0;
|
||||
state.current_duration = 0.0;
|
||||
tracing::info!("Stopped");
|
||||
action_stop(state, player, skip_position_update)?;
|
||||
}
|
||||
(KeyCode::Char('m'), _) => {
|
||||
state.cycle_play_mode();
|
||||
tracing::info!("Play mode: {:?}", state.play_mode);
|
||||
}
|
||||
(KeyCode::Char('R'), KeyModifiers::SHIFT) => {
|
||||
state.shuffle_playlist();
|
||||
tracing::info!("Playlist shuffled");
|
||||
}
|
||||
(KeyCode::Char(' '), _) => {
|
||||
match state.player_state {
|
||||
PlayerState::Playing => {
|
||||
player.pause()?;
|
||||
state.player_state = PlayerState::Paused;
|
||||
tracing::info!("Paused");
|
||||
}
|
||||
PlayerState::Paused => {
|
||||
player.resume()?;
|
||||
state.player_state = PlayerState::Playing;
|
||||
tracing::info!("Resumed");
|
||||
}
|
||||
PlayerState::Stopped => {
|
||||
// Restart playback from current playlist position
|
||||
if !state.playlist.is_empty() {
|
||||
state.current_file = Some(state.playlist[state.playlist_index].clone());
|
||||
state.player_state = PlayerState::Playing;
|
||||
if let Some(ref path) = state.current_file {
|
||||
player.play(path)?;
|
||||
tracing::info!("Restarting playback: {:?}", path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
action_toggle_play_pause(state, player)?;
|
||||
}
|
||||
(KeyCode::Char('H'), KeyModifiers::SHIFT) => {
|
||||
if state.player_state != PlayerState::Stopped {
|
||||
player.seek(-10.0)?;
|
||||
tracing::info!("Seek backward 10s");
|
||||
}
|
||||
action_seek(player, -10.0)?;
|
||||
}
|
||||
(KeyCode::Char('L'), KeyModifiers::SHIFT) => {
|
||||
if state.player_state != PlayerState::Stopped {
|
||||
player.seek(10.0)?;
|
||||
tracing::info!("Seek forward 10s");
|
||||
}
|
||||
action_seek(player, 10.0)?;
|
||||
}
|
||||
(KeyCode::Char('+'), _) | (KeyCode::Char('='), _) => {
|
||||
let new_volume = (state.volume + 5).min(100);
|
||||
state.volume = new_volume;
|
||||
player.set_volume(new_volume)?;
|
||||
tracing::info!("Volume: {}%", new_volume);
|
||||
action_volume_up(state, player)?;
|
||||
}
|
||||
(KeyCode::Char('-'), _) => {
|
||||
let new_volume = (state.volume - 5).max(0);
|
||||
state.volume = new_volume;
|
||||
player.set_volume(new_volume)?;
|
||||
tracing::info!("Volume: {}%", new_volume);
|
||||
action_volume_down(state, player)?;
|
||||
}
|
||||
(KeyCode::Char('r'), _) => {
|
||||
state.is_refreshing = true;
|
||||
terminal.draw(|f| ui::render(f, state))?; // Show "Refreshing library..." immediately
|
||||
tracing::info!("Rescanning...");
|
||||
let cache_dir = cache::get_cache_dir()?;
|
||||
let new_cache = scanner::scan_paths(&state.config.scan_paths.paths)?;
|
||||
new_cache.save(&cache_dir)?;
|
||||
state.cache = new_cache;
|
||||
state.refresh_flattened_items();
|
||||
state.is_refreshing = false;
|
||||
tracing::info!("Rescan complete");
|
||||
state.show_refresh_confirm = true;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn handle_mouse_event(state: &mut AppState, mouse: MouseEvent, title_bar_area: ratatui::layout::Rect, file_panel_area: ratatui::layout::Rect, playlist_area: ratatui::layout::Rect, player: &mut player::Player, skip_position_update: &mut bool) -> Result<()> {
|
||||
use crossterm::event::MouseButton;
|
||||
use crate::state::ContextMenuType;
|
||||
|
||||
let x = mouse.column;
|
||||
let y = mouse.row;
|
||||
|
||||
// Handle context menu if open (like cm-dashboard)
|
||||
if let Some(ref menu) = state.context_menu.clone() {
|
||||
// Calculate popup bounds
|
||||
let items = match menu.menu_type {
|
||||
ContextMenuType::FilePanel => 2,
|
||||
ContextMenuType::Playlist => 2,
|
||||
ContextMenuType::TitleBar => 3,
|
||||
};
|
||||
let popup_width = 13;
|
||||
let popup_height = items as u16 + 2; // +2 for borders
|
||||
|
||||
// Get screen dimensions
|
||||
let screen_width = title_bar_area.width.max(file_panel_area.width + playlist_area.width);
|
||||
let screen_height = title_bar_area.height + file_panel_area.height.max(playlist_area.height) + 1;
|
||||
|
||||
let popup_x = if menu.x + popup_width < screen_width {
|
||||
menu.x
|
||||
} else {
|
||||
screen_width.saturating_sub(popup_width)
|
||||
};
|
||||
|
||||
let popup_y = if menu.y + popup_height < screen_height {
|
||||
menu.y
|
||||
} else {
|
||||
screen_height.saturating_sub(popup_height)
|
||||
};
|
||||
|
||||
let popup_area = ratatui::layout::Rect {
|
||||
x: popup_x,
|
||||
y: popup_y,
|
||||
width: popup_width,
|
||||
height: popup_height,
|
||||
};
|
||||
|
||||
// Check if mouse is in popup area
|
||||
let in_popup = x >= popup_area.x
|
||||
&& x < popup_area.x + popup_area.width
|
||||
&& y >= popup_area.y
|
||||
&& y < popup_area.y + popup_area.height;
|
||||
|
||||
// Update selected index on mouse move
|
||||
if matches!(mouse.kind, MouseEventKind::Moved) {
|
||||
if in_popup {
|
||||
let relative_y = y.saturating_sub(popup_y + 1) as usize; // +1 for top border
|
||||
if relative_y < items {
|
||||
if let Some(ref mut menu) = state.context_menu {
|
||||
menu.selected_index = relative_y;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Handle left click
|
||||
if matches!(mouse.kind, MouseEventKind::Down(MouseButton::Left)) {
|
||||
if in_popup {
|
||||
// Click inside popup - execute action
|
||||
let relative_y = y.saturating_sub(popup_y + 1) as usize; // +1 for top border
|
||||
if relative_y < items {
|
||||
let menu_type = menu.menu_type;
|
||||
let selected = relative_y;
|
||||
state.context_menu = None;
|
||||
handle_context_menu_action(menu_type, selected, state, player, skip_position_update)?;
|
||||
}
|
||||
return Ok(());
|
||||
} else {
|
||||
// Click outside popup - close it
|
||||
state.context_menu = None;
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
|
||||
// Any other event while popup is open - don't process panels
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
match mouse.kind {
|
||||
MouseEventKind::ScrollDown => {
|
||||
// Check which panel the mouse is over
|
||||
if x >= title_bar_area.x
|
||||
&& x < title_bar_area.x + title_bar_area.width
|
||||
&& y >= title_bar_area.y
|
||||
&& y < title_bar_area.y + title_bar_area.height
|
||||
{
|
||||
// Scroll on title bar = decrease volume
|
||||
action_volume_down(state, player)?;
|
||||
} else if x >= playlist_area.x
|
||||
&& x < playlist_area.x + playlist_area.width
|
||||
&& y >= playlist_area.y
|
||||
&& y < playlist_area.y + playlist_area.height
|
||||
{
|
||||
// Scroll playlist
|
||||
let visible_height = playlist_area.height.saturating_sub(2) as usize;
|
||||
state.scroll_playlist_down(visible_height);
|
||||
} else {
|
||||
// Scroll file panel
|
||||
let visible_height = file_panel_area.height.saturating_sub(2) as usize;
|
||||
state.scroll_view_down(visible_height);
|
||||
}
|
||||
}
|
||||
MouseEventKind::ScrollUp => {
|
||||
// Check which panel the mouse is over
|
||||
if x >= title_bar_area.x
|
||||
&& x < title_bar_area.x + title_bar_area.width
|
||||
&& y >= title_bar_area.y
|
||||
&& y < title_bar_area.y + title_bar_area.height
|
||||
{
|
||||
// Scroll on title bar = increase volume
|
||||
action_volume_up(state, player)?;
|
||||
} else if x >= playlist_area.x
|
||||
&& x < playlist_area.x + playlist_area.width
|
||||
&& y >= playlist_area.y
|
||||
&& y < playlist_area.y + playlist_area.height
|
||||
{
|
||||
// Scroll playlist
|
||||
state.scroll_playlist_up();
|
||||
} else {
|
||||
// Scroll file panel
|
||||
state.scroll_view_up();
|
||||
}
|
||||
}
|
||||
MouseEventKind::Down(button) => {
|
||||
// Check if click is on title bar
|
||||
if x >= title_bar_area.x
|
||||
&& x < title_bar_area.x + title_bar_area.width
|
||||
&& y >= title_bar_area.y
|
||||
&& y < title_bar_area.y + title_bar_area.height
|
||||
{
|
||||
match button {
|
||||
MouseButton::Left => {
|
||||
// Left click on title bar = play/pause toggle
|
||||
action_toggle_play_pause(state, player)?;
|
||||
}
|
||||
MouseButton::Right => {
|
||||
// Right click on title bar = show context menu
|
||||
use crate::state::{ContextMenu, ContextMenuType};
|
||||
state.context_menu = Some(ContextMenu {
|
||||
menu_type: ContextMenuType::TitleBar,
|
||||
x,
|
||||
y,
|
||||
selected_index: 0,
|
||||
});
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
// Check if click is on the panel title border (to switch focus)
|
||||
// The visible area is whichever one is not Rect::default()
|
||||
else if (file_panel_area.width > 0 && y == file_panel_area.y) ||
|
||||
(playlist_area.width > 0 && y == playlist_area.y) {
|
||||
// Click is on the top border line where "Files | Playlist" is shown
|
||||
// Get the actual visible area (not the default one)
|
||||
let area = if file_panel_area.width > 0 { file_panel_area } else { playlist_area };
|
||||
|
||||
// Build title text to calculate positions
|
||||
let playlist_text = if !state.playlist.is_empty() {
|
||||
format!("Playlist [{}/{}]", state.playlist_index + 1, state.playlist.len())
|
||||
} else {
|
||||
"Playlist (empty)".to_string()
|
||||
};
|
||||
|
||||
// Title is left-aligned by default in ratatui, starts after left border
|
||||
// Border character takes 1 position, then title starts
|
||||
let title_start_x = area.x + 1;
|
||||
|
||||
// Calculate where "Files" and "Playlist" text are
|
||||
let files_start = title_start_x;
|
||||
let files_end = files_start + 5; // "Files" is 5 chars
|
||||
let separator_start = files_end;
|
||||
let separator_end = separator_start + 3; // " | " is 3 chars
|
||||
let playlist_start = separator_end;
|
||||
let playlist_end = playlist_start + playlist_text.len() as u16;
|
||||
|
||||
match button {
|
||||
MouseButton::Left => {
|
||||
if x >= files_start && x < files_end {
|
||||
// Clicked on "Files" - switch to file panel
|
||||
state.focus_playlist = false;
|
||||
} else if x >= playlist_start && x < playlist_end {
|
||||
// Clicked on "Playlist" - switch to playlist
|
||||
state.focus_playlist = true;
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
// Check if click is within file panel area
|
||||
else if x >= file_panel_area.x
|
||||
&& x < file_panel_area.x + file_panel_area.width
|
||||
&& y >= file_panel_area.y
|
||||
&& y < file_panel_area.y + file_panel_area.height
|
||||
{
|
||||
// Calculate which item was clicked (accounting for scroll offset and outer border)
|
||||
// Outer border takes 1 line at top, content starts at file_panel_area.y + 1
|
||||
let relative_y = y.saturating_sub(file_panel_area.y + 1);
|
||||
let clicked_index = state.scroll_offset + relative_y as usize;
|
||||
|
||||
// Set selection to clicked item if valid
|
||||
if clicked_index < state.flattened_items.len() {
|
||||
state.selected_index = clicked_index;
|
||||
state.focus_playlist = false; // Switch focus to file panel
|
||||
|
||||
// Handle different mouse buttons
|
||||
match button {
|
||||
MouseButton::Left => {
|
||||
// Detect double-click (same item within 500ms)
|
||||
let now = std::time::Instant::now();
|
||||
let is_double_click = if let (Some(last_time), Some(last_idx), false) =
|
||||
(state.last_click_time, state.last_click_index, state.last_click_is_playlist) {
|
||||
last_idx == clicked_index && now.duration_since(last_time).as_millis() < DOUBLE_CLICK_MS
|
||||
} else {
|
||||
false
|
||||
};
|
||||
|
||||
if is_double_click {
|
||||
// Double click = toggle folder or play file
|
||||
if let Some(item) = state.get_selected_item() {
|
||||
if item.is_dir {
|
||||
action_toggle_folder(state);
|
||||
} else {
|
||||
action_play_selection(state, player, skip_position_update)?;
|
||||
}
|
||||
}
|
||||
// Reset click tracking after action
|
||||
state.last_click_time = None;
|
||||
state.last_click_index = None;
|
||||
} else {
|
||||
// Single click = just select
|
||||
state.last_click_time = Some(now);
|
||||
state.last_click_index = Some(clicked_index);
|
||||
state.last_click_is_playlist = false;
|
||||
}
|
||||
}
|
||||
MouseButton::Right => {
|
||||
// Right click = show context menu at mouse position
|
||||
use crate::state::{ContextMenu, ContextMenuType};
|
||||
state.context_menu = Some(ContextMenu {
|
||||
menu_type: ContextMenuType::FilePanel,
|
||||
x,
|
||||
y,
|
||||
selected_index: 0,
|
||||
});
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Check if click is within playlist area
|
||||
else if x >= playlist_area.x
|
||||
&& x < playlist_area.x + playlist_area.width
|
||||
&& y >= playlist_area.y
|
||||
&& y < playlist_area.y + playlist_area.height
|
||||
{
|
||||
// Calculate which track was clicked (accounting for outer border)
|
||||
// Outer border takes 1 line at top, content starts at playlist_area.y + 1
|
||||
let relative_y = y.saturating_sub(playlist_area.y + 1);
|
||||
let clicked_track = relative_y as usize;
|
||||
|
||||
// Add scroll offset to get actual index
|
||||
let actual_track = state.playlist_scroll_offset + clicked_track;
|
||||
|
||||
match button {
|
||||
MouseButton::Left => {
|
||||
if actual_track < state.playlist.len() {
|
||||
state.selected_playlist_index = actual_track;
|
||||
state.focus_playlist = true; // Switch focus to playlist
|
||||
|
||||
// Detect double-click (same track within 500ms)
|
||||
let now = std::time::Instant::now();
|
||||
let is_double_click = if let (Some(last_time), Some(last_idx), true) =
|
||||
(state.last_click_time, state.last_click_index, state.last_click_is_playlist) {
|
||||
last_idx == actual_track && now.duration_since(last_time).as_millis() < DOUBLE_CLICK_MS
|
||||
} else {
|
||||
false
|
||||
};
|
||||
|
||||
if is_double_click {
|
||||
// Double click = play the track (preserve pause state)
|
||||
state.selected_playlist_index = actual_track;
|
||||
action_play_from_playlist(state, player, true, skip_position_update)?;
|
||||
// Reset click tracking after action
|
||||
state.last_click_time = None;
|
||||
state.last_click_index = None;
|
||||
} else {
|
||||
// Single click = just select
|
||||
state.last_click_time = Some(now);
|
||||
state.last_click_index = Some(actual_track);
|
||||
state.last_click_is_playlist = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
MouseButton::Right => {
|
||||
// Right click shows context menu at mouse position
|
||||
if actual_track < state.playlist.len() {
|
||||
state.selected_playlist_index = actual_track;
|
||||
state.focus_playlist = true; // Switch focus to playlist
|
||||
use crate::state::{ContextMenu, ContextMenuType};
|
||||
state.context_menu = Some(ContextMenu {
|
||||
menu_type: ContextMenuType::Playlist,
|
||||
x,
|
||||
y,
|
||||
selected_index: 0,
|
||||
});
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@ -13,8 +13,13 @@ pub struct Player {
|
||||
socket: Option<UnixStream>,
|
||||
position: f64,
|
||||
duration: f64,
|
||||
is_paused: bool,
|
||||
is_idle: bool,
|
||||
pub media_title: Option<String>,
|
||||
pub artist: Option<String>,
|
||||
pub album: Option<String>,
|
||||
pub audio_codec: Option<String>,
|
||||
pub audio_bitrate: Option<f64>,
|
||||
pub sample_rate: Option<i64>,
|
||||
pub cache_duration: Option<f64>,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
@ -30,6 +35,7 @@ impl Player {
|
||||
.arg("--no-terminal")
|
||||
.arg("--profile=fast")
|
||||
.arg("--audio-display=no") // Don't show cover art for audio files
|
||||
.arg("--audio-buffer=2") // Larger buffer for WSLg audio stability
|
||||
.arg(format!("--input-ipc-server={}", socket_path.display()))
|
||||
.stdin(Stdio::null())
|
||||
.stdout(Stdio::null())
|
||||
@ -39,73 +45,52 @@ impl Player {
|
||||
|
||||
tracing::info!("MPV process started with IPC at {:?}", socket_path);
|
||||
|
||||
// Wait for socket to be created
|
||||
std::thread::sleep(Duration::from_millis(500));
|
||||
|
||||
Ok(Self {
|
||||
process,
|
||||
socket_path,
|
||||
socket: None,
|
||||
position: 0.0,
|
||||
duration: 0.0,
|
||||
is_paused: false,
|
||||
is_idle: true,
|
||||
media_title: None,
|
||||
artist: None,
|
||||
album: None,
|
||||
audio_codec: None,
|
||||
audio_bitrate: None,
|
||||
sample_rate: None,
|
||||
cache_duration: None,
|
||||
})
|
||||
}
|
||||
|
||||
fn connect(&mut self) -> Result<()> {
|
||||
if self.socket.is_none() {
|
||||
// Try to connect, if it fails, respawn mpv
|
||||
match UnixStream::connect(&self.socket_path) {
|
||||
Ok(stream) => {
|
||||
stream.set_nonblocking(true).ok();
|
||||
// CRITICAL: Only try to connect if socket file exists
|
||||
// If socket doesn't exist, MPV hasn't created it yet - fail fast
|
||||
if !self.socket_path.exists() {
|
||||
return Err(anyhow::anyhow!("Socket file doesn't exist yet"));
|
||||
}
|
||||
|
||||
// Try to connect with a timeout using non-blocking mode
|
||||
// IMPORTANT: UnixStream::connect() blocks in the kernel if socket exists
|
||||
// but server isn't listening yet. We check existence first but still
|
||||
// need to handle connect blocking if MPV just created socket but isn't ready.
|
||||
let stream = match UnixStream::connect(&self.socket_path) {
|
||||
Ok(s) => s,
|
||||
Err(e) => {
|
||||
// Connection failed - MPV probably not ready yet or has been killed
|
||||
// Don't propagate error - just leave socket as None
|
||||
tracing::debug!("Failed to connect to MPV socket: {}", e);
|
||||
return Ok(());
|
||||
}
|
||||
};
|
||||
|
||||
// Set non-blocking and timeout to prevent hangs on reads/writes
|
||||
stream.set_nonblocking(true)?;
|
||||
stream.set_read_timeout(Some(Duration::from_millis(100)))?;
|
||||
stream.set_write_timeout(Some(Duration::from_millis(100)))?;
|
||||
|
||||
self.socket = Some(stream);
|
||||
tracing::debug!("Connected to MPV socket successfully");
|
||||
}
|
||||
Err(_) => {
|
||||
// MPV probably died, respawn it
|
||||
self.respawn()?;
|
||||
let stream = UnixStream::connect(&self.socket_path)
|
||||
.context("Failed to connect to MPV IPC socket after respawn")?;
|
||||
stream.set_nonblocking(true).ok();
|
||||
self.socket = Some(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn respawn(&mut self) -> Result<()> {
|
||||
// Kill old process if still running
|
||||
self.process.kill().ok();
|
||||
self.process.wait().ok();
|
||||
|
||||
// Clean up old socket
|
||||
std::fs::remove_file(&self.socket_path).ok();
|
||||
|
||||
// Spawn new MPV process
|
||||
let process = Command::new("mpv")
|
||||
.arg("--idle")
|
||||
.arg("--no-terminal")
|
||||
.arg("--profile=fast")
|
||||
.arg("--audio-display=no")
|
||||
.arg(format!("--input-ipc-server={}", self.socket_path.display()))
|
||||
.stdin(Stdio::null())
|
||||
.stdout(Stdio::null())
|
||||
.stderr(Stdio::null())
|
||||
.spawn()
|
||||
.context("Failed to respawn MPV process")?;
|
||||
|
||||
self.process = process;
|
||||
self.socket = None;
|
||||
self.is_idle = true;
|
||||
self.position = 0.0;
|
||||
self.duration = 0.0;
|
||||
self.is_paused = false;
|
||||
|
||||
// Wait for socket to be created and mpv to be ready
|
||||
std::thread::sleep(Duration::from_millis(800));
|
||||
|
||||
tracing::info!("MPV process respawned");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@ -125,7 +110,6 @@ impl Player {
|
||||
if let Err(e) = socket.write_all(msg.as_bytes()) {
|
||||
if e.kind() == std::io::ErrorKind::BrokenPipe {
|
||||
self.socket = None;
|
||||
self.is_idle = true;
|
||||
// Clean up dead process
|
||||
self.process.kill().ok();
|
||||
return Ok(());
|
||||
@ -137,59 +121,110 @@ impl Player {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_property(&mut self, property: &str) -> Option<Value> {
|
||||
self.connect().ok()?;
|
||||
fn get_properties_batch(&mut self, properties: &[&str]) -> std::collections::HashMap<String, Value> {
|
||||
let mut results = std::collections::HashMap::new();
|
||||
|
||||
let cmd = json!({
|
||||
"command": ["get_property", property],
|
||||
"request_id": 1
|
||||
});
|
||||
|
||||
if let Some(ref mut socket) = self.socket {
|
||||
let msg = format!("{}\n", cmd);
|
||||
socket.write_all(msg.as_bytes()).ok()?;
|
||||
|
||||
// Try to read response (non-blocking)
|
||||
socket.set_nonblocking(false).ok();
|
||||
socket.set_read_timeout(Some(Duration::from_millis(100))).ok();
|
||||
|
||||
let mut reader = BufReader::new(socket.try_clone().ok()?);
|
||||
let mut response = String::new();
|
||||
reader.read_line(&mut response).ok()?;
|
||||
|
||||
socket.set_nonblocking(true).ok();
|
||||
|
||||
let parsed: Value = serde_json::from_str(&response).ok()?;
|
||||
return parsed.get("data").cloned();
|
||||
// Try to connect
|
||||
if self.connect().is_err() {
|
||||
return results;
|
||||
}
|
||||
|
||||
None
|
||||
if let Some(ref mut socket) = self.socket {
|
||||
// Send all property requests at once with unique request_ids
|
||||
for (idx, property) in properties.iter().enumerate() {
|
||||
let cmd = json!({
|
||||
"command": ["get_property", property],
|
||||
"request_id": idx + 1
|
||||
});
|
||||
let msg = format!("{}\n", cmd);
|
||||
if socket.write_all(msg.as_bytes()).is_err() {
|
||||
return results;
|
||||
}
|
||||
}
|
||||
|
||||
// Read all responses
|
||||
// IMPORTANT: Socket is non-blocking, need to set blocking mode for read
|
||||
socket.set_nonblocking(false).ok();
|
||||
|
||||
let cloned_socket = match socket.try_clone() {
|
||||
Ok(s) => s,
|
||||
Err(_) => {
|
||||
socket.set_nonblocking(true).ok();
|
||||
return results;
|
||||
}
|
||||
};
|
||||
|
||||
cloned_socket.set_nonblocking(false).ok();
|
||||
|
||||
let mut reader = BufReader::new(cloned_socket);
|
||||
|
||||
// Read responses - stop if we timeout or hit an error
|
||||
for _ in 0..properties.len() {
|
||||
let mut response = String::new();
|
||||
if reader.read_line(&mut response).is_err() {
|
||||
// Timeout or error - stop reading
|
||||
break;
|
||||
}
|
||||
|
||||
// Parse response
|
||||
if let Ok(parsed) = serde_json::from_str::<Value>(&response) {
|
||||
// Check for success
|
||||
if let Some(error) = parsed.get("error").and_then(|e| e.as_str()) {
|
||||
if error == "success" {
|
||||
// Get request_id to match with property
|
||||
if let Some(req_id) = parsed.get("request_id").and_then(|id| id.as_i64()) {
|
||||
let idx = (req_id - 1) as usize;
|
||||
if idx < properties.len() {
|
||||
if let Some(data) = parsed.get("data") {
|
||||
results.insert(properties[idx].to_string(), data.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Restore non-blocking mode
|
||||
socket.set_nonblocking(true).ok();
|
||||
}
|
||||
|
||||
results
|
||||
}
|
||||
|
||||
pub fn play(&mut self, path: &Path) -> Result<()> {
|
||||
let path_str = path.to_string_lossy();
|
||||
// Reset position/duration before loading new file to avoid showing stale values
|
||||
self.position = 0.0;
|
||||
self.duration = 0.0;
|
||||
self.send_command("loadfile", &[json!(path_str), json!("replace")])?;
|
||||
self.is_paused = false;
|
||||
self.is_idle = false;
|
||||
tracing::info!("Playing: {}", path_str);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn play_paused(&mut self, path: &Path) -> Result<()> {
|
||||
let path_str = path.to_string_lossy();
|
||||
// Reset position/duration before loading new file to avoid showing stale values
|
||||
self.position = 0.0;
|
||||
self.duration = 0.0;
|
||||
// Load file but start paused - avoids audio blip when jumping tracks while paused
|
||||
self.send_command("loadfile", &[json!(path_str), json!("replace"), json!({"pause": true})])?;
|
||||
tracing::info!("Playing (paused): {}", path_str);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn pause(&mut self) -> Result<()> {
|
||||
self.send_command("set_property", &[json!("pause"), json!(true)])?;
|
||||
self.is_paused = true;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn resume(&mut self) -> Result<()> {
|
||||
self.send_command("set_property", &[json!("pause"), json!(false)])?;
|
||||
self.is_paused = false;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn stop(&mut self) -> Result<()> {
|
||||
self.send_command("stop", &[])?;
|
||||
self.is_idle = true;
|
||||
self.position = 0.0;
|
||||
self.duration = 0.0;
|
||||
Ok(())
|
||||
@ -200,34 +235,73 @@ impl Player {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn update_properties(&mut self) {
|
||||
// Update position
|
||||
if let Some(val) = self.get_property("time-pos") {
|
||||
pub fn update_all_properties(&mut self) {
|
||||
// Fetch ALL properties in one batch
|
||||
let results = self.get_properties_batch(&[
|
||||
"time-pos",
|
||||
"duration",
|
||||
"metadata/by-key/artist",
|
||||
"metadata/by-key/ARTIST",
|
||||
"metadata/by-key/album",
|
||||
"metadata/by-key/ALBUM",
|
||||
"metadata/by-key/title",
|
||||
"metadata/by-key/TITLE",
|
||||
"media-title",
|
||||
"audio-codec-name",
|
||||
"audio-bitrate",
|
||||
"audio-params/samplerate",
|
||||
"demuxer-cache-duration",
|
||||
]);
|
||||
|
||||
// Position
|
||||
if let Some(val) = results.get("time-pos") {
|
||||
if let Some(pos) = val.as_f64() {
|
||||
self.position = pos;
|
||||
}
|
||||
}
|
||||
|
||||
// Update duration
|
||||
if let Some(val) = self.get_property("duration") {
|
||||
// Duration
|
||||
if let Some(val) = results.get("duration") {
|
||||
if let Some(dur) = val.as_f64() {
|
||||
self.duration = dur;
|
||||
}
|
||||
}
|
||||
|
||||
// Update pause state
|
||||
if let Some(val) = self.get_property("pause") {
|
||||
if let Some(paused) = val.as_bool() {
|
||||
self.is_paused = paused;
|
||||
}
|
||||
}
|
||||
// Artist - try lowercase first, then uppercase
|
||||
self.artist = results.get("metadata/by-key/artist")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string()))
|
||||
.or_else(|| results.get("metadata/by-key/ARTIST")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string())));
|
||||
|
||||
// Update idle state
|
||||
if let Some(val) = self.get_property("idle-active") {
|
||||
if let Some(idle) = val.as_bool() {
|
||||
self.is_idle = idle;
|
||||
}
|
||||
}
|
||||
// Album - try lowercase first, then uppercase
|
||||
self.album = results.get("metadata/by-key/album")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string()))
|
||||
.or_else(|| results.get("metadata/by-key/ALBUM")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string())));
|
||||
|
||||
// Title - try lowercase, then uppercase, then media-title
|
||||
self.media_title = results.get("metadata/by-key/title")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string()))
|
||||
.or_else(|| results.get("metadata/by-key/TITLE")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string())))
|
||||
.or_else(|| results.get("media-title")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string())));
|
||||
|
||||
// Audio codec
|
||||
self.audio_codec = results.get("audio-codec-name")
|
||||
.and_then(|v| v.as_str().map(|s| s.to_string()));
|
||||
|
||||
// Audio bitrate (convert from bps to kbps)
|
||||
self.audio_bitrate = results.get("audio-bitrate")
|
||||
.and_then(|v| v.as_f64().map(|b| b / 1000.0));
|
||||
|
||||
// Sample rate
|
||||
self.sample_rate = results.get("audio-params/samplerate")
|
||||
.and_then(|v| v.as_i64());
|
||||
|
||||
// Cache duration
|
||||
self.cache_duration = results.get("demuxer-cache-duration")
|
||||
.and_then(|v| v.as_f64());
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> Option<f64> {
|
||||
@ -238,8 +312,22 @@ impl Player {
|
||||
Some(self.duration)
|
||||
}
|
||||
|
||||
pub fn is_idle(&self) -> bool {
|
||||
self.is_idle
|
||||
pub fn get_player_state(&mut self) -> Option<crate::state::PlayerState> {
|
||||
use crate::state::PlayerState;
|
||||
|
||||
// Batch fetch both properties at once
|
||||
let results = self.get_properties_batch(&["idle-active", "pause"]);
|
||||
|
||||
let is_idle = results.get("idle-active").and_then(|v| v.as_bool())?;
|
||||
let is_paused = results.get("pause").and_then(|v| v.as_bool())?;
|
||||
|
||||
Some(if is_idle {
|
||||
PlayerState::Stopped
|
||||
} else if is_paused {
|
||||
PlayerState::Paused
|
||||
} else {
|
||||
PlayerState::Playing
|
||||
})
|
||||
}
|
||||
|
||||
pub fn is_process_alive(&mut self) -> bool {
|
||||
@ -248,14 +336,12 @@ impl Player {
|
||||
Ok(Some(_)) => {
|
||||
// Process has exited - clean up socket
|
||||
self.socket = None;
|
||||
self.is_idle = true;
|
||||
false
|
||||
}
|
||||
Ok(None) => true, // Process is still running
|
||||
Err(_) => {
|
||||
// Error checking, assume dead and clean up
|
||||
self.socket = None;
|
||||
self.is_idle = true;
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
use crate::cache::{Cache, FileMetadata, FileTreeNode};
|
||||
use anyhow::Result;
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::sync::atomic::{AtomicUsize, Ordering};
|
||||
use walkdir::WalkDir;
|
||||
|
||||
const AUDIO_EXTENSIONS: &[&str] = &["mp3", "flac", "wav", "ogg", "m4a", "aac", "opus", "wma"];
|
||||
@ -33,7 +34,7 @@ pub fn is_video_file(path: &Path) -> bool {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scan_directory(root_path: &Path) -> Result<FileTreeNode> {
|
||||
fn scan_directory_internal(root_path: &Path, counter: &AtomicUsize) -> Result<FileTreeNode> {
|
||||
let name = root_path
|
||||
.file_name()
|
||||
.unwrap_or_default()
|
||||
@ -62,10 +63,16 @@ pub fn scan_directory(root_path: &Path) -> Result<FileTreeNode> {
|
||||
|
||||
if entry.file_type().is_dir() {
|
||||
// Recursively scan subdirectories
|
||||
if let Ok(child_node) = scan_directory(path) {
|
||||
if let Ok(child_node) = scan_directory_internal(path, counter) {
|
||||
// Only add directory if it contains media files or non-empty subdirectories
|
||||
if !child_node.children.is_empty() {
|
||||
node.children.push(child_node);
|
||||
}
|
||||
}
|
||||
} else if is_media_file(path) {
|
||||
// Increment counter for each media file found
|
||||
counter.fetch_add(1, Ordering::Relaxed);
|
||||
|
||||
// Add media file
|
||||
let file_name = path
|
||||
.file_name()
|
||||
@ -78,9 +85,6 @@ pub fn scan_directory(root_path: &Path) -> Result<FileTreeNode> {
|
||||
let metadata = FileMetadata {
|
||||
path: path.to_path_buf(),
|
||||
size,
|
||||
duration: None, // Will be populated by MPV later
|
||||
codec: None,
|
||||
hash: None,
|
||||
is_video: is_video_file(path),
|
||||
is_audio: is_audio_file(path),
|
||||
};
|
||||
@ -100,13 +104,13 @@ pub fn scan_directory(root_path: &Path) -> Result<FileTreeNode> {
|
||||
Ok(node)
|
||||
}
|
||||
|
||||
pub fn scan_paths(paths: &[PathBuf]) -> Result<Cache> {
|
||||
pub fn scan_paths(paths: &[PathBuf], counter: &AtomicUsize) -> Result<Cache> {
|
||||
let mut cache = Cache::new();
|
||||
|
||||
for path in paths {
|
||||
if path.exists() {
|
||||
tracing::info!("Scanning path: {:?}", path);
|
||||
let tree_node = scan_directory(path)?;
|
||||
let tree_node = scan_directory_internal(path, counter)?;
|
||||
|
||||
// Collect all metadata from the tree
|
||||
collect_metadata(&tree_node, &mut cache);
|
||||
|
||||
827
src/state/mod.rs
827
src/state/mod.rs
@ -1,7 +1,28 @@
|
||||
use crate::cache::{Cache, FileTreeNode};
|
||||
use crate::config::Config;
|
||||
use std::collections::HashSet;
|
||||
use std::path::PathBuf;
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::time::Instant;
|
||||
|
||||
// Fuzzy match scoring bonuses
|
||||
const FUZZY_CONSECUTIVE_BONUS: i32 = 10;
|
||||
const FUZZY_WORD_START_BONUS: i32 = 15;
|
||||
const FUZZY_FOLDER_BONUS: i32 = 50;
|
||||
|
||||
// Helper to calculate effective height accounting for "X more below" indicator
|
||||
fn calculate_effective_height(scroll_offset: usize, visible_height: usize, total_items: usize) -> usize {
|
||||
let visible_end = scroll_offset + visible_height;
|
||||
let items_below = if visible_end < total_items {
|
||||
total_items - visible_end
|
||||
} else {
|
||||
0
|
||||
};
|
||||
if items_below > 0 {
|
||||
visible_height.saturating_sub(1)
|
||||
} else {
|
||||
visible_height
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum PlayerState {
|
||||
@ -10,12 +31,34 @@ pub enum PlayerState {
|
||||
Paused,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum PlayMode {
|
||||
Normal, // Play through once
|
||||
Loop, // Repeat playlist
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct ContextMenu {
|
||||
pub menu_type: ContextMenuType,
|
||||
pub x: u16,
|
||||
pub y: u16,
|
||||
pub selected_index: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum ContextMenuType {
|
||||
FilePanel, // Shows "Play" and "Add"
|
||||
Playlist, // Shows "Remove" and "Randomise"
|
||||
TitleBar, // Shows "Stop" and "Loop"
|
||||
}
|
||||
|
||||
pub struct AppState {
|
||||
pub cache: Cache,
|
||||
pub config: Config,
|
||||
pub selected_index: usize,
|
||||
pub scroll_offset: usize,
|
||||
pub player_state: PlayerState,
|
||||
pub file_panel_visible_height: usize,
|
||||
pub playlist_visible_height: usize,
|
||||
pub current_file: Option<PathBuf>,
|
||||
pub current_position: f64,
|
||||
pub current_duration: f64,
|
||||
@ -26,21 +69,34 @@ pub struct AppState {
|
||||
pub marked_files: HashSet<PathBuf>,
|
||||
pub playlist: Vec<PathBuf>,
|
||||
pub playlist_index: usize,
|
||||
pub playlist_scroll_offset: usize,
|
||||
pub selected_playlist_index: usize,
|
||||
pub is_refreshing: bool,
|
||||
pub search_mode: bool,
|
||||
pub search_query: String,
|
||||
pub search_matches: Vec<PathBuf>,
|
||||
pub search_match_index: usize,
|
||||
pub tab_search_results: Vec<PathBuf>,
|
||||
pub tab_search_index: usize,
|
||||
pub search_results: Vec<PathBuf>,
|
||||
pub search_result_index: usize,
|
||||
pub playlist_search_results: Vec<usize>,
|
||||
pub playlist_search_result_index: usize,
|
||||
pub visual_mode: bool,
|
||||
pub visual_anchor: usize,
|
||||
pub saved_expanded_dirs: HashSet<PathBuf>,
|
||||
pub show_refresh_confirm: bool,
|
||||
pub focus_playlist: bool,
|
||||
pub last_click_time: Option<Instant>,
|
||||
pub last_click_index: Option<usize>,
|
||||
pub last_click_is_playlist: bool,
|
||||
pub context_menu: Option<ContextMenu>,
|
||||
pub play_mode: PlayMode,
|
||||
pub last_error: Option<String>,
|
||||
pub refresh_file_count: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct FlattenedItem {
|
||||
pub node: FileTreeNode,
|
||||
pub path: PathBuf,
|
||||
pub name: String,
|
||||
pub is_dir: bool,
|
||||
pub depth: usize,
|
||||
}
|
||||
|
||||
@ -56,7 +112,8 @@ impl AppState {
|
||||
config,
|
||||
selected_index: 0,
|
||||
scroll_offset: 0,
|
||||
player_state: PlayerState::Stopped,
|
||||
file_panel_visible_height: 20,
|
||||
playlist_visible_height: 20,
|
||||
current_file: None,
|
||||
current_position: 0.0,
|
||||
current_duration: 0.0,
|
||||
@ -67,16 +124,27 @@ impl AppState {
|
||||
marked_files: HashSet::new(),
|
||||
playlist: Vec::new(),
|
||||
playlist_index: 0,
|
||||
playlist_scroll_offset: 0,
|
||||
selected_playlist_index: 0,
|
||||
is_refreshing: false,
|
||||
search_mode: false,
|
||||
search_query: String::new(),
|
||||
search_matches: Vec::new(),
|
||||
search_match_index: 0,
|
||||
tab_search_results: Vec::new(),
|
||||
tab_search_index: 0,
|
||||
search_results: Vec::new(),
|
||||
search_result_index: 0,
|
||||
playlist_search_results: Vec::new(),
|
||||
playlist_search_result_index: 0,
|
||||
visual_mode: false,
|
||||
visual_anchor: 0,
|
||||
saved_expanded_dirs: HashSet::new(),
|
||||
show_refresh_confirm: false,
|
||||
focus_playlist: false,
|
||||
last_click_time: None,
|
||||
last_click_index: None,
|
||||
last_click_is_playlist: false,
|
||||
context_menu: None,
|
||||
play_mode: PlayMode::Normal,
|
||||
last_error: None,
|
||||
refresh_file_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
@ -97,6 +165,17 @@ impl AppState {
|
||||
pub fn move_selection_down(&mut self) {
|
||||
if self.selected_index < self.flattened_items.len().saturating_sub(1) {
|
||||
self.selected_index += 1;
|
||||
|
||||
let effective_height = calculate_effective_height(
|
||||
self.scroll_offset,
|
||||
self.file_panel_visible_height,
|
||||
self.flattened_items.len()
|
||||
);
|
||||
|
||||
// Scroll down when selection reaches bottom
|
||||
if self.selected_index >= self.scroll_offset + effective_height {
|
||||
self.scroll_offset = self.selected_index - effective_height + 1;
|
||||
}
|
||||
// Update visual selection if in visual mode
|
||||
if self.visual_mode {
|
||||
self.update_visual_selection();
|
||||
@ -104,40 +183,180 @@ impl AppState {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_scroll_offset(&mut self, visible_height: usize) {
|
||||
// Scroll down when selection reaches bottom
|
||||
if self.selected_index >= self.scroll_offset + visible_height {
|
||||
self.scroll_offset = self.selected_index - visible_height + 1;
|
||||
pub fn scroll_view_up(&mut self) {
|
||||
// Scroll view up without changing selection
|
||||
if self.scroll_offset > 0 {
|
||||
self.scroll_offset -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scroll_view_down(&mut self, visible_height: usize) {
|
||||
// Scroll view down without changing selection
|
||||
let max_scroll = self.flattened_items.len().saturating_sub(visible_height);
|
||||
if self.scroll_offset < max_scroll {
|
||||
self.scroll_offset += 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scroll_playlist_up(&mut self) {
|
||||
// Scroll playlist view up
|
||||
if self.playlist_scroll_offset > 0 {
|
||||
self.playlist_scroll_offset -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scroll_playlist_down(&mut self, visible_height: usize) {
|
||||
// Scroll playlist view down
|
||||
let max_scroll = self.playlist.len().saturating_sub(visible_height);
|
||||
if self.playlist_scroll_offset < max_scroll {
|
||||
self.playlist_scroll_offset += 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_playlist_scroll(&mut self, visible_height: usize) {
|
||||
// Auto-scroll playlist to keep current track visible
|
||||
if self.playlist_index >= self.playlist_scroll_offset + visible_height {
|
||||
// Track is below visible area, scroll down
|
||||
self.playlist_scroll_offset = self.playlist_index - visible_height + 1;
|
||||
} else if self.playlist_index < self.playlist_scroll_offset {
|
||||
// Track is above visible area, scroll up
|
||||
self.playlist_scroll_offset = self.playlist_index;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn move_playlist_selection_up(&mut self) {
|
||||
if self.selected_playlist_index > 0 {
|
||||
self.selected_playlist_index -= 1;
|
||||
// Scroll up when selection reaches top
|
||||
if self.selected_index < self.scroll_offset {
|
||||
self.scroll_offset = self.selected_index;
|
||||
if self.selected_playlist_index < self.playlist_scroll_offset {
|
||||
self.playlist_scroll_offset = self.selected_playlist_index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn move_playlist_selection_down(&mut self, visible_height: usize) {
|
||||
if self.selected_playlist_index < self.playlist.len().saturating_sub(1) {
|
||||
self.selected_playlist_index += 1;
|
||||
|
||||
let effective_height = calculate_effective_height(
|
||||
self.playlist_scroll_offset,
|
||||
visible_height,
|
||||
self.playlist.len()
|
||||
);
|
||||
|
||||
// Scroll down when selection reaches bottom
|
||||
if self.selected_playlist_index >= self.playlist_scroll_offset + effective_height {
|
||||
self.playlist_scroll_offset = self.selected_playlist_index - effective_height + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn remove_selected_playlist_item(&mut self) {
|
||||
if self.selected_playlist_index < self.playlist.len() {
|
||||
self.playlist.remove(self.selected_playlist_index);
|
||||
|
||||
// Adjust playlist_index if necessary
|
||||
if self.playlist_index > self.selected_playlist_index {
|
||||
self.playlist_index -= 1;
|
||||
} else if self.playlist_index == self.selected_playlist_index {
|
||||
// Keep same index (which is now the next track)
|
||||
if self.playlist_index >= self.playlist.len() && !self.playlist.is_empty() {
|
||||
self.playlist_index = self.playlist.len() - 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Adjust selected_playlist_index if at end
|
||||
if self.selected_playlist_index >= self.playlist.len() && !self.playlist.is_empty() {
|
||||
self.selected_playlist_index = self.playlist.len() - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn playlist_page_down(&mut self) {
|
||||
// Move down by half page (vim Ctrl-D behavior)
|
||||
let half_page = self.playlist_visible_height / 2;
|
||||
let new_index = (self.selected_playlist_index + half_page).min(self.playlist.len().saturating_sub(1));
|
||||
self.selected_playlist_index = new_index;
|
||||
|
||||
let effective_height = calculate_effective_height(
|
||||
self.playlist_scroll_offset,
|
||||
self.playlist_visible_height,
|
||||
self.playlist.len()
|
||||
);
|
||||
|
||||
// Adjust scroll if needed
|
||||
if self.selected_playlist_index >= self.playlist_scroll_offset + effective_height {
|
||||
self.playlist_scroll_offset = self.selected_playlist_index - effective_height + 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn playlist_page_up(&mut self) {
|
||||
// Move up by half page (vim Ctrl-U behavior)
|
||||
let half_page = self.playlist_visible_height / 2;
|
||||
let new_index = self.selected_playlist_index.saturating_sub(half_page);
|
||||
self.selected_playlist_index = new_index;
|
||||
// Adjust scroll if needed
|
||||
if self.selected_playlist_index < self.playlist_scroll_offset {
|
||||
self.playlist_scroll_offset = self.selected_playlist_index;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn page_down(&mut self) {
|
||||
// Move down by half page (vim Ctrl-D behavior)
|
||||
let half_page = 10; // Default half page size
|
||||
let half_page = self.file_panel_visible_height / 2;
|
||||
let new_index = (self.selected_index + half_page).min(self.flattened_items.len().saturating_sub(1));
|
||||
self.selected_index = new_index;
|
||||
|
||||
let effective_height = calculate_effective_height(
|
||||
self.scroll_offset,
|
||||
self.file_panel_visible_height,
|
||||
self.flattened_items.len()
|
||||
);
|
||||
|
||||
// Adjust scroll if needed
|
||||
if self.selected_index >= self.scroll_offset + effective_height {
|
||||
self.scroll_offset = self.selected_index - effective_height + 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn page_up(&mut self) {
|
||||
// Move up by half page (vim Ctrl-U behavior)
|
||||
let half_page = 10; // Default half page size
|
||||
let half_page = self.file_panel_visible_height / 2;
|
||||
let new_index = self.selected_index.saturating_sub(half_page);
|
||||
self.selected_index = new_index;
|
||||
// Adjust scroll if needed
|
||||
if self.selected_index < self.scroll_offset {
|
||||
self.scroll_offset = self.selected_index;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_selected_item(&self) -> Option<&FlattenedItem> {
|
||||
self.flattened_items.get(self.selected_index)
|
||||
}
|
||||
|
||||
// Helper to find a node in the tree by path
|
||||
fn find_node_by_path<'a>(&'a self, path: &Path) -> Option<&'a FileTreeNode> {
|
||||
fn search_nodes<'a>(nodes: &'a [FileTreeNode], path: &Path) -> Option<&'a FileTreeNode> {
|
||||
for node in nodes {
|
||||
if node.path == path {
|
||||
return Some(node);
|
||||
}
|
||||
if node.is_dir {
|
||||
if let Some(found) = search_nodes(&node.children, path) {
|
||||
return Some(found);
|
||||
}
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
search_nodes(&self.cache.file_tree, path)
|
||||
}
|
||||
|
||||
pub fn collapse_selected(&mut self) {
|
||||
let item = self.get_selected_item().cloned();
|
||||
if let Some(item) = item {
|
||||
if item.node.is_dir {
|
||||
let path = item.node.path.clone();
|
||||
if item.is_dir {
|
||||
let path = item.path.clone();
|
||||
let was_expanded = self.expanded_dirs.contains(&path);
|
||||
|
||||
if was_expanded {
|
||||
@ -145,7 +364,7 @@ impl AppState {
|
||||
self.expanded_dirs.remove(&path);
|
||||
self.rebuild_flattened_items();
|
||||
// Find the collapsed folder and select it
|
||||
if let Some(idx) = self.flattened_items.iter().position(|i| i.node.path == path) {
|
||||
if let Some(idx) = self.flattened_items.iter().position(|i| i.path == path) {
|
||||
self.selected_index = idx;
|
||||
}
|
||||
} else {
|
||||
@ -155,19 +374,19 @@ impl AppState {
|
||||
self.expanded_dirs.remove(&parent_buf);
|
||||
self.rebuild_flattened_items();
|
||||
// Jump to parent folder
|
||||
if let Some(parent_idx) = self.flattened_items.iter().position(|i| i.node.path == parent_buf) {
|
||||
if let Some(parent_idx) = self.flattened_items.iter().position(|i| i.path == parent_buf) {
|
||||
self.selected_index = parent_idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Close parent folder when on a file and jump to it
|
||||
if let Some(parent) = item.node.path.parent() {
|
||||
if let Some(parent) = item.path.parent() {
|
||||
let parent_buf = parent.to_path_buf();
|
||||
self.expanded_dirs.remove(&parent_buf);
|
||||
self.rebuild_flattened_items();
|
||||
// Jump to parent folder
|
||||
if let Some(parent_idx) = self.flattened_items.iter().position(|i| i.node.path == parent_buf) {
|
||||
if let Some(parent_idx) = self.flattened_items.iter().position(|i| i.path == parent_buf) {
|
||||
self.selected_index = parent_idx;
|
||||
}
|
||||
}
|
||||
@ -177,8 +396,8 @@ impl AppState {
|
||||
|
||||
pub fn expand_selected(&mut self) {
|
||||
if let Some(item) = self.get_selected_item() {
|
||||
if item.node.is_dir {
|
||||
let path = item.node.path.clone();
|
||||
if item.is_dir {
|
||||
let path = item.path.clone();
|
||||
self.expanded_dirs.insert(path);
|
||||
self.rebuild_flattened_items();
|
||||
}
|
||||
@ -198,8 +417,8 @@ impl AppState {
|
||||
self.marked_files.clear();
|
||||
// Mark current file
|
||||
if let Some(item) = self.get_selected_item() {
|
||||
if !item.node.is_dir {
|
||||
self.marked_files.insert(item.node.path.clone());
|
||||
if !item.is_dir {
|
||||
self.marked_files.insert(item.path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -215,8 +434,8 @@ impl AppState {
|
||||
|
||||
for i in start..=end {
|
||||
if let Some(item) = self.flattened_items.get(i) {
|
||||
if !item.node.is_dir {
|
||||
self.marked_files.insert(item.node.path.clone());
|
||||
if !item.is_dir {
|
||||
self.marked_files.insert(item.path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -225,36 +444,30 @@ impl AppState {
|
||||
pub fn clear_playlist(&mut self) {
|
||||
self.playlist.clear();
|
||||
self.playlist_index = 0;
|
||||
self.player_state = PlayerState::Stopped;
|
||||
self.current_file = None;
|
||||
}
|
||||
|
||||
pub fn add_to_playlist(&mut self) {
|
||||
// Add marked files or current selection to playlist
|
||||
if !self.marked_files.is_empty() {
|
||||
// Add marked files
|
||||
for path in &self.marked_files {
|
||||
if !self.playlist.contains(path) {
|
||||
self.playlist.push(path.clone());
|
||||
}
|
||||
}
|
||||
self.playlist.sort();
|
||||
// Add marked files (allow duplicates)
|
||||
let mut files: Vec<PathBuf> = self.marked_files.iter().cloned().collect();
|
||||
files.sort();
|
||||
self.playlist.extend(files);
|
||||
} else if let Some(item) = self.get_selected_item() {
|
||||
let node = item.node.clone();
|
||||
if node.is_dir {
|
||||
// Add all files in directory
|
||||
let files = collect_files_from_node(&node);
|
||||
for path in files {
|
||||
if !self.playlist.contains(&path) {
|
||||
self.playlist.push(path);
|
||||
let path = item.path.clone();
|
||||
let is_dir = item.is_dir;
|
||||
if is_dir {
|
||||
// Look up the full node to get children
|
||||
if let Some(node) = self.find_node_by_path(&path) {
|
||||
// Add all files in directory (allow duplicates)
|
||||
let mut files = collect_files_from_node(node);
|
||||
files.sort();
|
||||
self.playlist.extend(files);
|
||||
}
|
||||
}
|
||||
self.playlist.sort();
|
||||
} else {
|
||||
// Add single file
|
||||
if !self.playlist.contains(&node.path) {
|
||||
self.playlist.push(node.path.clone());
|
||||
}
|
||||
// Add single file (allow duplicates)
|
||||
self.playlist.push(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -266,42 +479,188 @@ impl AppState {
|
||||
self.playlist = self.marked_files.iter().cloned().collect();
|
||||
self.playlist.sort();
|
||||
self.playlist_index = 0;
|
||||
self.playlist_scroll_offset = 0;
|
||||
self.selected_playlist_index = 0;
|
||||
if let Some(first) = self.playlist.first() {
|
||||
self.current_file = Some(first.clone());
|
||||
self.player_state = PlayerState::Playing;
|
||||
} else {
|
||||
// Empty playlist
|
||||
self.current_file = None;
|
||||
}
|
||||
} else if let Some(item) = self.get_selected_item() {
|
||||
let node = item.node.clone();
|
||||
if node.is_dir {
|
||||
// Play all files in directory
|
||||
self.playlist = collect_files_from_node(&node);
|
||||
let path = item.path.clone();
|
||||
let is_dir = item.is_dir;
|
||||
if is_dir {
|
||||
// Play all files in directory - look up node to get children
|
||||
if let Some(node) = self.find_node_by_path(&path) {
|
||||
self.playlist = collect_files_from_node(node);
|
||||
self.playlist_index = 0;
|
||||
self.playlist_scroll_offset = 0;
|
||||
self.selected_playlist_index = 0;
|
||||
if let Some(first) = self.playlist.first() {
|
||||
self.current_file = Some(first.clone());
|
||||
self.player_state = PlayerState::Playing;
|
||||
} else {
|
||||
// Empty directory
|
||||
self.current_file = None;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Play single file
|
||||
let path = node.path.clone();
|
||||
self.playlist = vec![path.clone()];
|
||||
self.playlist_index = 0;
|
||||
self.playlist_scroll_offset = 0;
|
||||
self.selected_playlist_index = 0;
|
||||
self.current_file = Some(path);
|
||||
self.player_state = PlayerState::Playing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_next(&mut self) {
|
||||
pub fn play_next(&mut self) -> bool {
|
||||
if self.playlist.is_empty() {
|
||||
return false;
|
||||
}
|
||||
|
||||
match self.play_mode {
|
||||
PlayMode::Normal => {
|
||||
// Play through once, stop at end
|
||||
if self.playlist_index + 1 < self.playlist.len() {
|
||||
self.playlist_index += 1;
|
||||
if self.playlist_index < self.playlist.len() {
|
||||
self.current_file = Some(self.playlist[self.playlist_index].clone());
|
||||
self.player_state = PlayerState::Playing;
|
||||
return true; // Should continue playing
|
||||
}
|
||||
}
|
||||
// Reached end, should stop
|
||||
false
|
||||
}
|
||||
PlayMode::Loop => {
|
||||
// Loop back to beginning when reaching end
|
||||
self.playlist_index = (self.playlist_index + 1) % self.playlist.len();
|
||||
self.current_file = Some(self.playlist[self.playlist_index].clone());
|
||||
true // Should continue playing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn cycle_play_mode(&mut self) {
|
||||
self.play_mode = match self.play_mode {
|
||||
PlayMode::Normal => PlayMode::Loop,
|
||||
PlayMode::Loop => PlayMode::Normal,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn shuffle_playlist(&mut self) {
|
||||
if self.playlist.is_empty() {
|
||||
return;
|
||||
}
|
||||
|
||||
use rand::seq::SliceRandom;
|
||||
let mut rng = rand::thread_rng();
|
||||
|
||||
// Remember the currently playing track
|
||||
let current_track = if self.playlist_index < self.playlist.len() {
|
||||
Some(self.playlist[self.playlist_index].clone())
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
// Shuffle the playlist
|
||||
self.playlist.shuffle(&mut rng);
|
||||
|
||||
// Find the new position of the currently playing track
|
||||
if let Some(track) = current_track {
|
||||
if let Some(new_index) = self.playlist.iter().position(|p| p == &track) {
|
||||
self.playlist_index = new_index;
|
||||
self.selected_playlist_index = new_index;
|
||||
} else {
|
||||
self.playlist_index = 0;
|
||||
self.selected_playlist_index = 0;
|
||||
}
|
||||
} else {
|
||||
self.playlist_index = 0;
|
||||
self.selected_playlist_index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn refresh_flattened_items(&mut self) {
|
||||
// Keep current expanded state after rescan
|
||||
// Clean up expanded_dirs - remove paths that no longer exist in new cache
|
||||
self.cleanup_expanded_dirs();
|
||||
|
||||
// Rebuild view with cleaned expanded state
|
||||
self.rebuild_flattened_items();
|
||||
|
||||
// Clean up playlist - remove files that no longer exist in cache
|
||||
self.cleanup_playlist();
|
||||
}
|
||||
|
||||
fn cleanup_expanded_dirs(&mut self) {
|
||||
// Build a set of valid directory paths from the cache
|
||||
let mut valid_dirs = std::collections::HashSet::new();
|
||||
fn collect_dirs(node: &crate::cache::FileTreeNode, dirs: &mut std::collections::HashSet<std::path::PathBuf>) {
|
||||
if node.is_dir {
|
||||
dirs.insert(node.path.clone());
|
||||
}
|
||||
for child in &node.children {
|
||||
collect_dirs(child, dirs);
|
||||
}
|
||||
}
|
||||
for root in &self.cache.file_tree {
|
||||
collect_dirs(root, &mut valid_dirs);
|
||||
}
|
||||
|
||||
// Remove invalid paths from expanded_dirs
|
||||
let original_len = self.expanded_dirs.len();
|
||||
self.expanded_dirs.retain(|path| valid_dirs.contains(path));
|
||||
|
||||
if self.expanded_dirs.len() < original_len {
|
||||
tracing::info!("Cleaned up expanded_dirs: removed {} invalid paths", original_len - self.expanded_dirs.len());
|
||||
}
|
||||
}
|
||||
|
||||
fn cleanup_playlist(&mut self) {
|
||||
// Build a set of valid paths from the cache for fast lookup
|
||||
let mut valid_paths = std::collections::HashSet::new();
|
||||
fn collect_paths(node: &crate::cache::FileTreeNode, paths: &mut std::collections::HashSet<std::path::PathBuf>) {
|
||||
if !node.is_dir {
|
||||
paths.insert(node.path.clone());
|
||||
}
|
||||
for child in &node.children {
|
||||
collect_paths(child, paths);
|
||||
}
|
||||
}
|
||||
for root in &self.cache.file_tree {
|
||||
collect_paths(root, &mut valid_paths);
|
||||
}
|
||||
|
||||
// Check if current file is invalid
|
||||
let current_file_invalid = if let Some(ref current) = self.current_file {
|
||||
!valid_paths.contains(current)
|
||||
} else {
|
||||
false
|
||||
};
|
||||
|
||||
if current_file_invalid {
|
||||
self.current_file = None;
|
||||
tracing::info!("Current playing file was deleted, cleared current_file");
|
||||
}
|
||||
|
||||
// Remove files from playlist that don't exist in cache
|
||||
let original_len = self.playlist.len();
|
||||
self.playlist.retain(|path| valid_paths.contains(path));
|
||||
|
||||
// Adjust indices if playlist was modified
|
||||
if self.playlist.len() < original_len {
|
||||
// Ensure playlist_index is valid
|
||||
if self.playlist_index >= self.playlist.len() && !self.playlist.is_empty() {
|
||||
self.playlist_index = self.playlist.len() - 1;
|
||||
}
|
||||
// Ensure selected_playlist_index is valid
|
||||
if self.selected_playlist_index >= self.playlist.len() && !self.playlist.is_empty() {
|
||||
self.selected_playlist_index = self.playlist.len() - 1;
|
||||
}
|
||||
|
||||
tracing::info!("Cleaned up playlist: removed {} deleted files", original_len - self.playlist.len());
|
||||
}
|
||||
}
|
||||
|
||||
pub fn rebuild_flattened_items(&mut self) {
|
||||
@ -314,22 +673,37 @@ impl AppState {
|
||||
pub fn enter_search_mode(&mut self) {
|
||||
self.search_mode = true;
|
||||
self.search_query.clear();
|
||||
self.search_matches.clear();
|
||||
self.search_match_index = 0;
|
||||
self.tab_search_results.clear();
|
||||
self.tab_search_index = 0;
|
||||
|
||||
if self.focus_playlist {
|
||||
// Clear playlist search state
|
||||
self.playlist_search_results.clear();
|
||||
self.playlist_search_result_index = 0;
|
||||
} else {
|
||||
// Clear file search state
|
||||
self.search_results.clear();
|
||||
self.search_result_index = 0;
|
||||
// Save current folder state
|
||||
self.saved_expanded_dirs = self.expanded_dirs.clone();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn exit_search_mode(&mut self) {
|
||||
self.search_mode = false;
|
||||
self.tab_search_results.clear();
|
||||
self.tab_search_index = 0;
|
||||
self.search_query.clear();
|
||||
|
||||
if self.focus_playlist {
|
||||
// Clear playlist search state
|
||||
self.playlist_search_results.clear();
|
||||
self.playlist_search_result_index = 0;
|
||||
} else {
|
||||
// Clear file search state
|
||||
self.search_results.clear();
|
||||
self.search_result_index = 0;
|
||||
// Restore folder state from before search
|
||||
self.expanded_dirs = self.saved_expanded_dirs.clone();
|
||||
self.rebuild_flattened_items();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn append_search_char(&mut self, c: char) {
|
||||
self.search_query.push(c);
|
||||
@ -343,8 +717,8 @@ impl AppState {
|
||||
|
||||
fn perform_incremental_search(&mut self) {
|
||||
if self.search_query.is_empty() {
|
||||
self.tab_search_results.clear();
|
||||
self.tab_search_index = 0;
|
||||
self.search_results.clear();
|
||||
self.search_result_index = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -353,8 +727,8 @@ impl AppState {
|
||||
collect_matching_paths(&self.cache.file_tree, &self.search_query, &mut matching_paths_with_scores);
|
||||
|
||||
if matching_paths_with_scores.is_empty() {
|
||||
self.tab_search_results.clear();
|
||||
self.tab_search_index = 0;
|
||||
self.search_results.clear();
|
||||
self.search_result_index = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -368,14 +742,30 @@ impl AppState {
|
||||
// Sort by score (highest first), then by original index to prefer first occurrence
|
||||
indexed_matches.sort_by(|a, b| b.1.cmp(&a.1).then_with(|| a.2.cmp(&b.2)));
|
||||
|
||||
// Store all matches for tab completion
|
||||
self.tab_search_results = indexed_matches.iter().map(|(path, _, _)| path.clone()).collect();
|
||||
self.tab_search_index = 0;
|
||||
// Store all matches
|
||||
self.search_results = indexed_matches.iter().map(|(path, _, _)| path.clone()).collect();
|
||||
self.search_result_index = 0;
|
||||
|
||||
// Close all folders and expand only for the best match
|
||||
// Jump to first match
|
||||
self.jump_to_current_search_result();
|
||||
}
|
||||
|
||||
fn jump_to_current_search_result(&mut self) {
|
||||
if self.search_results.is_empty() {
|
||||
return;
|
||||
}
|
||||
|
||||
let current_match = self.search_results[self.search_result_index].clone();
|
||||
|
||||
// Check if we need to expand folders for this match
|
||||
let needs_expand = current_match.ancestors()
|
||||
.skip(1) // Skip the file itself
|
||||
.any(|p| !self.expanded_dirs.contains(p));
|
||||
|
||||
if needs_expand {
|
||||
// Close all folders and expand only for the current match
|
||||
self.expanded_dirs.clear();
|
||||
let best_match = self.tab_search_results[0].clone();
|
||||
let mut parent = best_match.parent();
|
||||
let mut parent = current_match.parent();
|
||||
while let Some(p) = parent {
|
||||
self.expanded_dirs.insert(p.to_path_buf());
|
||||
parent = p.parent();
|
||||
@ -383,174 +773,137 @@ impl AppState {
|
||||
|
||||
// Rebuild flattened items
|
||||
self.rebuild_flattened_items();
|
||||
}
|
||||
|
||||
// Find the best match in the flattened list and jump to it
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.node.path == best_match) {
|
||||
// Find the match in the flattened list and jump to it
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.path == current_match) {
|
||||
self.selected_index = idx;
|
||||
|
||||
// Scroll to show the match
|
||||
let effective_height = calculate_effective_height(
|
||||
self.scroll_offset,
|
||||
self.file_panel_visible_height,
|
||||
self.flattened_items.len()
|
||||
);
|
||||
|
||||
if self.selected_index < self.scroll_offset {
|
||||
self.scroll_offset = self.selected_index;
|
||||
} else if self.selected_index >= self.scroll_offset + effective_height {
|
||||
self.scroll_offset = self.selected_index - effective_height + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn next_search_result(&mut self) {
|
||||
if !self.search_results.is_empty() {
|
||||
self.search_result_index = (self.search_result_index + 1) % self.search_results.len();
|
||||
self.jump_to_current_search_result();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prev_search_result(&mut self) {
|
||||
if !self.search_results.is_empty() {
|
||||
self.search_result_index = if self.search_result_index == 0 {
|
||||
self.search_results.len() - 1
|
||||
} else {
|
||||
self.search_result_index - 1
|
||||
};
|
||||
self.jump_to_current_search_result();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn execute_search(&mut self) {
|
||||
self.exit_search_mode();
|
||||
}
|
||||
|
||||
pub fn append_playlist_search_char(&mut self, c: char) {
|
||||
self.search_query.push(c);
|
||||
self.perform_playlist_incremental_search();
|
||||
}
|
||||
|
||||
pub fn backspace_playlist_search(&mut self) {
|
||||
self.search_query.pop();
|
||||
self.perform_playlist_incremental_search();
|
||||
}
|
||||
|
||||
fn perform_playlist_incremental_search(&mut self) {
|
||||
if self.search_query.is_empty() {
|
||||
self.search_mode = false;
|
||||
self.playlist_search_results.clear();
|
||||
self.playlist_search_result_index = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Collect all matching paths with scores and preserve order
|
||||
let mut matching_paths_with_scores = Vec::new();
|
||||
collect_matching_paths(&self.cache.file_tree, &self.search_query, &mut matching_paths_with_scores);
|
||||
|
||||
if matching_paths_with_scores.is_empty() {
|
||||
self.search_mode = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Add index to preserve original tree order when scores are equal
|
||||
let mut indexed_matches: Vec<(PathBuf, i32, usize)> = matching_paths_with_scores
|
||||
.into_iter()
|
||||
// Collect all matching indices with scores
|
||||
let mut matching_indices_with_scores: Vec<(usize, i32)> = self.playlist
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(idx, (path, score))| (path, score, idx))
|
||||
.filter_map(|(idx, path)| {
|
||||
let filename = path.file_name()
|
||||
.and_then(|n| n.to_str())
|
||||
.unwrap_or("");
|
||||
fuzzy_match(filename, &self.search_query).map(|score| (idx, score))
|
||||
})
|
||||
.collect();
|
||||
|
||||
// Sort by score (highest first), then by original index to prefer first occurrence
|
||||
indexed_matches.sort_by(|a, b| b.1.cmp(&a.1).then_with(|| a.2.cmp(&b.2)));
|
||||
|
||||
let matching_paths_with_scores: Vec<(PathBuf, i32)> = indexed_matches
|
||||
.into_iter()
|
||||
.map(|(path, score, _)| (path, score))
|
||||
.collect();
|
||||
let matching_paths: Vec<PathBuf> = matching_paths_with_scores.iter().map(|(path, _)| path.clone()).collect();
|
||||
|
||||
// Store matching paths (not indices, as they change when folders collapse)
|
||||
self.search_matches = matching_paths;
|
||||
|
||||
if !self.search_matches.is_empty() {
|
||||
self.search_match_index = 0;
|
||||
// Close all folders and expand only for first match
|
||||
self.expanded_dirs.clear();
|
||||
let first_match = self.search_matches[0].clone();
|
||||
let mut parent = first_match.parent();
|
||||
while let Some(p) = parent {
|
||||
self.expanded_dirs.insert(p.to_path_buf());
|
||||
parent = p.parent();
|
||||
}
|
||||
|
||||
// Rebuild flattened items
|
||||
self.rebuild_flattened_items();
|
||||
|
||||
// Find first match in flattened list
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.node.path == first_match) {
|
||||
self.selected_index = idx;
|
||||
}
|
||||
}
|
||||
|
||||
self.search_mode = false;
|
||||
}
|
||||
|
||||
pub fn next_search_match(&mut self) {
|
||||
if !self.search_matches.is_empty() {
|
||||
self.search_match_index = (self.search_match_index + 1) % self.search_matches.len();
|
||||
let target_path = self.search_matches[self.search_match_index].clone();
|
||||
|
||||
// Close all folders and expand only for this match
|
||||
self.expanded_dirs.clear();
|
||||
let mut parent = target_path.parent();
|
||||
while let Some(p) = parent {
|
||||
self.expanded_dirs.insert(p.to_path_buf());
|
||||
parent = p.parent();
|
||||
}
|
||||
|
||||
// Rebuild flattened items
|
||||
self.rebuild_flattened_items();
|
||||
|
||||
// Find the path in current flattened items
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.node.path == target_path) {
|
||||
self.selected_index = idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prev_search_match(&mut self) {
|
||||
if !self.search_matches.is_empty() {
|
||||
if self.search_match_index == 0 {
|
||||
self.search_match_index = self.search_matches.len() - 1;
|
||||
} else {
|
||||
self.search_match_index -= 1;
|
||||
}
|
||||
let target_path = self.search_matches[self.search_match_index].clone();
|
||||
|
||||
// Close all folders and expand only for this match
|
||||
self.expanded_dirs.clear();
|
||||
let mut parent = target_path.parent();
|
||||
while let Some(p) = parent {
|
||||
self.expanded_dirs.insert(p.to_path_buf());
|
||||
parent = p.parent();
|
||||
}
|
||||
|
||||
// Rebuild flattened items
|
||||
self.rebuild_flattened_items();
|
||||
|
||||
// Find the path in current flattened items
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.node.path == target_path) {
|
||||
self.selected_index = idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn tab_search_next(&mut self) {
|
||||
if self.tab_search_results.is_empty() {
|
||||
if matching_indices_with_scores.is_empty() {
|
||||
self.playlist_search_results.clear();
|
||||
self.playlist_search_result_index = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Cycle to next match
|
||||
self.tab_search_index = (self.tab_search_index + 1) % self.tab_search_results.len();
|
||||
let next_match = self.tab_search_results[self.tab_search_index].clone();
|
||||
// Sort by score (highest first)
|
||||
matching_indices_with_scores.sort_by(|a, b| b.1.cmp(&a.1));
|
||||
|
||||
// Close all folders and expand only for this match
|
||||
self.expanded_dirs.clear();
|
||||
let mut parent = next_match.parent();
|
||||
while let Some(p) = parent {
|
||||
self.expanded_dirs.insert(p.to_path_buf());
|
||||
parent = p.parent();
|
||||
// Store all matches
|
||||
self.playlist_search_results = matching_indices_with_scores.iter().map(|(idx, _)| *idx).collect();
|
||||
self.playlist_search_result_index = 0;
|
||||
|
||||
// Jump to first match
|
||||
self.jump_to_current_playlist_search_result();
|
||||
}
|
||||
|
||||
// Rebuild flattened items
|
||||
self.rebuild_flattened_items();
|
||||
|
||||
// Find and select the match
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.node.path == next_match) {
|
||||
self.selected_index = idx;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn tab_search_prev(&mut self) {
|
||||
if self.tab_search_results.is_empty() {
|
||||
fn jump_to_current_playlist_search_result(&mut self) {
|
||||
if self.playlist_search_results.is_empty() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Cycle to previous match
|
||||
if self.tab_search_index == 0 {
|
||||
self.tab_search_index = self.tab_search_results.len() - 1;
|
||||
let match_idx = self.playlist_search_results[self.playlist_search_result_index];
|
||||
self.selected_playlist_index = match_idx;
|
||||
|
||||
// Scroll to show the match
|
||||
let effective_height = calculate_effective_height(
|
||||
self.playlist_scroll_offset,
|
||||
self.playlist_visible_height,
|
||||
self.playlist.len()
|
||||
);
|
||||
|
||||
if self.selected_playlist_index < self.playlist_scroll_offset {
|
||||
self.playlist_scroll_offset = self.selected_playlist_index;
|
||||
} else if self.selected_playlist_index >= self.playlist_scroll_offset + effective_height {
|
||||
self.playlist_scroll_offset = self.selected_playlist_index - effective_height + 1;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn next_playlist_search_result(&mut self) {
|
||||
if !self.playlist_search_results.is_empty() {
|
||||
self.playlist_search_result_index = (self.playlist_search_result_index + 1) % self.playlist_search_results.len();
|
||||
self.jump_to_current_playlist_search_result();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prev_playlist_search_result(&mut self) {
|
||||
if !self.playlist_search_results.is_empty() {
|
||||
self.playlist_search_result_index = if self.playlist_search_result_index == 0 {
|
||||
self.playlist_search_results.len() - 1
|
||||
} else {
|
||||
self.tab_search_index -= 1;
|
||||
self.playlist_search_result_index - 1
|
||||
};
|
||||
self.jump_to_current_playlist_search_result();
|
||||
}
|
||||
let prev_match = self.tab_search_results[self.tab_search_index].clone();
|
||||
|
||||
// Close all folders and expand only for this match
|
||||
self.expanded_dirs.clear();
|
||||
let mut parent = prev_match.parent();
|
||||
while let Some(p) = parent {
|
||||
self.expanded_dirs.insert(p.to_path_buf());
|
||||
parent = p.parent();
|
||||
}
|
||||
|
||||
// Rebuild flattened items
|
||||
self.rebuild_flattened_items();
|
||||
|
||||
// Find and select the match
|
||||
if let Some(idx) = self.flattened_items.iter().position(|item| item.node.path == prev_match) {
|
||||
self.selected_index = idx;
|
||||
}
|
||||
pub fn execute_playlist_search(&mut self) {
|
||||
self.exit_search_mode();
|
||||
}
|
||||
|
||||
}
|
||||
@ -562,7 +915,9 @@ fn flatten_tree(nodes: &[FileTreeNode], depth: usize, expanded_dirs: &HashSet<Pa
|
||||
let is_expanded = expanded_dirs.contains(&node.path);
|
||||
|
||||
result.push(FlattenedItem {
|
||||
node: node.clone(),
|
||||
path: node.path.clone(),
|
||||
name: node.name.clone(),
|
||||
is_dir: node.is_dir,
|
||||
depth,
|
||||
});
|
||||
|
||||
@ -589,38 +944,44 @@ fn collect_files_from_node(node: &FileTreeNode) -> Vec<PathBuf> {
|
||||
}
|
||||
|
||||
fn fuzzy_match(text: &str, query: &str) -> Option<i32> {
|
||||
let text_lower = text.to_lowercase();
|
||||
let query_lower = query.to_lowercase();
|
||||
|
||||
let mut text_chars = text_lower.chars();
|
||||
// Avoid allocations by comparing chars directly with case-insensitive logic
|
||||
let mut text_chars = text.chars();
|
||||
let mut score = 0;
|
||||
let mut prev_match_idx = 0;
|
||||
let mut consecutive_bonus = 0;
|
||||
let mut prev_char = '\0';
|
||||
|
||||
for query_char in query_lower.chars() {
|
||||
for query_char in query.chars() {
|
||||
// Lowercase query char inline
|
||||
let query_char_lower = query_char.to_lowercase().next().unwrap_or(query_char);
|
||||
let mut found = false;
|
||||
let mut current_idx = prev_match_idx;
|
||||
|
||||
for text_char in text_chars.by_ref() {
|
||||
current_idx += 1;
|
||||
if text_char == query_char {
|
||||
// Lowercase text char inline for comparison
|
||||
let text_char_lower = text_char.to_lowercase().next().unwrap_or(text_char);
|
||||
|
||||
if text_char_lower == query_char_lower {
|
||||
found = true;
|
||||
// Bonus for consecutive matches
|
||||
if current_idx == prev_match_idx + 1 {
|
||||
consecutive_bonus += 10;
|
||||
consecutive_bonus += FUZZY_CONSECUTIVE_BONUS;
|
||||
} else {
|
||||
consecutive_bonus = 0;
|
||||
}
|
||||
// Bonus for matching at word start
|
||||
if current_idx == 1 || text_lower.chars().nth(current_idx - 2).map_or(false, |c| !c.is_alphanumeric()) {
|
||||
score += 15;
|
||||
if current_idx == 1 || !prev_char.is_alphanumeric() {
|
||||
score += FUZZY_WORD_START_BONUS;
|
||||
}
|
||||
score += consecutive_bonus;
|
||||
// Penalty for gap
|
||||
score -= (current_idx - prev_match_idx - 1) as i32;
|
||||
prev_match_idx = current_idx;
|
||||
prev_char = text_char;
|
||||
break;
|
||||
}
|
||||
prev_char = text_char;
|
||||
}
|
||||
|
||||
if !found {
|
||||
@ -636,7 +997,7 @@ fn collect_matching_paths(nodes: &[FileTreeNode], query: &str, matches: &mut Vec
|
||||
if let Some(mut score) = fuzzy_match(&node.name, query) {
|
||||
// Give folders a significant boost so they appear before files
|
||||
if node.is_dir {
|
||||
score += 50;
|
||||
score += FUZZY_FOLDER_BONUS;
|
||||
}
|
||||
matches.push((node.path.clone(), score));
|
||||
}
|
||||
|
||||
814
src/ui/mod.rs
814
src/ui/mod.rs
@ -1,16 +1,17 @@
|
||||
mod theme;
|
||||
|
||||
use crate::state::{AppState, PlayerState};
|
||||
use crate::player::Player;
|
||||
use crate::state::{AppState, PlayerState, ContextMenu, ContextMenuType, PlayMode};
|
||||
use ratatui::{
|
||||
layout::{Alignment, Constraint, Direction, Layout, Rect},
|
||||
style::{Modifier, Style},
|
||||
style::{Color, Modifier, Style},
|
||||
text::{Line, Span},
|
||||
widgets::{Block, Borders, List, ListItem, ListState, Paragraph},
|
||||
widgets::{Block, Borders, List, ListItem, ListState, Paragraph, Clear},
|
||||
Frame,
|
||||
};
|
||||
use theme::Theme;
|
||||
|
||||
pub fn render(frame: &mut Frame, state: &mut AppState) {
|
||||
pub fn render(frame: &mut Frame, state: &mut AppState, player: &mut Player) -> (Rect, Rect, Rect) {
|
||||
// Clear background
|
||||
frame.render_widget(
|
||||
Block::default().style(Theme::secondary()),
|
||||
@ -27,19 +28,80 @@ pub fn render(frame: &mut Frame, state: &mut AppState) {
|
||||
])
|
||||
.split(frame.area());
|
||||
|
||||
// Main content: left (files) | right (status + playlist)
|
||||
let content_chunks = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
|
||||
.split(main_chunks[1]);
|
||||
// Always use tab mode - show only the focused panel
|
||||
let tab_mode = true;
|
||||
|
||||
render_title_bar(frame, state, main_chunks[0]);
|
||||
render_file_panel(frame, state, content_chunks[0]);
|
||||
render_right_panel(frame, state, content_chunks[1]);
|
||||
render_status_bar(frame, state, main_chunks[2]);
|
||||
// Build the title with focused panel in bold
|
||||
let file_style = if !state.focus_playlist {
|
||||
Style::default().fg(Theme::bright_foreground()).add_modifier(Modifier::BOLD)
|
||||
} else {
|
||||
Style::default().fg(Theme::bright_foreground())
|
||||
};
|
||||
|
||||
let playlist_style = if state.focus_playlist {
|
||||
Style::default().fg(Theme::bright_foreground()).add_modifier(Modifier::BOLD)
|
||||
} else {
|
||||
Style::default().fg(Theme::bright_foreground())
|
||||
};
|
||||
|
||||
// Add playlist counter
|
||||
let playlist_text = if !state.playlist.is_empty() {
|
||||
format!("Playlist [{}/{}]", state.playlist_index + 1, state.playlist.len())
|
||||
} else {
|
||||
"Playlist (empty)".to_string()
|
||||
};
|
||||
|
||||
let title = Line::from(vec![
|
||||
Span::styled("Files", file_style),
|
||||
Span::raw(" | "),
|
||||
Span::styled(playlist_text, playlist_style),
|
||||
]);
|
||||
|
||||
// Create one border around the entire content area with fixed gray border
|
||||
let main_block = Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title(title)
|
||||
.style(Theme::widget_border_style());
|
||||
|
||||
let inner_area = main_block.inner(main_chunks[1]);
|
||||
|
||||
render_title_bar(frame, state, player, main_chunks[0]);
|
||||
frame.render_widget(main_block, main_chunks[1]);
|
||||
|
||||
// Tab mode - show only focused panel
|
||||
if state.focus_playlist {
|
||||
render_right_panel(frame, state, inner_area, tab_mode);
|
||||
} else {
|
||||
render_file_panel(frame, state, inner_area, tab_mode);
|
||||
}
|
||||
|
||||
render_status_bar(frame, state, player, main_chunks[2]);
|
||||
|
||||
// Show refreshing popup if scanning
|
||||
if state.is_refreshing {
|
||||
render_refresh_popup(frame, state.refresh_file_count);
|
||||
}
|
||||
|
||||
// Show confirmation popup if needed
|
||||
if state.show_refresh_confirm {
|
||||
render_confirm_popup(frame, "Refresh library?", "This may take a while");
|
||||
}
|
||||
|
||||
// Show context menu if needed
|
||||
if let Some(ref menu) = state.context_menu {
|
||||
render_context_menu(frame, menu);
|
||||
}
|
||||
|
||||
// Return title bar area, file panel area, and playlist area for mouse event handling
|
||||
// Use main_chunks[1] (full area) so mouse coordinates align properly
|
||||
if state.focus_playlist {
|
||||
(main_chunks[0], Rect::default(), main_chunks[1])
|
||||
} else {
|
||||
(main_chunks[0], main_chunks[1], Rect::default())
|
||||
}
|
||||
}
|
||||
|
||||
fn highlight_search_matches<'a>(text: &str, query: &str, search_typing: bool, is_selected: bool) -> Vec<Span<'a>> {
|
||||
fn highlight_search_matches<'a>(text: &str, query: &str, is_selected: bool) -> Vec<Span<'a>> {
|
||||
let query_lower = query.to_lowercase();
|
||||
|
||||
let mut spans = Vec::new();
|
||||
@ -48,7 +110,8 @@ fn highlight_search_matches<'a>(text: &str, query: &str, search_typing: bool, is
|
||||
let mut current_segment = String::new();
|
||||
|
||||
for ch in text.chars() {
|
||||
let ch_lower = ch.to_lowercase().next().unwrap();
|
||||
// to_lowercase() returns an iterator, get first char (always exists but use unwrap_or for safety)
|
||||
let ch_lower = ch.to_lowercase().next().unwrap_or(ch);
|
||||
|
||||
if let Some(query_ch) = current_query_char {
|
||||
if ch_lower == query_ch {
|
||||
@ -57,17 +120,9 @@ fn highlight_search_matches<'a>(text: &str, query: &str, search_typing: bool, is
|
||||
spans.push(Span::raw(current_segment.clone()));
|
||||
current_segment.clear();
|
||||
}
|
||||
// Add matched character with styling based on mode
|
||||
if search_typing && is_selected {
|
||||
// While typing on selected row: green bg with black fg (inverted)
|
||||
spans.push(Span::styled(
|
||||
ch.to_string(),
|
||||
Style::default()
|
||||
.fg(Theme::background())
|
||||
.bg(Theme::success()),
|
||||
));
|
||||
} else if !search_typing && is_selected {
|
||||
// After Enter on selected row: bold black text on blue selection bar
|
||||
// Add matched character with styling
|
||||
if is_selected {
|
||||
// On selected row: bold black text on selection bar (yellow or blue)
|
||||
spans.push(Span::styled(
|
||||
ch.to_string(),
|
||||
Style::default()
|
||||
@ -101,56 +156,97 @@ fn highlight_search_matches<'a>(text: &str, query: &str, search_typing: bool, is
|
||||
spans
|
||||
}
|
||||
|
||||
fn render_file_panel(frame: &mut Frame, state: &mut AppState, area: Rect) {
|
||||
// Calculate visible height (subtract 2 for borders)
|
||||
let visible_height = area.height.saturating_sub(2) as usize;
|
||||
state.update_scroll_offset(visible_height);
|
||||
fn render_file_panel(frame: &mut Frame, state: &mut AppState, area: Rect, _tab_mode: bool) {
|
||||
// Calculate visible height (no borders on individual panels now)
|
||||
let visible_height = area.height as usize;
|
||||
// Store visible height for keyboard navigation scroll calculations
|
||||
state.file_panel_visible_height = visible_height;
|
||||
|
||||
let in_search = state.search_mode || !state.search_matches.is_empty();
|
||||
let search_typing = state.search_mode; // True when actively typing search
|
||||
let in_search = !state.focus_playlist && state.search_mode;
|
||||
let search_query = if in_search { state.search_query.to_lowercase() } else { String::new() };
|
||||
|
||||
let items: Vec<ListItem> = state
|
||||
// Calculate how many items are below the visible area
|
||||
let total_items = state.flattened_items.len();
|
||||
let visible_end = state.scroll_offset + visible_height;
|
||||
let items_below = if visible_end < total_items {
|
||||
total_items - visible_end
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
// Reserve one line for "X more below" if needed
|
||||
let list_visible_height = if items_below > 0 {
|
||||
visible_height.saturating_sub(1)
|
||||
} else {
|
||||
visible_height
|
||||
};
|
||||
|
||||
let mut items: Vec<ListItem> = state
|
||||
.flattened_items
|
||||
.iter()
|
||||
.skip(state.scroll_offset)
|
||||
.take(list_visible_height)
|
||||
.enumerate()
|
||||
.map(|(idx, item)| {
|
||||
.map(|(display_idx, item)| {
|
||||
let idx = state.scroll_offset + display_idx;
|
||||
let indent = " ".repeat(item.depth);
|
||||
let mark = if state.marked_files.contains(&item.node.path) { "* " } else { "" };
|
||||
let mark = if state.marked_files.contains(&item.path) { "* " } else { "" };
|
||||
|
||||
// Build name with search highlighting
|
||||
let is_selected = idx == state.selected_index;
|
||||
// Only show selection bar when file panel has focus
|
||||
let is_selected = !state.focus_playlist && idx == state.selected_index;
|
||||
|
||||
// Add icon for directories and files
|
||||
let icon = if item.is_dir {
|
||||
let is_expanded = state.expanded_dirs.contains(&item.path);
|
||||
// Nerd font folder icons: \u{eaf7} = open, \u{ea83} = closed
|
||||
let icon_char = if is_expanded { "\u{eaf7} " } else { "\u{ea83} " };
|
||||
|
||||
// Add folder icon for directories
|
||||
let icon = if item.node.is_dir {
|
||||
// Bold black icon on selection bar, blue otherwise
|
||||
if !search_typing && is_selected {
|
||||
Span::styled("▸ ", Style::default().fg(Theme::background()).add_modifier(Modifier::BOLD))
|
||||
if is_selected {
|
||||
Span::styled(icon_char, Style::default().fg(Theme::background()).add_modifier(Modifier::BOLD))
|
||||
} else {
|
||||
Span::styled("▸ ", Style::default().fg(Theme::highlight()))
|
||||
Span::styled(icon_char, Style::default().fg(Theme::highlight()))
|
||||
}
|
||||
} else {
|
||||
Span::raw(" ")
|
||||
// File icons based on extension
|
||||
let extension = item.path.extension()
|
||||
.and_then(|e| e.to_str())
|
||||
.unwrap_or("")
|
||||
.to_lowercase();
|
||||
|
||||
let (icon_char, color) = match extension.as_str() {
|
||||
// Audio files - music note icon
|
||||
"mp3" | "flac" | "wav" | "ogg" | "m4a" | "aac" | "wma" | "opus" =>
|
||||
("\u{f0e2a} ", Theme::success()), //
|
||||
// Video files - film icon
|
||||
"mp4" | "mkv" | "avi" | "mov" | "webm" | "flv" | "wmv" | "m4v" =>
|
||||
("\u{f1c8} ", Theme::warning()), //
|
||||
_ => (" ", Theme::foreground()),
|
||||
};
|
||||
|
||||
if is_selected {
|
||||
Span::styled(icon_char, Style::default().fg(Theme::background()).add_modifier(Modifier::BOLD))
|
||||
} else {
|
||||
Span::styled(icon_char, Style::default().fg(color))
|
||||
}
|
||||
};
|
||||
let name_spans = if in_search && !search_query.is_empty() {
|
||||
highlight_search_matches(&item.node.name, &search_query, search_typing, is_selected)
|
||||
highlight_search_matches(&item.name, &search_query, is_selected)
|
||||
} else {
|
||||
vec![Span::raw(&item.node.name)]
|
||||
vec![Span::raw(&item.name)]
|
||||
};
|
||||
|
||||
let suffix = if item.node.is_dir { "/" } else { "" };
|
||||
let suffix = if item.is_dir { "/" } else { "" };
|
||||
|
||||
let base_style = if search_typing {
|
||||
// While typing search: no selection bar, just normal colors
|
||||
if state.marked_files.contains(&item.node.path) {
|
||||
Theme::marked()
|
||||
let base_style = if is_selected {
|
||||
// Selection bar: yellow/orange when in search (typing or viewing results), blue otherwise
|
||||
if in_search {
|
||||
Theme::search_selected()
|
||||
} else {
|
||||
Theme::secondary()
|
||||
}
|
||||
} else if is_selected {
|
||||
// After pressing Enter or normal mode: normal blue selection bar
|
||||
Theme::selected()
|
||||
} else if state.marked_files.contains(&item.node.path) {
|
||||
}
|
||||
} else if state.marked_files.contains(&item.path) {
|
||||
Theme::marked()
|
||||
} else {
|
||||
Theme::secondary()
|
||||
@ -170,39 +266,94 @@ fn render_file_panel(frame: &mut Frame, state: &mut AppState, area: Rect) {
|
||||
})
|
||||
.collect();
|
||||
|
||||
let list = List::new(items)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title("Media Files (Cached)")
|
||||
.style(Theme::widget_border_style())
|
||||
.title_style(Theme::title_style()),
|
||||
);
|
||||
// Add "... X more below" message if content was truncated
|
||||
if items_below > 0 {
|
||||
let more_text = format!("... {} more below", items_below);
|
||||
let more_item = ListItem::new(more_text)
|
||||
.style(Style::default().fg(Theme::dim_foreground()).bg(Theme::background()));
|
||||
items.push(more_item);
|
||||
}
|
||||
|
||||
let list = List::new(items);
|
||||
|
||||
let mut list_state = ListState::default();
|
||||
// Don't show selection bar widget while typing search - we use inverted colors instead
|
||||
// Show it in normal mode and after executing search (Enter)
|
||||
if !search_typing {
|
||||
list_state.select(Some(state.selected_index));
|
||||
}
|
||||
*list_state.offset_mut() = state.scroll_offset;
|
||||
// Don't set selection to avoid automatic scrolling - we manage scroll manually
|
||||
// Just set the offset (always 0 since we manually slice the items)
|
||||
*list_state.offset_mut() = 0;
|
||||
frame.render_stateful_widget(list, area, &mut list_state);
|
||||
}
|
||||
|
||||
fn render_right_panel(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
fn render_right_panel(frame: &mut Frame, state: &mut AppState, area: Rect, _tab_mode: bool) {
|
||||
// Calculate visible height (no borders on individual panels now)
|
||||
let visible_height = area.height as usize;
|
||||
// Store visible height for keyboard navigation scroll calculations
|
||||
state.playlist_visible_height = visible_height;
|
||||
|
||||
// Calculate how many items are below the visible area
|
||||
let total_playlist = state.playlist.len();
|
||||
let visible_end = state.playlist_scroll_offset + visible_height;
|
||||
let items_below = if visible_end < total_playlist {
|
||||
total_playlist - visible_end
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
// Reserve one line for "X more below" if needed
|
||||
let list_visible_height = if items_below > 0 {
|
||||
visible_height.saturating_sub(1)
|
||||
} else {
|
||||
visible_height
|
||||
};
|
||||
|
||||
// Check if in playlist search mode
|
||||
let in_playlist_search = state.focus_playlist && state.search_mode;
|
||||
let playlist_search_query = if in_playlist_search { state.search_query.to_lowercase() } else { String::new() };
|
||||
|
||||
// Playlist panel (no longer need the player status box)
|
||||
let playlist_items: Vec<ListItem> = state
|
||||
let mut playlist_items: Vec<ListItem> = state
|
||||
.playlist
|
||||
.iter()
|
||||
.skip(state.playlist_scroll_offset)
|
||||
.take(list_visible_height)
|
||||
.enumerate()
|
||||
.map(|(idx, path)| {
|
||||
.map(|(display_idx, path)| {
|
||||
let idx = state.playlist_scroll_offset + display_idx;
|
||||
let filename = path
|
||||
.file_name()
|
||||
.map(|n| n.to_string_lossy().to_string())
|
||||
.unwrap_or_else(|| path.to_string_lossy().to_string());
|
||||
|
||||
let style = if idx == state.playlist_index {
|
||||
// Current file: white bold
|
||||
let is_selected = state.focus_playlist && idx == state.selected_playlist_index;
|
||||
let is_playing = idx == state.playlist_index;
|
||||
|
||||
// Add playing indicator arrow
|
||||
let indicator = if is_playing { "▸ " } else { " " };
|
||||
|
||||
// Build line with search highlighting if searching
|
||||
let mut line_spans = vec![Span::raw(indicator)];
|
||||
if in_playlist_search && !playlist_search_query.is_empty() {
|
||||
line_spans.extend(highlight_search_matches(&filename, &playlist_search_query, is_selected));
|
||||
} else {
|
||||
line_spans.push(Span::raw(filename));
|
||||
}
|
||||
let line = Line::from(line_spans);
|
||||
|
||||
let style = if is_selected && is_playing {
|
||||
// Both selected and playing: selection bar with bold
|
||||
if in_playlist_search {
|
||||
Theme::search_selected().add_modifier(Modifier::BOLD)
|
||||
} else {
|
||||
Theme::selected().add_modifier(Modifier::BOLD)
|
||||
}
|
||||
} else if is_selected {
|
||||
// Selection bar when playlist is focused
|
||||
if in_playlist_search {
|
||||
Theme::search_selected()
|
||||
} else {
|
||||
Theme::selected()
|
||||
}
|
||||
} else if is_playing {
|
||||
// Current playing file: white bold
|
||||
Style::default()
|
||||
.fg(Theme::bright_foreground())
|
||||
.bg(Theme::background())
|
||||
@ -211,35 +362,39 @@ fn render_right_panel(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
Theme::secondary()
|
||||
};
|
||||
|
||||
ListItem::new(filename).style(style)
|
||||
ListItem::new(line).style(style)
|
||||
})
|
||||
.collect();
|
||||
|
||||
let playlist_title = if !state.playlist.is_empty() {
|
||||
format!("Playlist [{}/{}]", state.playlist_index + 1, state.playlist.len())
|
||||
} else {
|
||||
"Playlist (empty)".to_string()
|
||||
};
|
||||
// Add "... X more below" message if content was truncated
|
||||
if items_below > 0 {
|
||||
let more_text = format!("... {} more below", items_below);
|
||||
let more_item = ListItem::new(more_text)
|
||||
.style(Style::default().fg(Theme::dim_foreground()).bg(Theme::background()));
|
||||
playlist_items.push(more_item);
|
||||
}
|
||||
|
||||
let playlist_widget = List::new(playlist_items)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title(playlist_title)
|
||||
.style(Theme::widget_border_style())
|
||||
.title_style(Theme::title_style()),
|
||||
);
|
||||
let playlist_widget = List::new(playlist_items);
|
||||
|
||||
let mut playlist_state = ListState::default();
|
||||
// Don't set selection - use bold text instead
|
||||
// Don't set selection to avoid automatic scrolling - we manage scroll manually
|
||||
// Just set the offset (always 0 since we manually slice the items)
|
||||
*playlist_state.offset_mut() = 0;
|
||||
frame.render_stateful_widget(playlist_widget, area, &mut playlist_state);
|
||||
}
|
||||
|
||||
fn render_title_bar(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
let background_color = match state.player_state {
|
||||
fn render_title_bar(frame: &mut Frame, state: &AppState, player: &mut Player, area: Rect) {
|
||||
// Get player state
|
||||
let player_state = player.get_player_state().unwrap_or(PlayerState::Stopped);
|
||||
|
||||
// Title bar background color: red for error, gray for stopped/paused, green for playing
|
||||
let background_color = if state.last_error.is_some() {
|
||||
Theme::error()
|
||||
} else {
|
||||
match player_state {
|
||||
PlayerState::Playing => Theme::success(), // Green for playing
|
||||
PlayerState::Paused => Theme::highlight(), // Blue for paused
|
||||
PlayerState::Stopped => Theme::dim_foreground(), // Gray for stopped
|
||||
PlayerState::Paused | PlayerState::Stopped => Theme::border(), // Gray for paused/stopped
|
||||
}
|
||||
};
|
||||
|
||||
// Split the title bar into left and right sections
|
||||
@ -264,24 +419,15 @@ fn render_title_bar(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
// Right side: Status • Progress • Volume • Search (if active)
|
||||
let mut right_spans = Vec::new();
|
||||
|
||||
if state.is_refreshing {
|
||||
// Show only "Refreshing library..." when refreshing
|
||||
right_spans.push(Span::styled(
|
||||
"Refreshing library... ",
|
||||
Style::default()
|
||||
.fg(Theme::background())
|
||||
.bg(background_color)
|
||||
.add_modifier(Modifier::BOLD)
|
||||
));
|
||||
} else {
|
||||
{
|
||||
// Status (bold when playing)
|
||||
let status_text = match state.player_state {
|
||||
let status_text = match player_state {
|
||||
PlayerState::Stopped => "Stopped",
|
||||
PlayerState::Playing => "Playing",
|
||||
PlayerState::Paused => "Paused",
|
||||
};
|
||||
|
||||
let status_style = if state.player_state == PlayerState::Playing {
|
||||
let status_style = if player_state == PlayerState::Playing {
|
||||
Style::default()
|
||||
.fg(Theme::background())
|
||||
.bg(background_color)
|
||||
@ -294,6 +440,20 @@ fn render_title_bar(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
|
||||
right_spans.push(Span::styled(status_text.to_string(), status_style));
|
||||
|
||||
// Play mode indicator
|
||||
let mode_text = match state.play_mode {
|
||||
PlayMode::Normal => "",
|
||||
PlayMode::Loop => " [Loop]",
|
||||
};
|
||||
if !mode_text.is_empty() {
|
||||
right_spans.push(Span::styled(
|
||||
mode_text.to_string(),
|
||||
Style::default()
|
||||
.fg(Theme::background())
|
||||
.bg(background_color)
|
||||
));
|
||||
}
|
||||
|
||||
// Progress
|
||||
let progress_text = if state.current_duration > 0.0 {
|
||||
let position_mins = (state.current_position / 60.0) as u32;
|
||||
@ -330,37 +490,437 @@ fn render_title_bar(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
frame.render_widget(right_title, chunks[1]);
|
||||
}
|
||||
|
||||
fn render_status_bar(frame: &mut Frame, state: &AppState, area: Rect) {
|
||||
if state.search_mode {
|
||||
fn render_status_bar(frame: &mut Frame, state: &AppState, player: &mut Player, area: Rect) {
|
||||
// Calculate progress percentage for progress bar
|
||||
let progress_percent = if state.current_duration > 0.0 {
|
||||
(state.current_position / state.current_duration).clamp(0.0, 1.0)
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
|
||||
// If playing and has duration, show progress bar with overlaid text
|
||||
let player_state = player.get_player_state().unwrap_or(PlayerState::Stopped);
|
||||
let show_progress_bar = player_state != PlayerState::Stopped && state.current_duration > 0.0;
|
||||
|
||||
// Determine text content based on mode
|
||||
let status_text = if state.search_mode {
|
||||
// Show search prompt with current query and match count - LEFT aligned
|
||||
let search_text = if !state.tab_search_results.is_empty() {
|
||||
format!("/{}_ Search: {}/{}", state.search_query, state.tab_search_index + 1, state.tab_search_results.len())
|
||||
if state.focus_playlist {
|
||||
// Searching in playlist
|
||||
if !state.playlist_search_results.is_empty() {
|
||||
format!("/{}_ Playlist Search: {}/{}", state.search_query, state.playlist_search_result_index + 1, state.playlist_search_results.len())
|
||||
} else if !state.search_query.is_empty() {
|
||||
format!("/{}_ [no matches]", state.search_query)
|
||||
} else {
|
||||
format!("/{}_", state.search_query)
|
||||
};
|
||||
let status_bar = Paragraph::new(search_text)
|
||||
.style(Style::default().fg(Theme::foreground()).bg(Theme::background()));
|
||||
frame.render_widget(status_bar, area);
|
||||
} else if !state.search_matches.is_empty() {
|
||||
// Show search navigation when search results are active
|
||||
let search_text = format!("Search: {}/{} • n: Next • N: Prev • Esc: Clear", state.search_match_index + 1, state.search_matches.len());
|
||||
let status_bar = Paragraph::new(search_text)
|
||||
.style(Style::default().fg(Theme::foreground()).bg(Theme::background()));
|
||||
frame.render_widget(status_bar, area);
|
||||
}
|
||||
} else {
|
||||
// Searching in file panel
|
||||
if !state.search_results.is_empty() {
|
||||
format!("/{}_ Search: {}/{}", state.search_query, state.search_result_index + 1, state.search_results.len())
|
||||
} else if !state.search_query.is_empty() {
|
||||
format!("/{}_ [no matches]", state.search_query)
|
||||
} else {
|
||||
format!("/{}_", state.search_query)
|
||||
}
|
||||
}
|
||||
} else if state.visual_mode {
|
||||
// Show visual mode indicator
|
||||
let visual_text = format!("-- VISUAL -- {} files marked", state.marked_files.len());
|
||||
let status_bar = Paragraph::new(visual_text)
|
||||
.style(Style::default().fg(Theme::foreground()).bg(Theme::background()));
|
||||
frame.render_widget(status_bar, area);
|
||||
format!("-- VISUAL -- {} files marked", state.marked_files.len())
|
||||
} else {
|
||||
// Normal mode shortcuts (always shown when not in search or visual mode)
|
||||
let shortcuts = "a: Add • c: Clear • Enter: Play • Space: Pause • s: Stop • +/-: Vol • r: Rescan";
|
||||
let status_bar = Paragraph::new(shortcuts)
|
||||
.style(Style::default().fg(Theme::muted_text()).bg(Theme::background()))
|
||||
.alignment(Alignment::Center);
|
||||
String::new()
|
||||
};
|
||||
|
||||
// If we have status text (search/visual mode), show it without progress bar
|
||||
if !status_text.is_empty() {
|
||||
let status_bar = Paragraph::new(status_text)
|
||||
.style(Style::default().fg(Color::White).bg(Theme::background()));
|
||||
frame.render_widget(status_bar, area);
|
||||
} else if show_progress_bar {
|
||||
// Show progress bar with metadata text overlay
|
||||
render_progress_bar(frame, state, player, area, progress_percent);
|
||||
} else {
|
||||
// Normal mode: show media metadata if playing
|
||||
// Split into left (artist/album/title) and right (technical info)
|
||||
|
||||
let mut left_parts = Vec::new();
|
||||
let mut right_parts = Vec::new();
|
||||
|
||||
// Left side: Artist | Album | Title
|
||||
if let Some(ref artist) = player.artist {
|
||||
left_parts.push(artist.clone());
|
||||
}
|
||||
|
||||
if let Some(ref album) = player.album {
|
||||
left_parts.push(album.clone());
|
||||
}
|
||||
|
||||
if let Some(ref title) = player.media_title {
|
||||
left_parts.push(title.clone());
|
||||
}
|
||||
|
||||
// Right side: Bitrate | Codec | Sample rate | Cache
|
||||
if let Some(bitrate) = player.audio_bitrate {
|
||||
right_parts.push(format!("{:.0} kbps", bitrate));
|
||||
}
|
||||
|
||||
if let Some(ref codec) = player.audio_codec {
|
||||
right_parts.push(codec.to_uppercase());
|
||||
}
|
||||
|
||||
if let Some(samplerate) = player.sample_rate {
|
||||
right_parts.push(format!("{} Hz", samplerate));
|
||||
}
|
||||
|
||||
// Create layout for left and right sections
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
|
||||
.split(area);
|
||||
|
||||
// Left side text
|
||||
let left_text = if !left_parts.is_empty() {
|
||||
format!(" {}", left_parts.join(" | "))
|
||||
} else {
|
||||
String::new()
|
||||
};
|
||||
|
||||
let left_bar = Paragraph::new(left_text)
|
||||
.style(Style::default().fg(Theme::muted_text()).bg(Theme::background()))
|
||||
.alignment(Alignment::Left);
|
||||
frame.render_widget(left_bar, chunks[0]);
|
||||
|
||||
// Right side text
|
||||
let right_text = if !right_parts.is_empty() {
|
||||
format!("{} ", right_parts.join(" | "))
|
||||
} else {
|
||||
String::new()
|
||||
};
|
||||
|
||||
let right_bar = Paragraph::new(right_text)
|
||||
.style(Style::default().fg(Theme::muted_text()).bg(Theme::background()))
|
||||
.alignment(Alignment::Right);
|
||||
frame.render_widget(right_bar, chunks[1]);
|
||||
}
|
||||
}
|
||||
|
||||
fn render_progress_bar(frame: &mut Frame, _state: &AppState, player: &mut Player, area: Rect, progress_percent: f64) {
|
||||
// Get metadata to display
|
||||
let mut right_parts = Vec::new();
|
||||
|
||||
// Right side: Bitrate | Codec | Sample rate (metrics that must always be visible)
|
||||
if let Some(bitrate) = player.audio_bitrate {
|
||||
right_parts.push(format!("{:.0} kbps", bitrate));
|
||||
}
|
||||
|
||||
if let Some(ref codec) = player.audio_codec {
|
||||
right_parts.push(codec.to_uppercase());
|
||||
}
|
||||
|
||||
if let Some(samplerate) = player.sample_rate {
|
||||
right_parts.push(format!("{} Hz", samplerate));
|
||||
}
|
||||
|
||||
// Build right text
|
||||
let right_text = if !right_parts.is_empty() {
|
||||
format!("{} ", right_parts.join(" | "))
|
||||
} else {
|
||||
String::new()
|
||||
};
|
||||
|
||||
// Calculate available space
|
||||
let total_width = area.width as usize;
|
||||
let right_text_len = right_text.chars().count();
|
||||
|
||||
// Reserve space: 1 char at start, gap between left and right
|
||||
let available_for_left = total_width.saturating_sub(right_text_len).saturating_sub(2);
|
||||
|
||||
// Collect left side metadata
|
||||
let mut left_fields = Vec::new();
|
||||
if let Some(ref artist) = player.artist {
|
||||
left_fields.push(("artist", artist.as_str()));
|
||||
}
|
||||
if let Some(ref album) = player.album {
|
||||
left_fields.push(("album", album.as_str()));
|
||||
}
|
||||
if let Some(ref title) = player.media_title {
|
||||
left_fields.push(("title", title.as_str()));
|
||||
}
|
||||
|
||||
// Calculate space per field (divide available space among fields)
|
||||
let left_text = if !left_fields.is_empty() {
|
||||
let num_fields = left_fields.len();
|
||||
let separator_space = (num_fields - 1) * 3; // " | " between fields
|
||||
let available_for_fields = available_for_left.saturating_sub(separator_space);
|
||||
let max_per_field = available_for_fields / num_fields;
|
||||
|
||||
// Truncate each field individually
|
||||
let truncated_fields: Vec<String> = left_fields.iter().map(|(_name, value)| {
|
||||
if value.chars().count() > max_per_field && max_per_field > 3 {
|
||||
let mut s: String = value.chars().take(max_per_field - 3).collect();
|
||||
s.push_str("...");
|
||||
s
|
||||
} else if value.chars().count() > max_per_field {
|
||||
// Very tight space, just cut hard
|
||||
value.chars().take(max_per_field).collect()
|
||||
} else {
|
||||
value.to_string()
|
||||
}
|
||||
}).collect();
|
||||
|
||||
format!(" {}", truncated_fields.join(" | "))
|
||||
} else {
|
||||
String::new()
|
||||
};
|
||||
|
||||
// Calculate filled width based on progress
|
||||
let filled_width = (total_width as f64 * progress_percent) as usize;
|
||||
|
||||
// Build the full line character by character with proper spacing
|
||||
let left_chars: Vec<char> = left_text.chars().collect();
|
||||
let right_chars: Vec<char> = right_text.chars().collect();
|
||||
let right_start_pos = total_width.saturating_sub(right_chars.len());
|
||||
|
||||
// Build spans with progress bar background
|
||||
let mut spans = Vec::new();
|
||||
|
||||
for i in 0..total_width {
|
||||
// Determine which character to show
|
||||
let ch = if i < left_chars.len() {
|
||||
left_chars[i].to_string()
|
||||
} else if i >= right_start_pos && i - right_start_pos < right_chars.len() {
|
||||
right_chars[i - right_start_pos].to_string()
|
||||
} else {
|
||||
" ".to_string()
|
||||
};
|
||||
|
||||
// Apply progress bar background
|
||||
if i < filled_width {
|
||||
// Filled portion - border color background with black text
|
||||
spans.push(Span::styled(
|
||||
ch,
|
||||
Style::default()
|
||||
.fg(Color::Black)
|
||||
.bg(Theme::border())
|
||||
));
|
||||
} else {
|
||||
// Unfilled portion - normal background
|
||||
spans.push(Span::styled(
|
||||
ch,
|
||||
Style::default()
|
||||
.fg(Theme::muted_text())
|
||||
.bg(Theme::background())
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
let progress_line = Line::from(spans);
|
||||
let progress_widget = Paragraph::new(progress_line);
|
||||
frame.render_widget(progress_widget, area);
|
||||
}
|
||||
|
||||
fn render_info_popup(frame: &mut Frame, message: &str) {
|
||||
// Create centered popup area - smaller than confirm popup
|
||||
let area = frame.area();
|
||||
let popup_width = 40;
|
||||
let popup_height = 3;
|
||||
|
||||
let popup_area = Rect {
|
||||
x: (area.width.saturating_sub(popup_width)) / 2,
|
||||
y: (area.height.saturating_sub(popup_height)) / 2,
|
||||
width: popup_width.min(area.width),
|
||||
height: popup_height.min(area.height),
|
||||
};
|
||||
|
||||
// Use Clear widget to completely erase the background
|
||||
frame.render_widget(Clear, popup_area);
|
||||
|
||||
// Render the popup block with solid background
|
||||
let block = Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.style(Style::default()
|
||||
.bg(Theme::background())
|
||||
.fg(Theme::bright_foreground()));
|
||||
|
||||
let inner = block.inner(popup_area);
|
||||
frame.render_widget(block, popup_area);
|
||||
|
||||
// Render message centered
|
||||
let message_widget = Paragraph::new(message)
|
||||
.alignment(Alignment::Center)
|
||||
.style(Style::default()
|
||||
.fg(Theme::bright_foreground())
|
||||
.bg(Theme::background()));
|
||||
|
||||
frame.render_widget(message_widget, inner);
|
||||
}
|
||||
|
||||
fn render_refresh_popup(frame: &mut Frame, file_count: usize) {
|
||||
// Create centered popup area - bigger for two lines
|
||||
let area = frame.area();
|
||||
let popup_width = 50;
|
||||
let popup_height = 5;
|
||||
|
||||
let popup_area = Rect {
|
||||
x: (area.width.saturating_sub(popup_width)) / 2,
|
||||
y: (area.height.saturating_sub(popup_height)) / 2,
|
||||
width: popup_width.min(area.width),
|
||||
height: popup_height.min(area.height),
|
||||
};
|
||||
|
||||
// Use Clear widget to completely erase the background
|
||||
frame.render_widget(Clear, popup_area);
|
||||
|
||||
// Render the popup block with solid background
|
||||
let block = Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.style(Style::default()
|
||||
.bg(Theme::background())
|
||||
.fg(Theme::bright_foreground()));
|
||||
|
||||
let inner = block.inner(popup_area);
|
||||
frame.render_widget(block, popup_area);
|
||||
|
||||
// Build two-line message
|
||||
let lines = if file_count > 0 {
|
||||
vec![
|
||||
Line::from("Refreshing library..."),
|
||||
Line::from(""),
|
||||
Line::from(format!("{} files found", file_count))
|
||||
.style(Style::default().fg(Theme::highlight())),
|
||||
]
|
||||
} else {
|
||||
vec![
|
||||
Line::from("Refreshing library..."),
|
||||
]
|
||||
};
|
||||
|
||||
// Render message centered
|
||||
let message_widget = Paragraph::new(lines)
|
||||
.alignment(Alignment::Center)
|
||||
.style(Style::default()
|
||||
.fg(Theme::bright_foreground())
|
||||
.bg(Theme::background()));
|
||||
|
||||
frame.render_widget(message_widget, inner);
|
||||
}
|
||||
|
||||
fn render_confirm_popup(frame: &mut Frame, title: &str, message: &str) {
|
||||
// Create centered popup area
|
||||
let area = frame.area();
|
||||
let popup_width = 52;
|
||||
let popup_height = 7;
|
||||
|
||||
let popup_area = Rect {
|
||||
x: (area.width.saturating_sub(popup_width)) / 2,
|
||||
y: (area.height.saturating_sub(popup_height)) / 2,
|
||||
width: popup_width.min(area.width),
|
||||
height: popup_height.min(area.height),
|
||||
};
|
||||
|
||||
// Use Clear widget to completely erase the background
|
||||
frame.render_widget(Clear, popup_area);
|
||||
|
||||
// Render the popup block with solid background
|
||||
let block = Block::default()
|
||||
.title(title)
|
||||
.borders(Borders::ALL)
|
||||
.style(Style::default()
|
||||
.bg(Theme::background())
|
||||
.fg(Theme::bright_foreground()))
|
||||
.title_style(Style::default()
|
||||
.fg(Theme::bright_foreground())
|
||||
.add_modifier(Modifier::BOLD));
|
||||
|
||||
let inner = block.inner(popup_area);
|
||||
frame.render_widget(block, popup_area);
|
||||
|
||||
// Render message and prompt
|
||||
let text_area = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([
|
||||
Constraint::Length(1), // Empty line
|
||||
Constraint::Length(1), // Message
|
||||
Constraint::Length(1), // Empty line
|
||||
Constraint::Length(1), // Prompt
|
||||
])
|
||||
.split(inner);
|
||||
|
||||
let message_text = Paragraph::new(message)
|
||||
.style(Style::default()
|
||||
.fg(Theme::bright_foreground())
|
||||
.bg(Theme::background()))
|
||||
.alignment(Alignment::Center);
|
||||
frame.render_widget(message_text, text_area[1]);
|
||||
|
||||
let prompt_text = Paragraph::new("Press 'y' to confirm or 'n' to cancel")
|
||||
.style(Style::default()
|
||||
.fg(Theme::foreground())
|
||||
.bg(Theme::background()))
|
||||
.alignment(Alignment::Center);
|
||||
frame.render_widget(prompt_text, text_area[3]);
|
||||
}
|
||||
|
||||
fn render_context_menu(frame: &mut Frame, menu: &ContextMenu) {
|
||||
// Determine menu items based on type
|
||||
let items = match menu.menu_type {
|
||||
ContextMenuType::FilePanel => vec!["Play", "Add"],
|
||||
ContextMenuType::Playlist => vec!["Remove", "Randomise"],
|
||||
ContextMenuType::TitleBar => vec!["Stop", "Loop", "Refresh"],
|
||||
};
|
||||
|
||||
// Calculate popup size
|
||||
let width = 13;
|
||||
let height = items.len() as u16 + 2; // +2 for borders
|
||||
|
||||
// Position popup near click location, but keep it on screen
|
||||
let screen_width = frame.area().width;
|
||||
let screen_height = frame.area().height;
|
||||
|
||||
let x = if menu.x + width < screen_width {
|
||||
menu.x
|
||||
} else {
|
||||
screen_width.saturating_sub(width)
|
||||
};
|
||||
|
||||
let y = if menu.y + height < screen_height {
|
||||
menu.y
|
||||
} else {
|
||||
screen_height.saturating_sub(height)
|
||||
};
|
||||
|
||||
let popup_area = Rect {
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
};
|
||||
|
||||
// Create menu items with selection highlight
|
||||
let menu_items: Vec<ListItem> = items
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(i, item)| {
|
||||
let style = if i == menu.selected_index {
|
||||
Style::default()
|
||||
.fg(Color::Black)
|
||||
.bg(Color::White)
|
||||
.add_modifier(Modifier::BOLD)
|
||||
} else {
|
||||
Style::default().fg(Theme::bright_foreground())
|
||||
};
|
||||
ListItem::new(*item).style(style)
|
||||
})
|
||||
.collect();
|
||||
|
||||
let menu_list = List::new(menu_items)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.style(Style::default().bg(Theme::background()).fg(Theme::bright_foreground()))
|
||||
);
|
||||
|
||||
// Clear the area and render menu
|
||||
frame.render_widget(Clear, popup_area);
|
||||
frame.render_widget(menu_list, popup_area);
|
||||
}
|
||||
|
||||
@ -34,6 +34,10 @@ impl Theme {
|
||||
Color::Rgb(215, 175, 95) // #d7af5f
|
||||
}
|
||||
|
||||
pub fn normal_red() -> Color {
|
||||
Color::Rgb(215, 95, 95) // #d75f5f
|
||||
}
|
||||
|
||||
// Semantic mappings
|
||||
pub fn secondary_text() -> Color {
|
||||
Self::foreground()
|
||||
@ -47,10 +51,6 @@ impl Theme {
|
||||
Self::dim_foreground()
|
||||
}
|
||||
|
||||
pub fn border_title() -> Color {
|
||||
Self::bright_foreground()
|
||||
}
|
||||
|
||||
pub fn highlight() -> Color {
|
||||
Self::normal_blue()
|
||||
}
|
||||
@ -63,17 +63,15 @@ impl Theme {
|
||||
Self::normal_yellow()
|
||||
}
|
||||
|
||||
pub fn error() -> Color {
|
||||
Self::normal_red()
|
||||
}
|
||||
|
||||
// Styles
|
||||
pub fn widget_border_style() -> Style {
|
||||
Style::default().fg(Self::border()).bg(Self::background())
|
||||
}
|
||||
|
||||
pub fn title_style() -> Style {
|
||||
Style::default()
|
||||
.fg(Self::border_title())
|
||||
.bg(Self::background())
|
||||
}
|
||||
|
||||
pub fn secondary() -> Style {
|
||||
Style::default()
|
||||
.fg(Self::secondary_text())
|
||||
@ -91,4 +89,10 @@ impl Theme {
|
||||
.fg(Self::warning())
|
||||
.bg(Self::background())
|
||||
}
|
||||
|
||||
pub fn search_selected() -> Style {
|
||||
Style::default()
|
||||
.fg(Self::background())
|
||||
.bg(Self::warning())
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user