From cec6b49b3cc495b5970eb053bd4b66e194474ec7 Mon Sep 17 00:00:00 2001 From: Christoffer Martinsson Date: Mon, 5 Jun 2023 12:58:26 +0200 Subject: [PATCH] Code cleanup --- firmware/src/cmdr_keyboard.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/firmware/src/cmdr_keyboard.cpp b/firmware/src/cmdr_keyboard.cpp index 4241991..ced529d 100755 --- a/firmware/src/cmdr_keyboard.cpp +++ b/firmware/src/cmdr_keyboard.cpp @@ -42,7 +42,8 @@ const char keyboard_matrix_id[KEYBOARD_MATRIX_ROWS][KEYBOARD_MATRIX_COLS] = { {0, 0, 0, 37, 38, 39, 40, 41, 42, 0, 0, 0}, }; -Keypad keyboard_matrix = Keypad(makeKeymap(keyboard_matrix_id), keyboard_martix_row_pins, keyboard_matrix_col_pins, KEYBOARD_MATRIX_ROWS, KEYBOARD_MATRIX_COLS); +Keypad keyboard_matrix = + Keypad(makeKeymap(keyboard_matrix_id), keyboard_martix_row_pins, keyboard_matrix_col_pins, KEYBOARD_MATRIX_ROWS, KEYBOARD_MATRIX_COLS); struct Button { @@ -191,7 +192,8 @@ void process_keys() for (int i = 0; i < MAX_SIMULTANIOUS_KEYS; i++) { /* Update button table if key pressed/releaseed */ - if ((keyboard_matrix.key[i].kstate == PRESSED || keyboard_matrix.key[i].kstate == RELEASED) && (keyboard_matrix.key[i].stateChanged == true)) + if ((keyboard_matrix.key[i].kstate == PRESSED || keyboard_matrix.key[i].kstate == RELEASED) && + (keyboard_matrix.key[i].stateChanged == true)) { buttons[keyboard_matrix.key[i].kchar - 1].run_keycode = true; buttons[keyboard_matrix.key[i].kchar - 1].kstate = keyboard_matrix.key[i].kstate;