3 Commits

Author SHA1 Message Date
f1412b4f8c Refactor to eliminate keyboard/mouse handler disconnects
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Extract duplicate logic into shared action functions to ensure
consistent behavior between keyboard and mouse interactions:

- action_remove_from_playlist: Unified playlist removal logic
- action_play_from_playlist: Unified playlist playback with optional
  pause state preservation
- handle_context_menu_action: Unified context menu execution

Fixes:
- Remove from playlist now checks index before removal (was broken
  in keyboard 'd' handler)
- Mouse double-click on playlist now preserves pause state
- Context menu handling no longer duplicated across 400+ lines

All keyboard and mouse actions now use identical code paths,
eliminating state bugs from inconsistent implementations.
2025-12-11 15:16:57 +01:00
ffe7cd0090 Fix time display to update smoothly
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Change position update logic to only trigger redraw when the
displayed value (rounded to seconds) changes, not when the raw
float value changes. This eliminates jumpy time display and
reduces unnecessary redraws.
2025-12-09 12:33:52 +01:00
907a734be3 Remove Cache prefix from cache duration display
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Display cache duration as "1.5s" instead of "Cache:1.5s" in
bottom status bar for cleaner presentation alongside other
technical metrics.
2025-12-09 12:23:04 +01:00
3 changed files with 109 additions and 179 deletions

View File

@@ -1,6 +1,6 @@
[package]
name = "cm-player"
version = "0.1.16"
version = "0.1.19"
edition = "2021"
[dependencies]

View File

@@ -144,6 +144,102 @@ fn action_stop(state: &mut AppState, player: &mut player::Player) -> Result<()>
Ok(())
}
fn action_remove_from_playlist(state: &mut AppState, player: &mut player::Player) -> Result<()> {
let was_playing_removed = state.playlist_index == state.selected_playlist_index;
state.remove_selected_playlist_item();
if state.playlist.is_empty() {
state.player_state = PlayerState::Stopped;
state.current_file = None;
player.stop()?;
} else if was_playing_removed && state.player_state == PlayerState::Playing {
state.current_file = Some(state.playlist[state.playlist_index].clone());
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
}
}
Ok(())
}
fn action_play_from_playlist(state: &mut AppState, player: &mut player::Player, preserve_pause: bool) -> Result<()> {
state.playlist_index = state.selected_playlist_index;
state.current_file = Some(state.playlist[state.playlist_index].clone());
if preserve_pause {
match state.player_state {
PlayerState::Playing => {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
tracing::info!("Jumped to track: {:?}", path);
}
}
PlayerState::Paused => {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
player.pause()?;
tracing::info!("Jumped to track (paused): {:?}", path);
}
}
PlayerState::Stopped => {
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
tracing::info!("Started playing track: {:?}", path);
}
}
}
} else {
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
tracing::info!("Playing from playlist: {:?}", path);
}
}
Ok(())
}
fn handle_context_menu_action(menu_type: state::ContextMenuType, selected: usize, state: &mut AppState, player: &mut player::Player) -> Result<()> {
match menu_type {
state::ContextMenuType::FilePanel => {
match selected {
0 => action_play_selection(state, player)?,
1 => state.add_to_playlist(),
_ => {}
}
}
state::ContextMenuType::Playlist => {
match selected {
0 => action_remove_from_playlist(state, player)?,
1 => {
state.shuffle_playlist();
tracing::info!("Playlist randomised from context menu");
}
_ => {}
}
}
state::ContextMenuType::TitleBar => {
match selected {
0 => action_stop(state, player)?,
1 => {
state.cycle_play_mode();
tracing::info!("Play mode: {:?}", state.play_mode);
}
2 => {
state.show_refresh_confirm = true;
tracing::info!("Refresh requested from context menu");
}
_ => {}
}
}
}
Ok(())
}
async fn run_app<B: ratatui::backend::Backend>(
terminal: &mut Terminal<B>,
state: &mut AppState,
@@ -183,8 +279,10 @@ async fn run_app<B: ratatui::backend::Backend>(
let new_position = player.get_position().unwrap_or(0.0);
let new_duration = player.get_duration().unwrap_or(0.0);
// Only mark as changed if position moved by at least 0.5 seconds
if (new_position - last_position).abs() >= 0.5 {
// Only update if displayed value (rounded to seconds) changed
let old_display_secs = last_position as u32;
let new_display_secs = new_position as u32;
if new_display_secs != old_display_secs {
state.current_position = new_position;
last_position = new_position;
state_changed = true;
@@ -359,64 +457,7 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
let menu_type = menu.menu_type;
let selected = menu.selected_index;
state.context_menu = None;
match menu_type {
ContextMenuType::FilePanel => {
match selected {
0 => action_play_selection(state, player)?,
1 => state.add_to_playlist(),
_ => {}
}
}
ContextMenuType::Playlist => {
match selected {
0 => {
// Remove
let was_playing_removed = state.playlist_index == state.selected_playlist_index;
state.remove_selected_playlist_item();
// Handle edge cases after removal
if state.playlist.is_empty() {
state.player_state = PlayerState::Stopped;
state.current_file = None;
player.stop()?;
} else if was_playing_removed && state.player_state == PlayerState::Playing {
// Removed currently playing track, start new one at same index
state.current_file = Some(state.playlist[state.playlist_index].clone());
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
}
}
}
1 => {
// Randomise
state.shuffle_playlist();
tracing::info!("Playlist randomised from context menu");
}
_ => {}
}
}
ContextMenuType::TitleBar => {
match selected {
0 => {
// Stop
action_stop(state, player)?;
}
1 => {
// Toggle Loop
state.cycle_play_mode();
tracing::info!("Play mode: {:?}", state.play_mode);
}
2 => {
// Refresh
state.show_refresh_confirm = true;
tracing::info!("Refresh requested from context menu");
}
_ => {}
}
}
}
handle_context_menu_action(menu_type, selected, state, player)?;
}
KeyCode::Esc => {
state.context_menu = None;
@@ -602,39 +643,13 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
}
(KeyCode::Char('d'), _) => {
if state.focus_playlist {
// Remove selected track from playlist
state.remove_selected_playlist_item();
// If removed currently playing track, handle it
if state.playlist.is_empty() {
state.player_state = PlayerState::Stopped;
state.current_file = None;
player.stop()?;
} else if state.playlist_index == state.selected_playlist_index {
// Removed currently playing track, play next one
if state.playlist_index < state.playlist.len() {
state.current_file = Some(state.playlist[state.playlist_index].clone());
if state.player_state == PlayerState::Playing {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
}
}
}
}
action_remove_from_playlist(state, player)?;
}
}
(KeyCode::Enter, _) => {
if state.focus_playlist {
// Play selected track from playlist
if state.selected_playlist_index < state.playlist.len() {
state.playlist_index = state.selected_playlist_index;
state.current_file = Some(state.playlist[state.playlist_index].clone());
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
tracing::info!("Playing from playlist: {:?}", path);
}
action_play_from_playlist(state, player, false)?;
}
} else {
action_play_selection(state, player)?;
@@ -756,63 +771,7 @@ fn handle_mouse_event(state: &mut AppState, mouse: MouseEvent, title_bar_area: r
let menu_type = menu.menu_type;
let selected = relative_y;
state.context_menu = None;
match menu_type {
ContextMenuType::FilePanel => {
match selected {
0 => action_play_selection(state, player)?,
1 => state.add_to_playlist(),
_ => {}
}
}
ContextMenuType::Playlist => {
match selected {
0 => {
// Remove
let was_playing_removed = state.playlist_index == state.selected_playlist_index;
state.remove_selected_playlist_item();
// Handle edge cases after removal
if state.playlist.is_empty() {
state.player_state = PlayerState::Stopped;
state.current_file = None;
player.stop()?;
} else if was_playing_removed && state.player_state == PlayerState::Playing {
state.current_file = Some(state.playlist[state.playlist_index].clone());
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
}
}
}
1 => {
// Randomise
state.shuffle_playlist();
tracing::info!("Playlist randomised from context menu (mouse)");
}
_ => {}
}
}
ContextMenuType::TitleBar => {
match selected {
0 => {
// Stop
action_stop(state, player)?;
}
1 => {
// Toggle Loop
state.cycle_play_mode();
tracing::info!("Play mode: {:?} (mouse)", state.play_mode);
}
2 => {
// Refresh
state.show_refresh_confirm = true;
tracing::info!("Refresh requested from context menu (mouse)");
}
_ => {}
}
}
}
handle_context_menu_action(menu_type, selected, state, player)?;
}
return Ok(());
} else {
@@ -992,38 +951,9 @@ fn handle_mouse_event(state: &mut AppState, mouse: MouseEvent, title_bar_area: r
};
if is_double_click {
// Double click = play the track
state.playlist_index = actual_track;
state.current_file = Some(state.playlist[state.playlist_index].clone());
match state.player_state {
PlayerState::Playing => {
// Keep playing
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
tracing::info!("Jumped to track: {:?}", path);
}
}
PlayerState::Paused => {
// Load but stay paused
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
player.pause()?;
tracing::info!("Jumped to track (paused): {:?}", path);
}
}
PlayerState::Stopped => {
// Start playing from clicked track
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
tracing::info!("Started playing track: {:?}", path);
}
}
}
// Double click = play the track (preserve pause state)
state.selected_playlist_index = actual_track;
action_play_from_playlist(state, player, true)?;
// Reset click tracking after action
state.last_click_time = None;
state.last_click_index = None;

View File

@@ -536,7 +536,7 @@ fn render_status_bar(frame: &mut Frame, state: &AppState, player: &Player, area:
if let Some(cache_dur) = player.cache_duration {
if cache_dur > 0.0 {
right_parts.push(format!("Cache:{:.1}s", cache_dur));
right_parts.push(format!("{:.1}s", cache_dur));
}
}