This commit is contained in:
Christoffer Martinsson 2025-08-07 14:55:12 +02:00
commit 2d197b6b82
4 changed files with 59 additions and 38 deletions

View File

@ -252,10 +252,10 @@ windowrulev2 = float, initialTitle:^(Picture in picture)$
windowrulev2 = move 100%-w-20 60, initialTitle:^(Picture in picture)$
windowrulev2 = workspace e+0, initialTitle:^(Picture in picture)$
# FzfMenu
windowrulev2 = float, onworkspace:special:fzfmenu
windowrulev2 = size 30% 40%, onworkspace:special:fzfmenu
workspace = special:fzfmenu, on-created-empty:$terminal -e fzfmenu
# # FzfMenu
# windowrulev2 = float, onworkspace:special:fzfmenu
# windowrulev2 = size 30% 40%, onworkspace:special:fzfmenu
# workspace = special:fzfmenu, on-created-empty:$terminal -e fzfmenu
# Btop
windowrulev2 = float, onworkspace:special:btop
@ -298,38 +298,29 @@ windowrulev2 = float, onworkspace:special:mixer
windowrulev2 = size 30% 50%, onworkspace:special:mixer
workspace = special:mixer, on-created-empty:pavucontrol
# Moonlight
windowrulev2 = workspace emptyn, title:^(.*- Moonlight.*)$
windowrulev2 = float, initialTitle:^(Moonlight)$
windowrulev2 = size 80% 80%, initialTitle:^(Moonlight)$
windowrulev2 = center, initialTitle:^(Moonlight)$
windowrulev2 = dimaround, initialTitle:^(Moonlight)$
# KiCad
windowrulev2 = workspace emptyn, initialTitle:^(.*KiCad.*)$
windowrulev2 = workspace emptyn, initialTitle:^(.*PCB Editor.*)$
windowrulev2 = workspace emptyn, initialTitle:^(.*Schematic Editor.*)$
windowrulev2 = float, initialTitle:^(3D Viewer)$
windowrulev2 = dimaround, initialTitle:^(3D Viewer)$
windowrulev2 = size 80% 80%, $initialTitle:^(3D Viewer)$
# Gimp
windowrulev2 = workspace emptyn, initialTitle:^(.*GNU Image Manipulation Program.*)$
# prusaSlicer
windowrulev2 = workspace emptyn, initialTitle:^(.*PrusaSlicer.*)$
# FreeCad
windowrulev2 = workspace emptyn, initialTitle:^(FreeCAD.*)$
# Steam
windowrulev2 = workspace 2, initialTitle:^(.*Steam.*)$
# RSI
windowrulev2 = workspace 1, initialClass:^(explorer.exe)$
windowrulev2 = move 100%-20 100%-40, initialClass:^(explorer.exe)$
windowrulev2 = workspace 1, initialTitle:^(.*RSI.*)$
windowrulev2 = tile, initialTitle:^(.*RSI.*)$
# # Moonlight
# # windowrulev2 = workspace emptyn, title:^(.*- Moonlight.*)$
# windowrulev2 = float, initialTitle:^(Moonlight)$
# windowrulev2 = size 80% 80%, initialTitle:^(Moonlight)$
# windowrulev2 = center, initialTitle:^(Moonlight)$
# windowrulev2 = dimaround, initialTitle:^(Moonlight)$
#
# # KiCad
# windowrulev2 = workspace emptyn, initialTitle:^(.*KiCad.*)$
# windowrulev2 = workspace emptyn, initialTitle:^(.*PCB Editor.*)$
# windowrulev2 = workspace emptyn, initialTitle:^(.*Schematic Editor.*)$
# windowrulev2 = float, initialTitle:^(3D Viewer)$
# windowrulev2 = dimaround, initialTitle:^(3D Viewer)$
# windowrulev2 = size 80% 80%, $initialTitle:^(3D Viewer)$
#
# # Gimp
# windowrulev2 = workspace emptyn, initialTitle:^(.*GNU Image Manipulation Program.*)$
#
# # prusaSlicer
# windowrulev2 = workspace emptyn, initialTitle:^(.*PrusaSlicer.*)$
#
# # FreeCad
# windowrulev2 = workspace emptyn, initialTitle:^(FreeCAD.*)$
# Ignore maximize requests from apps. You'll probably like this.
windowrulev2 = suppressevent maximize, class:.*

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@ -1,9 +1,23 @@
# Autostart
exec-once = blueman-applet
exec-once = systemctl --user start hypridle
# Environmental variables
env = GBM_BACKEND, nvidia-drm
env = __GLX_VENDOR_LIBRARY_NAME, nvidia
env = DXVK_HUD,fps,compiler
env = DXVK_CONFIG,dxgi.maxDeviceMemory=6144;cachedDynamicResources=a;
# Bindings
bind = $mainMod, D, togglespecialworkspace, discord
bind = $mainMod, W, togglespecialworkspace, web
bind = $mainMod, A, togglespecialworkspace, ranger
bind = $mainMod, T, togglespecialworkspace, timer
bind = $mainMod, G, exec, sh /media/SteamPool_2/Games/star-citizen/sc-launch.sh
# Games (steam/wine/proton)
windowrulev2 = workspace emptyn, initialClass:^(.*\.exe.*|.*steam_app.*)$
# Games exceptions
windowrulev2 = workspace current, initialClass:^(explorer\.exe|rsi launcher\.exe|edlaunch\.exe)$
# Star Citizen launcher fix
windowrulev2 = move 100%-20 100%-40, initialClass:^(explorer.exe)$

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@ -1,9 +1,25 @@
# Autostart
exec-once = /home/cm/linuxbox/set-xr18-2ch.sh
exec-once = sudo udisksctl mount -b /dev/sda1
exec-once = systemctl --user start hypridle
exec-once = cameractrls -d /dev/video0 -c auto_exposure=manual_mode,white_balance_automatic=0,gain_automatic=1,exposure=120,saturation=0
exec-once = cameractrls -d /dev/video0 -c auto_exposure=manual_mode,white_balance_automatic=0,gain_automatic=1,exposure=255,saturation=0
exec-once = ~/Games/opentrack/build/install/bin/opentrack -platform xcb
# Environmental variables
env = GBM_BACKEND, nvidia-drm
env = __GLX_VENDOR_LIBRARY_NAME, nvidia
env = DXVK_HUD,fps,compiler
env = DXVK_CONFIG,dxgi.maxDeviceMemory=6144;cachedDynamicResources=a;
env = DXVK_ENABLE_NVAPI,1
# Bindings
bind = $mainMod, D, togglespecialworkspace, discord
bind = $mainMod, W, togglespecialworkspace, web
bind = $mainMod, G, exec, sh ~/Games/star-citizen/sc-launch.sh
# Games (steam/wine/proton)
windowrulev2 = workspace emptyn, initialClass:^(.*\.exe.*|.*steam_app.*)$
# Games exceptions
windowrulev2 = workspace current, initialClass:^(explorer\.exe|rsi launcher\.exe|edlaunch\.exe)$
# Star Citizen launcher fix
windowrulev2 = move 100%-20 100%-40, initialClass:^(explorer.exe)$

View File

@ -361,7 +361,7 @@ if [ "${ROLES[GAME]}" == "yes" ]; then
yay --noconfirm -S --needed --aur openmpi
yay --noconfirm -S --needed --aur jstest-gtk-git
if ! -d ~/Games/opentrack; then
if [ ! -d ~/Games/opentrack ]; then
mkdir -p ~/Games
cd ~/Games
git clone https://github.com/opentrack/opentrack