376 lines
12 KiB
Rust

//! Project: CMtec CMDR Keyboard 42
//! Date: 2023-07-01
//! Author: Christoffer Martinsson
//! Email: cm@cmtec.se
//! License: Please refer to LICENSE in root directory
#![no_std]
#![no_main]
mod button_matrix;
mod layout;
mod status_led;
use button_matrix::ButtonMatrix;
use core::convert::Infallible;
use cortex_m::delay::Delay;
use embedded_hal::digital::{InputPin, OutputPin};
use embedded_hal_0_2::timer::CountDown;
use fugit::ExtU32;
use panic_halt as _;
use rp2040_hal::{
Sio,
clocks::{Clock, init_clocks_and_plls},
gpio::{AnyPin, Pins},
pac,
pio::{PIOExt, StateMachineIndex},
timer::Timer,
watchdog::Watchdog,
};
use status_led::{StatusMode, Ws2812StatusLed};
use usb_device::class_prelude::*;
use usb_device::prelude::*;
use usbd_human_interface_device::page::Keyboard;
use usbd_human_interface_device::prelude::*;
// The linker will place this boot block at the start of our program image. We
/// need this to help the ROM bootloader get our code up and running.
#[unsafe(link_section = ".boot2")]
#[unsafe(no_mangle)]
#[used]
pub static BOOT2_FIRMWARE: [u8; 256] = rp2040_boot2::BOOT_LOADER_W25Q080;
const XTAL_FREQ_HZ: u32 = 12_000_000u32;
// Public constants
pub const KEY_ROWS: usize = 4;
pub const KEY_COLS: usize = 12;
pub const NUMBER_OF_KEYS: usize = KEY_ROWS * KEY_COLS;
// Public types
#[derive(Copy, Clone, Default)]
pub struct KeyboardButton {
pub pressed: bool,
pub previous_pressed: bool,
pub fn_mode: u8,
}
#[rp2040_hal::entry]
fn main() -> ! {
// Grab our singleton objects
let mut pac = pac::Peripherals::take().unwrap();
// Set up the watchdog driver - needed by the clock setup code
let mut watchdog = Watchdog::new(pac.WATCHDOG);
// Configure clocks and PLLs
let clocks = init_clocks_and_plls(
XTAL_FREQ_HZ,
pac.XOSC,
pac.CLOCKS,
pac.PLL_SYS,
pac.PLL_USB,
&mut pac.RESETS,
&mut watchdog,
)
.ok()
.unwrap();
let core = pac::CorePeripherals::take().unwrap();
// The single-cycle I/O block controls our GPIO pins
let sio = Sio::new(pac.SIO);
// Set the pins to their default state
let pins = Pins::new(
pac.IO_BANK0,
pac.PADS_BANK0,
sio.gpio_bank0,
&mut pac.RESETS,
);
// Setting up array with pins connected to button rows
let button_matrix_row_pins: &mut [&mut dyn InputPin<Error = Infallible>; KEY_ROWS] = &mut [
&mut pins.gpio0.into_pull_up_input(),
&mut pins.gpio1.into_pull_up_input(),
&mut pins.gpio29.into_pull_up_input(),
&mut pins.gpio28.into_pull_up_input(),
];
// Setting up array with pins connected to button columns
let button_matrix_col_pins: &mut [&mut dyn OutputPin<Error = Infallible>; KEY_COLS] = &mut [
&mut pins.gpio12.into_push_pull_output(),
&mut pins.gpio13.into_push_pull_output(),
&mut pins.gpio14.into_push_pull_output(),
&mut pins.gpio15.into_push_pull_output(),
&mut pins.gpio26.into_push_pull_output(),
&mut pins.gpio27.into_push_pull_output(),
&mut pins.gpio7.into_push_pull_output(),
&mut pins.gpio8.into_push_pull_output(),
&mut pins.gpio6.into_push_pull_output(),
&mut pins.gpio9.into_push_pull_output(),
&mut pins.gpio10.into_push_pull_output(),
&mut pins.gpio11.into_push_pull_output(),
];
// Create button matrix object that scans all the PCB buttons
let mut button_matrix: ButtonMatrix<KEY_ROWS, KEY_COLS, NUMBER_OF_KEYS> =
ButtonMatrix::new(button_matrix_row_pins, button_matrix_col_pins, 5);
// Create status LED
let (mut pio, sm0, _, _, _) = pac.PIO0.split(&mut pac.RESETS);
let mut status_led = Ws2812StatusLed::new(
pins.gpio16.into_function(),
&mut pio,
sm0,
clocks.peripheral_clock.freq(),
);
// Set red color to statusled indicating error if not reaching assumed state (USB connect)
status_led.update(StatusMode::Error);
// Create keyboard button array
let mut buttons: [KeyboardButton; NUMBER_OF_KEYS] = [KeyboardButton::default(); NUMBER_OF_KEYS];
// Create timers/delays
let timer = Timer::new(pac.TIMER, &mut pac.RESETS, &clocks);
let mut delay = Delay::new(core.SYST, clocks.system_clock.freq().to_Hz());
let mut usb_hid_report_count_down = timer.count_down();
usb_hid_report_count_down.start(10.millis());
let mut usb_tick_count_down = timer.count_down();
usb_tick_count_down.start(1.millis());
let mut status_led_count_down = timer.count_down();
status_led_count_down.start(250.millis());
// Create variables to track caps lock and fn mode
let mut caps_lock_active: bool = false;
let mut fn_mode: u8;
let mut sticky_state: u8 = 0;
let mut sticky_key: Keyboard = Keyboard::NoEventIndicated;
let mut started: bool = false;
// Initialize button matrix
button_matrix.init_pins();
// Scan matrix to get initial state
for _ in 0..10 {
button_matrix.scan_matrix(&mut delay);
}
// Check if esc key is pressed while power on. If yes then enter bootloader
if button_matrix.buttons_pressed()[0] {
status_led.update(StatusMode::Bootloader);
let gpio_activity_pin_mask: u32 = 0;
let disable_interface_mask: u32 = 0;
rp2040_hal::rom_data::reset_to_usb_boot(gpio_activity_pin_mask, disable_interface_mask);
}
// Configure USB
let usb_bus = UsbBusAllocator::new(rp2040_hal::usb::UsbBus::new(
pac.USBCTRL_REGS,
pac.USBCTRL_DPRAM,
clocks.usb_clock,
true,
&mut pac.RESETS,
));
let mut keyboard = UsbHidClassBuilder::new()
.add_device(
usbd_human_interface_device::device::keyboard::NKROBootKeyboardConfig::default(),
)
.build(&usb_bus);
let mut usb_dev = UsbDeviceBuilder::new(&usb_bus, UsbVidPid(0x1209, 0x0001))
.strings(&[StringDescriptors::default()
.manufacturer("CMtec")
.product("CMDR Keyboard 42")
.serial_number("0001")])
.unwrap()
.build();
loop {
if status_led_count_down.wait().is_ok() {
update_status_led(&mut status_led, &caps_lock_active, &sticky_state, &started);
}
if usb_hid_report_count_down.wait().is_ok() {
let pressed_keys = button_matrix.buttons_pressed();
fn_mode = get_fn_mode(pressed_keys);
for (index, key) in pressed_keys.iter().enumerate() {
buttons[index].pressed = *key;
}
let keyboard_report =
get_keyboard_report(&mut buttons, fn_mode, &mut sticky_state, &mut sticky_key);
match keyboard.device().write_report(keyboard_report) {
Err(UsbHidError::WouldBlock) => {}
Err(UsbHidError::Duplicate) => {}
Ok(_) => {}
Err(e) => {
status_led.update(StatusMode::Error);
core::panic!("Failed to write keyboard report: {:?}", e)
}
};
}
if usb_tick_count_down.wait().is_ok() {
button_matrix.scan_matrix(&mut delay);
match keyboard.tick() {
Err(UsbHidError::WouldBlock) => {}
Ok(_) => {}
Err(e) => {
status_led.update(StatusMode::Error);
core::panic!("Failed to process keyboard tick: {:?}", e)
}
};
}
if usb_dev.poll(&mut [&mut keyboard]) {
match keyboard.device().read_report() {
Err(UsbError::WouldBlock) => {}
Err(e) => {
status_led.update(StatusMode::Error);
core::panic!("Failed to read keyboard report: {:?}", e)
}
Ok(leds) => {
caps_lock_active = leds.caps_lock;
started = true;
}
}
}
}
}
/// Update status LED colour based on function layer and capslock
///
/// Normal = Off (OFF)
/// STICKY lock = blue/falshing blue (ACTIVITY)
/// Capslock active = flashing red (WARNING)
/// Error = steady red (ERROR)
///
/// # Arguments
/// * `status_led` - Reference to status LED
/// * `caps_lock_active` - Is capslock active
fn update_status_led<P, SM, I>(
status_led: &mut Ws2812StatusLed<P, SM, I>,
caps_lock_active: &bool,
sticky_state: &u8,
started: &bool,
) where
I: AnyPin<Function = P::PinFunction>,
P: PIOExt,
SM: StateMachineIndex,
{
if *caps_lock_active {
status_led.update(StatusMode::Warning);
} else if *sticky_state == 1 {
status_led.update(StatusMode::Activity);
} else if *sticky_state == 2 {
status_led.update(StatusMode::ActivityFlash);
} else if !(*started) {
status_led.update(StatusMode::Warning);
} else {
status_led.update(StatusMode::Normal);
}
}
/// Get current Fn mode (0, 1 or 2)
/// layout::FN_BUTTONS contains the keycodes for each Fn key
///
/// # Arguments
///
/// * `pressed_keys` - Array of pressed keys
fn get_fn_mode(pressed_keys: [bool; NUMBER_OF_KEYS]) -> u8 {
// Check how many Fn keys are pressed
let mut active_fn_keys = layout::FN_BUTTONS
.iter()
.filter(|button_id| pressed_keys[**button_id as usize])
.count() as u8;
// Limit Fn mode to 2
if active_fn_keys > 2 {
active_fn_keys = 2;
}
active_fn_keys
}
/// Generate keyboard report based on pressed keys and Fn mode (0, 1 or 2)
/// layout::MAP contains the keycodes for each key in each Fn mode
///
/// # Arguments
///
/// * `matrix_keys` - Array of pressed keys
/// * `fn_mode` - Current function layer
/// * `sticky_state` - Is STICKY lock active
/// * `sticky_key` - the key pressed after STICKY lock was activated
fn get_keyboard_report(
matrix_keys: &mut [KeyboardButton; NUMBER_OF_KEYS],
fn_mode: u8,
sticky_state: &mut u8,
sticky_key: &mut Keyboard,
) -> [Keyboard; NUMBER_OF_KEYS] {
let mut keyboard_report: [Keyboard; NUMBER_OF_KEYS] =
[Keyboard::NoEventIndicated; NUMBER_OF_KEYS];
// Filter report based on Fn mode and pressed keys
for (index, key) in matrix_keys.iter_mut().enumerate() {
// Check if STICKY button is pressed (SET STICKY)
if key.pressed != key.previous_pressed
&& key.pressed
&& index as u8 == layout::STICKY_BUTTON[0]
&& fn_mode == layout::STICKY_BUTTON[1]
&& *sticky_state == 0
{
*sticky_state = 1;
}
// Check if STICKY button is pressed (CLEAR STICKY)
else if key.pressed != key.previous_pressed
&& key.pressed
&& index as u8 == layout::STICKY_BUTTON[0]
&& fn_mode == layout::STICKY_BUTTON[1]
&& *sticky_state != 0
{
*sticky_state = 0;
*sticky_key = Keyboard::NoEventIndicated;
}
// Set fn mode for the pressed button
if key.pressed != key.previous_pressed && key.pressed {
key.fn_mode = fn_mode;
}
key.previous_pressed = key.pressed;
// Skip key if defined as NoEventIndicated
if layout::MAP[key.fn_mode as usize][index] == Keyboard::NoEventIndicated {
continue;
}
// If STICKY lock is active, hold index key pressed until STICKY lock key is pressed
// again
if *sticky_state == 1 && key.pressed {
*sticky_key = layout::MAP[key.fn_mode as usize][index];
*sticky_state = 2;
}
// Add defined HID key to the report
if key.pressed {
keyboard_report[index] = layout::MAP[key.fn_mode as usize][index];
}
}
/// Index of STICKY key in keyboard report
/// Index 36, 37, 38, 45, 46, 47 are not used by any other keys
const STICKY_REPORT_INDEX: usize = 46;
// Add sticky key to the report
keyboard_report[STICKY_REPORT_INDEX] = *sticky_key;
keyboard_report
}