Code spell check fix

This commit is contained in:
Christoffer Martinsson 2022-09-24 18:51:29 +02:00
parent 9d2bd5bbd7
commit 71221cb42f

View File

@ -498,25 +498,25 @@ void process_table(byte buttons[][3], const uint16_t keys[][5], int nbr_of_eleme
fn_joy_key_found = 0; fn_joy_key_found = 0;
} }
// Check to not relase the same key one more time // Check to not release the same key one more time
if (keys[i][1] != NO_KEY && keys[i][1] != keys[i][0]) { if (keys[i][1] != NO_KEY && keys[i][1] != keys[i][0]) {
update_key(keys[i][1], RELEASED); update_key(keys[i][1], RELEASED);
} }
// Check to not relase the same key one more time // Check to not release the same key one more time
if (keys[i][2] != NO_KEY && keys[i][2] != keys[i][0] && if (keys[i][2] != NO_KEY && keys[i][2] != keys[i][0] &&
keys[i][2] != keys[i][1]) { keys[i][2] != keys[i][1]) {
update_key(keys[i][2], RELEASED); update_key(keys[i][2], RELEASED);
} }
// Check to not relase the same key one more time // Check to not release the same key one more time
if (keys[i][3] != NO_KEY && keys[i][3] != keys[i][0] && if (keys[i][3] != NO_KEY && keys[i][3] != keys[i][0] &&
keys[i][3] != keys[i][1] && keys[i][3] != keys[i][1] &&
keys[i][3] != keys[i][2]) { keys[i][3] != keys[i][2]) {
update_key(keys[i][3], RELEASED); update_key(keys[i][3], RELEASED);
} }
// Check to not relase the same key one more time // Check to not release the same key one more time
if (keys[i][4] != NO_KEY && keys[i][4] != keys[i][0] && if (keys[i][4] != NO_KEY && keys[i][4] != keys[i][0] &&
keys[i][4] != keys[i][1] && keys[i][4] != keys[i][1] &&
keys[i][4] != keys[i][2] && keys[i][4] != keys[i][2] &&
@ -638,7 +638,7 @@ void update_analog(){
else{ else{
// ---------------------------------------------------------- // ----------------------------------------------------------
// Calibraton mode. // Calibration mode.
// ---------------------------------------------------------- // ----------------------------------------------------------
joystick_x = HID_AXIS_CENTER; joystick_x = HID_AXIS_CENTER;
joystick_y = HID_AXIS_CENTER; joystick_y = HID_AXIS_CENTER;