Removed combokeys. Streamlined code
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@ -34,22 +34,22 @@
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* | Tab/Fn2 | Q | W | E | R | T | | Y | U | I | O | P | Å |
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* | Tab/Fn2 | Q | W | E | R | T | | Y | U | I | O | P | Å |
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* | Ctrl/Esc | A | S | D | F | G | | H | J | K | L | Ö | Ä |
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* | Ctrl/Esc | A | S | D | F | G | | H | J | K | L | Ö | Ä |
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* | Shift | Z | X | C | V | B | | N | M | , | . | - | Shift/Enter |
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* | Shift | Z | X | C | V | B | | N | M | , | . | - | Shift/Enter |
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* -----------------| Alt | Spc | BSpc/Fn1 | | Spc/Fn1 | AltGr | Win |--------------------
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* -----------------| Alt | Spc | BSpc/Fn1 | | Spc/Fn1 | Fn1+AltGr | Win |----------------
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* ------------------------- -------------------------
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* ------------------------- -----------------------------
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* Layer 1 (Fn1)
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* Layer 1 (Fn1)
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* ------------------------------------------ ---------------------------------------------
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* ------------------------------------------ ---------------------------------------------
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* | Tab/Fn2 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* | Tab/Fn2 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* | Ctrl/Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ´ |
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* | Ctrl/Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ´ |
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* | Shift | 6 | 7 | 8 | 9 | 0 | | F18 | < | ' | ¨ | + | Shift/Enter |
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* | Shift | 6 | 7 | 8 | 9 | 0 | | F12 | < | ' | ¨ | + | Shift/Enter |
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* -----------------| Alt | Spc | BSpc/Fn1 | | Spc/Fn1 | AltGr | Win |--------------------
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* -----------------| Alt | Spc | BSpc/Fn1 | | Spc/Fn1 | Fn1+AltGr | Win |----------------
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* ------------------------- -------------------------
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* ------------------------- -----------------------------
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* Layer 2 (Fn2)
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* Layer 2 (Fn2)
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* ------------------------------------------ ---------------------------------------------
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* ------------------------------------------ ---------------------------------------------
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* | Tab/Fn2 | F12 | F13 | F14 | F15 | F16 | | ML | MD | MU | MR | MWU | CapsLock |
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* | Tab/Fn2 | F13 | F14 | F15 | F16 | F17 | | ML | MD | MU | MR | MWU | CapsLock |
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* | Ctrl/Esc | Prev| Play| Next| M1 | M2 | | Left| Down| Up |Right| MWD | PrtSc |
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* | Ctrl/Esc | Prev| Play| Next| M1 | M2 | | Left| Down| Up |Right| MWD | F18 |
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* | Shift | § | Del | F17 | SCE | M3 | | Home| PgD | PgU | End | Ins | Shift/Enter |
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* | Shift | § | Del | F19 | F20 | M3 | | Home| PgD | PgU | End | Ins | Shift/Enter |
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* -----------------| Alt | Spc | BSpc/Fn1 | | Spc/Fn1 | AltGr | Win |--------------------
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* -----------------| Alt | Spc | BSpc/Fn1 | | Spc/Fn1 | Fn1+AltGr | Win |----------------
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* ------------------------- -------------------------
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* ------------------------- -----------------------------
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*
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*
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* Features:
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* Features:
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*
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*
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@ -62,7 +62,6 @@
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* - LED off = Normal mode
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* - LED off = Normal mode
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* - LED flashing = Caps Lock activated
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* - LED flashing = Caps Lock activated
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* * Tap/Hold functionality (only for layer0)
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* * Tap/Hold functionality (only for layer0)
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* * Combo key (up to three simultaneous keys) support. Configurable for each button
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*/
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*/
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#include <Arduino.h>
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#include <Arduino.h>
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@ -85,9 +84,8 @@
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#define KEY_MR 9 + KEY_OFFSET // Mouse X+
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#define KEY_MR 9 + KEY_OFFSET // Mouse X+
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#define KEY_FN1 10 + KEY_OFFSET // Function layer 1 button
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#define KEY_FN1 10 + KEY_OFFSET // Function layer 1 button
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#define KEY_FN2 11 + KEY_OFFSET // Function layer 2 button
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#define KEY_FN2 11 + KEY_OFFSET // Function layer 2 button
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#define KEY_COMBO 12 + KEY_OFFSET // Combo key (pressing all key defined in combo array)
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#define TAP_TIMEOUT 140 // Key tap timeout (ms)
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#define TAP_TIMEOUT 150 // Key tap timeout (ms)
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#define NBR_OF_BUTTONS 42 // Number of buttons used (42 in this case)
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#define NBR_OF_BUTTONS 42 // Number of buttons used (42 in this case)
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struct Button
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struct Button
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@ -98,7 +96,6 @@ struct Button
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uint16_t fn1_keycode = NO_KEY;
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uint16_t fn1_keycode = NO_KEY;
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uint16_t fn2_keycode = NO_KEY;
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uint16_t fn2_keycode = NO_KEY;
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bool hold_direct = true;
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bool hold_direct = true;
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uint16_t combo_keycode[3] = {NO_KEY, NO_KEY, NO_KEY};
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int kstate = IDLE;
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int kstate = IDLE;
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uint16_t last_keycode = NO_KEY;
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uint16_t last_keycode = NO_KEY;
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bool run_keycode = false;
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bool run_keycode = false;
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@ -124,9 +121,9 @@ char kp_keys[KP_ROWS][KP_COLS] = {
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Keypad kp_keypad = Keypad(makeKeymap(kp_keys), kp_rowPins, kp_colPins, KP_ROWS, KP_COLS);
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Keypad kp_keypad = Keypad(makeKeymap(kp_keys), kp_rowPins, kp_colPins, KP_ROWS, KP_COLS);
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/* Keymap config -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- */
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/* Valid "Fn0 (hold) key" when using tap mode are: KEY_LEFT_SHIFT, KEY_RIGHT_SHIFT, KEY_LEFT_CTRL, KEY_RIGHT_CTRL, KEY_RIGHT_ALT, KEY_LEFT_GUI, KEY_RIGHT_GUI, KEY_FN1, KEY_FN2
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/* Valid "Fn0 (hold) key" when using tap mode are: KEY_LEFT_SHIFT, KEY_RIGHT_SHIFT, KEY_LEFT_CTRL, KEY_RIGHT_CTRL, KEY_RIGHT_ALT, KEY_LEFT_GUI, KEY_RIGHT_GUI, KEY_FN1, KEY_FN2
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* "Button ID" corresponding with the physical design of the actual keyboard. DO NOT CHANGE BTN ID!
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* "Button ID" corresponding with the physical design of the actual keyboard. DO NOT CHANGE BTN ID!
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------------------------------------- -------------------------------------
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------------------------------------- -------------------------------------
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| 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 1O | 11 | 12 |
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| 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 1O | 11 | 12 |
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@ -140,56 +137,57 @@ Keypad kp_keypad = Keypad(makeKeymap(kp_keys), kp_rowPins, kp_colPins, KP_ROWS,
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* "Fn2 key" is the layer 2 key to use. Don NOT add KEY_FN1 or KEY_FN2 to this layer.
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* "Fn2 key" is the layer 2 key to use. Don NOT add KEY_FN1 or KEY_FN2 to this layer.
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"Fn1 key" and "Fn2 key" are N/A when using tap mode and should me defined as NO_KEY.
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"Fn1 key" and "Fn2 key" are N/A when using tap mode and should me defined as NO_KEY.
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* "Hold direct" enables sending PRESS command as soon as the hold key is pressed (regardless if you intend to press the tap key).
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* "Hold direct" enables sending PRESS command as soon as the hold key is pressed (regardless if you intend to press the tap key).
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* "Combo keys" defines up to three keys pressed together when key KEY_COMBO used. If Fn1/2 is used in combo it must be placed in the first position od the array */
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/* Keymap config ----------------------------------------------------------------------------------------------------------------------------------- */
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// clang-format off
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// clang-format off
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Button buttons[NBR_OF_BUTTONS] =
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Button buttons[NBR_OF_BUTTONS] =
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{
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{
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/* Btn ID Fn0 (hold) key Fn0 tap key Fn1 key Fn2 key Hold direct Combo keys */
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/* Btn ID Fn0 (hold) key Fn0 tap key Fn1 key Fn2 key Hold direct */
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{1, KEY_FN2, KEY_TAB, NO_KEY, NO_KEY, true, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{1, KEY_FN2, KEY_TAB, NO_KEY, NO_KEY, true, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{2, KEY_Q, NO_KEY, KEY_F1, KEY_F12, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{2, KEY_Q, NO_KEY, KEY_F1, KEY_F13, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{3, KEY_W, NO_KEY, KEY_F2, KEY_F13, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{3, KEY_W, NO_KEY, KEY_F2, KEY_F14, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{4, KEY_E, NO_KEY, KEY_F3, KEY_F14, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{4, KEY_E, NO_KEY, KEY_F3, KEY_F15, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{5, KEY_R, NO_KEY, KEY_F4, KEY_F15, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{5, KEY_R, NO_KEY, KEY_F4, KEY_F16, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{6, KEY_T, NO_KEY, KEY_F5, KEY_F16, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{6, KEY_T, NO_KEY, KEY_F5, KEY_F17, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{7, KEY_Y, NO_KEY, KEY_F6, KEY_ML, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{7, KEY_Y, NO_KEY, KEY_F6, KEY_ML, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{8, KEY_U, NO_KEY, KEY_F7, KEY_MD, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{8, KEY_U, NO_KEY, KEY_F7, KEY_MD, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{9, KEY_I, NO_KEY, KEY_F8, KEY_MU, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{9, KEY_I, NO_KEY, KEY_F8, KEY_MU, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{10, KEY_O, NO_KEY, KEY_F9, KEY_MR, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{10, KEY_O, NO_KEY, KEY_F9, KEY_MR, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{11, KEY_P, NO_KEY, KEY_F10, KEY_MWU, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{11, KEY_P, NO_KEY, KEY_F10, KEY_MWU, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{12, 'å', NO_KEY, KEY_F11, KEY_CAPS_LOCK, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{12, 'å', NO_KEY, KEY_F11, KEY_CAPS_LOCK, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{13, KEY_LEFT_CTRL, KEY_ESC, NO_KEY, NO_KEY, true, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{13, KEY_LEFT_CTRL, KEY_ESC, NO_KEY, NO_KEY, true, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{14, KEY_A, NO_KEY, KEY_1, KEY_MEDIA_PREV_TRACK, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{14, KEY_A, NO_KEY, KEY_1, KEY_MEDIA_PREV_TRACK, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{15, KEY_S, NO_KEY, KEY_2, KEY_MEDIA_PLAY_PAUSE, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{15, KEY_S, NO_KEY, KEY_2, KEY_MEDIA_PLAY_PAUSE, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{16, KEY_D, NO_KEY, KEY_3, KEY_MEDIA_NEXT_TRACK, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{16, KEY_D, NO_KEY, KEY_3, KEY_MEDIA_NEXT_TRACK, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{17, KEY_F, NO_KEY, KEY_4, KEY_M1, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{17, KEY_F, NO_KEY, KEY_4, KEY_M1, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{18, KEY_G, NO_KEY, KEY_5, KEY_M2, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{18, KEY_G, NO_KEY, KEY_5, KEY_M2, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{19, KEY_H, NO_KEY, KEY_6, KEY_LEFT_ARROW, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{19, KEY_H, NO_KEY, KEY_6, KEY_LEFT_ARROW, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{20, KEY_J, NO_KEY, KEY_7, KEY_DOWN_ARROW, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{20, KEY_J, NO_KEY, KEY_7, KEY_DOWN_ARROW, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{21, KEY_K, NO_KEY, KEY_8, KEY_UP_ARROW, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{21, KEY_K, NO_KEY, KEY_8, KEY_UP_ARROW, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{22, KEY_L, NO_KEY, KEY_9, KEY_RIGHT_ARROW, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{22, KEY_L, NO_KEY, KEY_9, KEY_RIGHT_ARROW, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{23, 'ö', NO_KEY, KEY_0, KEY_MWD, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{23, 'ö', NO_KEY, KEY_0, KEY_MWD, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{24, 'ä', NO_KEY, KEY_EQUAL, KEY_PRINTSCREEN, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{24, 'ä', NO_KEY, KEY_EQUAL, KEY_F18, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{25, KEY_LEFT_SHIFT, NO_KEY, KEY_LEFT_SHIFT, KEY_LEFT_SHIFT, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{25, KEY_LEFT_SHIFT, NO_KEY, KEY_LEFT_SHIFT, KEY_LEFT_SHIFT, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{26, KEY_Z, NO_KEY, KEY_6, '§', false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{26, KEY_Z, NO_KEY, KEY_6, '§', false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{27, KEY_X, NO_KEY, KEY_7, KEY_DELETE, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{27, KEY_X, NO_KEY, KEY_7, KEY_DELETE, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{28, KEY_C, NO_KEY, KEY_8, KEY_F17, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{28, KEY_C, NO_KEY, KEY_8, KEY_F19, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{29, KEY_V, NO_KEY, KEY_9, KEY_COMBO, false, {KEY_LEFT_SHIFT, KEY_LEFT_CTRL, KEY_ESC}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{29, KEY_V, NO_KEY, KEY_9, KEY_F20, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{30, KEY_B, NO_KEY, KEY_0, KEY_M3, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{30, KEY_B, NO_KEY, KEY_0, KEY_M3, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{31, KEY_N, NO_KEY, KEY_F18, KEY_HOME, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{31, KEY_N, NO_KEY, KEY_F12, KEY_HOME, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{32, KEY_M, NO_KEY, '<', KEY_PAGE_DOWN, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{32, KEY_M, NO_KEY, '<', KEY_PAGE_DOWN, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{33, KEY_COMMA, NO_KEY, KEY_BACKSLASH, KEY_PAGE_UP, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{33, KEY_COMMA, NO_KEY, KEY_BACKSLASH, KEY_PAGE_UP, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{34, KEY_PERIOD, NO_KEY, KEY_RIGHT_BRACE, KEY_END, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{34, KEY_PERIOD, NO_KEY, KEY_RIGHT_BRACE, KEY_END, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{35, KEY_SLASH, NO_KEY, KEY_MINUS, KEY_INSERT, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{35, KEY_SLASH, NO_KEY, KEY_MINUS, KEY_INSERT, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{36, KEY_RIGHT_SHIFT, KEY_ENTER, NO_KEY, NO_KEY, true, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{36, KEY_RIGHT_SHIFT, KEY_ENTER, NO_KEY, NO_KEY, true, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{37, KEY_LEFT_ALT, NO_KEY, KEY_LEFT_ALT, KEY_LEFT_ALT, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{37, KEY_LEFT_ALT, NO_KEY, KEY_LEFT_ALT, KEY_LEFT_ALT, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{38, KEY_SPACE, NO_KEY, KEY_SPACE, KEY_SPACE, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{38, KEY_SPACE, NO_KEY, KEY_SPACE, KEY_SPACE, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{39, KEY_FN1, KEY_BACKSPACE, NO_KEY, NO_KEY, true, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{39, KEY_FN1, KEY_BACKSPACE, NO_KEY, NO_KEY, true, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{40, KEY_FN1, KEY_SPACE, NO_KEY, NO_KEY, true, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{40, KEY_FN1, KEY_SPACE, NO_KEY, NO_KEY, true, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{41, KEY_COMBO, NO_KEY, KEY_COMBO, KEY_COMBO, false, {KEY_FN1, KEY_RIGHT_ALT, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{41, KEY_FN1, NO_KEY, KEY_RIGHT_ALT, NO_KEY, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false},
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{42, KEY_LEFT_GUI, NO_KEY, KEY_LEFT_GUI, KEY_LEFT_GUI, false, {NO_KEY, NO_KEY, NO_KEY}, IDLE, NO_KEY, false, 0, false, false, 0, 0, false}};
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{42, KEY_LEFT_GUI, NO_KEY, KEY_LEFT_GUI, KEY_LEFT_GUI, false, IDLE, NO_KEY, false, 0, false, false, 0, 0, false}};
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// clang-format on
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// clang-format on
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/* End of keymap config -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- */
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/* End of keymap config ----------------------------------------------------------------------------------------------------------------------------- */
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const int STATUS_LED = 13;
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const int STATUS_LED = 13;
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bool status_led_on = false;
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bool status_led_on = false;
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@ -220,7 +218,7 @@ bool key_pressed = false;
|
|||||||
bool set_key(uint16_t keycode, uint8_t kstate)
|
bool set_key(uint16_t keycode, uint8_t kstate)
|
||||||
{
|
{
|
||||||
/* Abort if keycode is invalid */
|
/* Abort if keycode is invalid */
|
||||||
if (keycode == NO_KEY || keycode == KEY_FN1 || keycode == KEY_FN2 || keycode == KEY_COMBO)
|
if (keycode == NO_KEY || keycode == KEY_FN1 || keycode == KEY_FN2)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -365,12 +363,12 @@ void scan_buttons()
|
|||||||
if (buttons[j].keypad_kchar == kp_keypad.key[i].kchar)
|
if (buttons[j].keypad_kchar == kp_keypad.key[i].kchar)
|
||||||
{
|
{
|
||||||
/* Check if FN1 key are defined to this button (Layer 0 and first position in combo array)*/
|
/* Check if FN1 key are defined to this button (Layer 0 and first position in combo array)*/
|
||||||
if (buttons[j].keycode == KEY_FN1 || (buttons[j].keycode == KEY_COMBO && buttons[j].combo_keycode[0] == KEY_FN1))
|
if (buttons[j].keycode == KEY_FN1)
|
||||||
{
|
{
|
||||||
fn_mode = 1;
|
fn_mode = 1;
|
||||||
}
|
}
|
||||||
/* Check if FN2 key are defined to this button (Layer 0 and first position in combo array)*/
|
/* Check if FN2 key are defined to this button (Layer 0 and first position in combo array)*/
|
||||||
else if (buttons[j].keycode == KEY_FN2 || (buttons[j].keycode == KEY_COMBO && buttons[j].combo_keycode[0] == KEY_FN2))
|
else if (buttons[j].keycode == KEY_FN2)
|
||||||
{
|
{
|
||||||
fn_mode = 2;
|
fn_mode = 2;
|
||||||
}
|
}
|
||||||
@ -487,50 +485,15 @@ void scan_buttons()
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (fn_mode == 1)
|
if (fn_mode == 1)
|
||||||
{
|
|
||||||
if (buttons[i].fn1_keycode == KEY_COMBO)
|
|
||||||
{
|
|
||||||
/* Sending press command for all combo keys */
|
|
||||||
for (int j = 0; j < 3; j++)
|
|
||||||
{
|
|
||||||
set_key(buttons[i].combo_keycode[j], PRESSED);
|
|
||||||
}
|
|
||||||
buttons[i].last_keycode = KEY_COMBO;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
set_key(buttons[i].fn1_keycode, PRESSED);
|
set_key(buttons[i].fn1_keycode, PRESSED);
|
||||||
buttons[i].last_keycode = buttons[i].fn1_keycode;
|
buttons[i].last_keycode = buttons[i].fn1_keycode;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else if (fn_mode == 2)
|
else if (fn_mode == 2)
|
||||||
{
|
|
||||||
if (buttons[i].fn2_keycode == KEY_COMBO)
|
|
||||||
{
|
|
||||||
/* Sending press command for all combo keys */
|
|
||||||
for (int j = 0; j < 3; j++)
|
|
||||||
{
|
|
||||||
set_key(buttons[i].combo_keycode[j], PRESSED);
|
|
||||||
}
|
|
||||||
buttons[i].last_keycode = KEY_COMBO;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
set_key(buttons[i].fn2_keycode, PRESSED);
|
set_key(buttons[i].fn2_keycode, PRESSED);
|
||||||
buttons[i].last_keycode = buttons[i].fn2_keycode;
|
buttons[i].last_keycode = buttons[i].fn2_keycode;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (buttons[i].keycode == KEY_COMBO)
|
|
||||||
{
|
|
||||||
/* Sending press command for all combo keys */
|
|
||||||
for (int j = 0; j < 3; j++)
|
|
||||||
{
|
|
||||||
set_key(buttons[i].combo_keycode[j], PRESSED);
|
|
||||||
}
|
|
||||||
buttons[i].last_keycode = KEY_COMBO;
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
set_key(buttons[i].keycode, PRESSED);
|
set_key(buttons[i].keycode, PRESSED);
|
||||||
@ -538,7 +501,6 @@ void scan_buttons()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else if (buttons[i].kstate == RELEASED)
|
else if (buttons[i].kstate == RELEASED)
|
||||||
{
|
{
|
||||||
/* Check if key is in tap mode */
|
/* Check if key is in tap mode */
|
||||||
@ -564,22 +526,11 @@ void scan_buttons()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
if (buttons[i].last_keycode == KEY_COMBO)
|
|
||||||
{
|
|
||||||
/* Sending release command for all combo keys */
|
|
||||||
for (int j = 0; j < 3; j++)
|
|
||||||
{
|
|
||||||
set_key(buttons[i].combo_keycode[j], RELEASED);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
/* Sending release command for last keycode related to this button */
|
/* Sending release command for last keycode related to this button */
|
||||||
set_key(buttons[i].last_keycode, RELEASED);
|
set_key(buttons[i].last_keycode, RELEASED);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
/* Reset run_keycode flag */
|
/* Reset run_keycode flag */
|
||||||
buttons[i].run_keycode = false;
|
buttons[i].run_keycode = false;
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user