2 Commits

Author SHA1 Message Date
f9534bacf3 Implement vim-style navigation and visual mode
All checks were successful
Build and Release / build-and-release (push) Successful in 51s
- Add vim-style h key: closes folders and jumps to parent
- Implement stop() method in player for proper playback stopping
- Add space key to restart playback when stopped
- Add playlist color coding: green (playing), blue (paused), yellow (stopped)
- Fix n/p keys to preserve player state when switching tracks
- Implement vim-style visual mode with v key for multi-file selection
- Visual mode exits automatically on play/add actions
- Remove unused play_previous method
- Bump version to 0.1.7
2025-12-06 17:35:11 +01:00
006aeb0c90 Add comprehensive technical README
- Document architecture and core components
- Include all keybindings and features
- Explain fuzzy search algorithm and MPV IPC integration
- Detail automated release process and CI/CD workflow
- Add troubleshooting section
- Include installation and configuration instructions
2025-12-06 16:56:15 +01:00
6 changed files with 454 additions and 42 deletions

View File

@@ -1,6 +1,6 @@
[package]
name = "cm-player"
version = "0.1.5"
version = "0.1.7"
edition = "2021"
[dependencies]

276
README.md
View File

@@ -1,2 +1,278 @@
# cm-player
A high-performance terminal UI music and video player written in Rust, designed for low-bandwidth VPN environments with cache-only operation.
## Features
- **Cache-only architecture**: Scans media directories once and operates from cache, ideal for low-bandwidth VPN connections
- **Vim-style navigation**: Familiar keybindings (j/k/h/l) for efficient navigation
- **Incremental fuzzy search**: Real-time search with Tab completion, similar to vim's command-line search
- **Directory tree browsing**: Collapsible folder structure with lazy scrolling
- **Playlist management**: Mark multiple files (vim-style 'v' key) to create custom playlists
- **MPV integration**: Video and audio playback via MPV subprocess with IPC control
- **Dual-panel layout**: File browser on left, playlist on right
- **Auto-advance**: Automatically plays next track when current track ends
## Architecture
### Core Components
**State Management** (`src/state/mod.rs`)
- Maintains flattened file tree from cache for efficient rendering
- Handles directory expansion/collapse state
- Manages playlist and playback position
- Implements fuzzy search with folder priority boost
**MPV IPC Integration** (`src/player/mod.rs`)
- Spawns MPV as subprocess with Unix socket IPC
- Automatic process respawn when MPV exits (user closes window)
- Non-blocking socket communication with JSON protocol
- Tracks playback state, position, duration via property observation
**Cache System** (`src/cache/mod.rs`)
- XDG-compliant cache storage: `~/.cache/cm-player/`
- Serializes directory tree structure with serde_json
- Supports manual refresh with 'r' key
- Scans multiple configured paths
**UI Rendering** (`src/ui/mod.rs`)
- Three-section layout: title bar (1 line) | content | status bar (1 line)
- Ratatui framework with crossterm backend
- Theme matching cm-dashboard color scheme
- Real-time playback progress in title bar
### Technical Details
**Fuzzy Search Algorithm**
```rust
// Scoring system:
// - Characters must appear in order (not necessarily consecutive)
// - Consecutive matches: +10 bonus per character
// - Word boundary matches: +15 bonus
// - Gap penalty: -1 per character between matches
// - Folder priority: +50 score boost
// - Length bonus: 100 - text_length
```
**MPV Communication**
- IPC socket: `/tmp/cm-player-{pid}.sock`
- Commands: `{ "command": ["loadfile", "path"] }`
- Property observation: `time-pos`, `duration`, `pause`, `idle-active`
- Process lifecycle: spawn -> connect -> command -> observe -> respawn on exit
**Lazy Scrolling**
- Selection stays in place until reaching viewport edge
- Scroll offset only updates when necessary
- Page navigation with Ctrl-D/U (half-page jumps)
## Installation
### Pre-built Binary (NixOS)
```nix
# hosts/common/cm-player.nix is automatically included
# mpv is installed as dependency
```
### From Release
```bash
curl -L https://gitea.cmtec.se/cm/cm-player/releases/latest/download/cm-player-linux-x86_64 -o cm-player
chmod +x cm-player
sudo mv cm-player /usr/local/bin/
```
### Build from Source
```bash
git clone https://gitea.cmtec.se/cm/cm-player.git
cd cm-player
cargo build --release
./target/release/cm-player
```
**Static linking** (for portability):
```bash
export RUSTFLAGS="-C target-feature=+crt-static"
cargo build --release --target x86_64-unknown-linux-gnu
```
## Configuration
### Config File
Location: `~/.config/cm-player/config.toml`
```toml
[scan_paths]
paths = [
"/mnt/music",
"/mnt/movie",
"/mnt/tv"
]
```
### First Run
1. Create config file with media paths
2. Launch cm-player
3. Press 'r' to scan directories and build cache
4. Cache stored at `~/.cache/cm-player/cache.json`
## Keybindings
### Navigation
- `j` / `k` / `↓` / `↑` - Move selection down/up
- `h` - Collapse directory
- `l` - Expand directory
- `Ctrl-D` - Page down (half page)
- `Ctrl-U` - Page up (half page)
### Search
- `/` - Enter search mode (fuzzy find)
- `Tab` - Next search result
- `Shift-Tab` - Previous search result
- `Enter` - Execute search and enable n/N cycling
- `n` - Next search match (after Enter) or next track
- `N` - Previous search match
- `Esc` - Clear search results
### Playlist
- `v` - Mark/unmark file or directory
- `a` - Add marked files to playlist
- `c` - Clear playlist
### Playback
- `Enter` - Play selected file/folder (uses marks if any)
- `Space` - Pause/Resume
- `s` - Stop playback
- `p` - Previous track
- `n` - Next track (when not in search results)
- `←` / `→` - Seek backward/forward 10 seconds
- `+` / `=` - Increase volume
- `-` - Decrease volume
### System
- `r` - Rescan media directories and rebuild cache
- `q` - Quit
## Development
### Project Structure
```
cm-player/
├── src/
│ ├── main.rs # Event loop and key handling
│ ├── state/mod.rs # App state and search logic
│ ├── player/mod.rs # MPV IPC integration
│ ├── ui/
│ │ ├── mod.rs # TUI rendering
│ │ └── theme.rs # Color scheme
│ ├── cache/mod.rs # Cache serialization
│ ├── scanner/mod.rs # Directory scanning
│ └── config/mod.rs # Config file handling
├── .gitea/workflows/
│ └── release.yml # CI/CD pipeline
└── Cargo.toml
```
### Dependencies
- **ratatui** - Terminal UI framework
- **crossterm** - Terminal backend
- **tokio** - Async runtime for event loop
- **serde/serde_json** - Cache serialization
- **walkdir** - Directory traversal
- **anyhow/thiserror** - Error handling
### Logging
Logs written to `/tmp/cm-player.log` to avoid interfering with TUI:
```rust
tracing::info!("Playing: {:?}", path);
tail -f /tmp/cm-player.log
```
## Release Process
### Automated CI/CD
Releases are fully automated via Gitea Actions:
```bash
# Update version in Cargo.toml
vim Cargo.toml
# Commit and tag
git add Cargo.toml
git commit -m "Bump version to v0.1.X"
git push
git tag v0.1.X
git push origin v0.1.X
```
**Workflow steps**:
1. Build static binary with `RUSTFLAGS="-C target-feature=+crt-static"`
2. Create GitHub-style release on Gitea
3. Upload binary and tarball as release assets
4. Calculate SHA256 hash from local tarball
5. Clone nixosbox repository
6. Update `hosts/common/cm-player.nix` with new version and hash
7. Commit and push to nixosbox
### Manual NixOS Update
If workflow fails, update manually:
```bash
cd ~/projects/nixosbox
# Download and hash the tarball
curl -L https://gitea.cmtec.se/cm/cm-player/releases/download/v0.1.X/cm-player-linux-x86_64.tar.gz -o /tmp/cm-player.tar.gz
sha256sum /tmp/cm-player.tar.gz | cut -d' ' -f1
# Convert hex to base64: python3 -c "import base64, binascii; print(base64.b64encode(binascii.unhexlify('HEX_HASH')).decode())"
# Edit hosts/common/cm-player.nix
vim hosts/common/cm-player.nix
# Update version and sha256
git add hosts/common/cm-player.nix
git commit -m "Update cm-player to v0.1.X"
git push
```
## MPV Configuration
Default MPV flags:
- `--idle` - Keep MPV running between tracks
- `--no-terminal` - Disable MPV's terminal output
- `--profile=fast` - Use fast decoding profile
- `--audio-display=no` - Disable cover art for audio files
- `--input-ipc-server=/tmp/cm-player-{pid}.sock` - Enable IPC
## Troubleshooting
### MPV window closes immediately
Check MPV installation: `mpv --version`
### Scan shows no files
- Verify paths in `~/.config/cm-player/config.toml`
- Press 'r' to rescan
- Check logs: `tail -f /tmp/cm-player.log`
### Hash mismatch on NixOS rebuild
- Wait for workflow to complete before rebuilding
- Workflow calculates hash from local tarball, not downloaded
- Check release assets are fully uploaded: https://gitea.cmtec.se/cm/cm-player/releases
### Video playback issues
MPV process respawns automatically if closed. If issues persist:
1. Stop playback with 's'
2. Restart cm-player
3. Check `/tmp/cm-player.log` for errors
## License
Copyright (c) 2025 CM Tech

View File

@@ -161,24 +161,40 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
}
(KeyCode::Esc, _) => {
state.search_matches.clear();
if state.visual_mode {
state.visual_mode = false;
state.marked_files.clear();
}
}
(KeyCode::Char('n'), _) => {
if !state.search_matches.is_empty() {
state.next_search_match();
} else {
// If stopped, start from current index (0), otherwise go to next
if state.player_state == PlayerState::Stopped && !state.playlist.is_empty() {
} else if !state.playlist.is_empty() {
// Advance to next track
if state.playlist_index + 1 < state.playlist.len() {
state.playlist_index += 1;
state.current_file = Some(state.playlist[state.playlist_index].clone());
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
tracing::info!("Starting playlist: {:?}", path);
}
} else {
state.play_next();
if let Some(ref path) = state.current_file {
player.play(path)?;
tracing::info!("Next track: {:?}", path);
match state.player_state {
PlayerState::Playing => {
// Keep playing
if let Some(ref path) = state.current_file {
player.play(path)?;
tracing::info!("Next track: {:?}", path);
}
}
PlayerState::Paused => {
// Load but stay paused
if let Some(ref path) = state.current_file {
player.play(path)?;
player.pause()?;
tracing::info!("Next track (paused): {:?}", path);
}
}
PlayerState::Stopped => {
// Just update current file, stay stopped
tracing::info!("Next track selected (stopped): {:?}", state.current_file);
}
}
}
}
@@ -209,15 +225,40 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
}
(KeyCode::Char('a'), _) => {
state.add_to_playlist();
if state.visual_mode {
state.visual_mode = false;
state.marked_files.clear();
}
}
(KeyCode::Char('c'), _) => {
state.clear_playlist();
}
(KeyCode::Char('p'), _) => {
state.play_previous();
if let Some(ref path) = state.current_file {
player.play(path)?;
tracing::info!("Previous track: {:?}", path);
if !state.playlist.is_empty() && state.playlist_index > 0 {
state.playlist_index -= 1;
state.current_file = Some(state.playlist[state.playlist_index].clone());
match state.player_state {
PlayerState::Playing => {
// Keep playing
if let Some(ref path) = state.current_file {
player.play(path)?;
tracing::info!("Previous track: {:?}", path);
}
}
PlayerState::Paused => {
// Load but stay paused
if let Some(ref path) = state.current_file {
player.play(path)?;
player.pause()?;
tracing::info!("Previous track (paused): {:?}", path);
}
}
PlayerState::Stopped => {
// Just update current file, stay stopped
tracing::info!("Previous track selected (stopped): {:?}", state.current_file);
}
}
}
}
(KeyCode::Enter, _) => {
@@ -226,9 +267,14 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
player.play(path)?;
tracing::info!("Playing: {:?} (playlist: {} tracks)", path, state.playlist.len());
}
if state.visual_mode {
state.visual_mode = false;
state.marked_files.clear();
}
}
(KeyCode::Char('s'), _) => {
// s: Stop playback
player.stop()?;
state.player_state = PlayerState::Stopped;
state.current_position = 0.0;
state.current_duration = 0.0;
@@ -246,7 +292,17 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
state.player_state = PlayerState::Playing;
tracing::info!("Resumed");
}
PlayerState::Stopped => {}
PlayerState::Stopped => {
// Restart playback from current playlist position
if !state.playlist.is_empty() {
state.current_file = Some(state.playlist[state.playlist_index].clone());
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
tracing::info!("Restarting playback: {:?}", path);
}
}
}
}
}
(KeyCode::Left, _) => {

View File

@@ -187,6 +187,13 @@ impl Player {
Ok(())
}
pub fn stop(&mut self) -> Result<()> {
self.send_command("stop", &[])?;
self.is_idle = true;
self.position = 0.0;
self.duration = 0.0;
Ok(())
}
pub fn set_volume(&mut self, volume: i64) -> Result<()> {
self.send_command("set_property", &[json!("volume"), json!(volume)])?;

View File

@@ -33,6 +33,8 @@ pub struct AppState {
pub search_match_index: usize,
pub tab_search_results: Vec<PathBuf>,
pub tab_search_index: usize,
pub visual_mode: bool,
pub visual_anchor: usize,
}
#[derive(Debug, Clone)]
@@ -71,6 +73,8 @@ impl AppState {
search_match_index: 0,
tab_search_results: Vec::new(),
tab_search_index: 0,
visual_mode: false,
visual_anchor: 0,
}
}
@@ -81,12 +85,20 @@ impl AppState {
if self.selected_index < self.scroll_offset {
self.scroll_offset = self.selected_index;
}
// Update visual selection if in visual mode
if self.visual_mode {
self.update_visual_selection();
}
}
}
pub fn move_selection_down(&mut self) {
if self.selected_index < self.flattened_items.len().saturating_sub(1) {
self.selected_index += 1;
// Update visual selection if in visual mode
if self.visual_mode {
self.update_visual_selection();
}
}
}
@@ -120,11 +132,39 @@ impl AppState {
}
pub fn collapse_selected(&mut self) {
if let Some(item) = self.get_selected_item() {
let item = self.get_selected_item().cloned();
if let Some(item) = item {
if item.node.is_dir {
let path = item.node.path.clone();
self.expanded_dirs.remove(&path);
self.rebuild_flattened_items();
let was_expanded = self.expanded_dirs.contains(&path);
if was_expanded {
// Close the expanded folder
self.expanded_dirs.remove(&path);
self.rebuild_flattened_items();
} else {
// Folder is collapsed, close parent instead and jump to it
if let Some(parent) = path.parent() {
let parent_buf = parent.to_path_buf();
self.expanded_dirs.remove(&parent_buf);
self.rebuild_flattened_items();
// Jump to parent folder
if let Some(parent_idx) = self.flattened_items.iter().position(|i| i.node.path == parent_buf) {
self.selected_index = parent_idx;
}
}
}
} else {
// Close parent folder when on a file and jump to it
if let Some(parent) = item.node.path.parent() {
let parent_buf = parent.to_path_buf();
self.expanded_dirs.remove(&parent_buf);
self.rebuild_flattened_items();
// Jump to parent folder
if let Some(parent_idx) = self.flattened_items.iter().position(|i| i.node.path == parent_buf) {
self.selected_index = parent_idx;
}
}
}
}
}
@@ -140,13 +180,37 @@ impl AppState {
}
pub fn toggle_mark(&mut self) {
if let Some(item) = self.get_selected_item() {
if !item.node.is_dir {
let path = item.node.path.clone();
if self.marked_files.contains(&path) {
self.marked_files.remove(&path);
} else {
self.marked_files.insert(path);
if self.visual_mode {
// Exit visual mode and mark all files in range
self.update_visual_selection();
self.visual_mode = false;
} else {
// Enter visual mode
self.visual_mode = true;
self.visual_anchor = self.selected_index;
// Clear previous marks when entering visual mode
self.marked_files.clear();
// Mark current file
if let Some(item) = self.get_selected_item() {
if !item.node.is_dir {
self.marked_files.insert(item.node.path.clone());
}
}
}
}
fn update_visual_selection(&mut self) {
// Clear marks
self.marked_files.clear();
// Mark all files between anchor and current position
let start = self.visual_anchor.min(self.selected_index);
let end = self.visual_anchor.max(self.selected_index);
for i in start..=end {
if let Some(item) = self.flattened_items.get(i) {
if !item.node.is_dir {
self.marked_files.insert(item.node.path.clone());
}
}
}
@@ -229,14 +293,6 @@ impl AppState {
}
}
pub fn play_previous(&mut self) {
if self.playlist_index > 0 {
self.playlist_index -= 1;
self.current_file = Some(self.playlist[self.playlist_index].clone());
self.player_state = PlayerState::Playing;
}
}
pub fn refresh_flattened_items(&mut self) {
// Keep current expanded state after rescan
self.rebuild_flattened_items();

View File

@@ -95,8 +95,19 @@ fn render_right_panel(frame: &mut Frame, state: &AppState, area: Rect) {
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| path.to_string_lossy().to_string());
let style = if idx == state.playlist_index && state.player_state != PlayerState::Stopped {
Theme::selected()
let style = if idx == state.playlist_index {
// Color based on player state
match state.player_state {
PlayerState::Playing => Style::default()
.fg(Theme::background())
.bg(Theme::success()), // Green
PlayerState::Paused => Style::default()
.fg(Theme::background())
.bg(Theme::highlight()), // Blue
PlayerState::Stopped => Style::default()
.fg(Theme::background())
.bg(Theme::warning()), // Yellow/orange
}
} else {
Theme::secondary()
};
@@ -121,7 +132,7 @@ fn render_right_panel(frame: &mut Frame, state: &AppState, area: Rect) {
);
let mut playlist_state = ListState::default();
if state.player_state != PlayerState::Stopped && !state.playlist.is_empty() {
if !state.playlist.is_empty() {
playlist_state.select(Some(state.playlist_index));
}
frame.render_stateful_widget(playlist_widget, area, &mut playlist_state);
@@ -249,9 +260,15 @@ fn render_status_bar(frame: &mut Frame, state: &AppState, area: Rect) {
let status_bar = Paragraph::new(search_text)
.style(Style::default().fg(Theme::foreground()).bg(Theme::background()));
frame.render_widget(status_bar, area);
} else if state.visual_mode {
// Show visual mode indicator
let visual_text = format!("-- VISUAL -- {} files marked", state.marked_files.len());
let status_bar = Paragraph::new(visual_text)
.style(Style::default().fg(Theme::foreground()).bg(Theme::background()));
frame.render_widget(status_bar, area);
} else {
// Normal mode shortcuts (always shown when not in search mode)
let shortcuts = "/: Search • v: Mark • a: Add • c: Clear • Enter: Play • Space: Pause • s: Stop • ←→: Seek • +/-: Vol • n/p: Next/Prev • r: Rescan • q: Quit";
// Normal mode shortcuts (always shown when not in search or visual mode)
let shortcuts = "/: Search • v: Visual • a: Add • c: Clear • Enter: Play • Space: Pause • s: Stop • ←→: Seek • +/-: Vol • n/p: Next/Prev • r: Rescan • q: Quit";
let status_bar = Paragraph::new(shortcuts)
.style(Style::default().fg(Theme::muted_text()).bg(Theme::background()))
.alignment(Alignment::Center);