Optimize performance and reduce binary size
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- Remove tokio async runtime dependency (~2MB reduction)
- Optimize fuzzy search to avoid string allocations
- Optimize incremental search to only rebuild tree when needed
- Extract duplicate scrolling logic to helper function
- Replace magic numbers with named constants
- Fix terminal cleanup to run even on error
- Fix context menu item count mismatch
- Remove unused metadata fields (duration, codec, hash)
This commit is contained in:
2025-12-11 19:27:50 +01:00
parent 55e3f04e2c
commit 6ad522f27c
7 changed files with 444 additions and 448 deletions

View File

@@ -16,8 +16,13 @@ use state::{AppState, PlayerState};
use std::io;
use tracing_subscriber;
#[tokio::main]
async fn main() -> Result<()> {
// UI update intervals and thresholds
const METADATA_UPDATE_INTERVAL: u32 = 20; // Update metadata every N iterations (~2 seconds)
const POLL_DURATION_STOPPED_MS: u64 = 200; // 5 FPS when stopped
const POLL_DURATION_ACTIVE_MS: u64 = 100; // 10 FPS when playing/paused
const DOUBLE_CLICK_MS: u128 = 500; // Double-click detection threshold
fn main() -> Result<()> {
// Initialize logging to file to avoid interfering with TUI
let log_file = std::fs::OpenOptions::new()
.create(true)
@@ -49,28 +54,41 @@ async fn main() -> Result<()> {
// Initialize player
let mut player = player::Player::new()?;
tracing::info!("Player initialized");
// Initialize app state
let mut state = AppState::new(cache, config);
tracing::info!("State initialized");
// Setup terminal
enable_raw_mode()?;
tracing::info!("Raw mode enabled");
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
tracing::info!("Terminal setup complete");
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
tracing::info!("Terminal created, entering main loop");
// Run app
let result = run_app(&mut terminal, &mut state, &mut player).await;
// Run app (ensure terminal cleanup even on error)
let result = run_app(&mut terminal, &mut state, &mut player);
// Restore terminal
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
// Restore terminal (always run cleanup, even if result is Err)
let cleanup_result = (|| -> Result<()> {
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
Ok(())
})();
// Log cleanup errors but prioritize original error
if let Err(e) = cleanup_result {
tracing::error!("Terminal cleanup failed: {}", e);
}
result
}
@@ -98,7 +116,6 @@ fn action_play_selection(state: &mut AppState, player: &mut player::Player) -> R
player.play(path)?;
// Explicitly resume playback in case MPV was paused
player.resume()?;
state.player_state = PlayerState::Playing;
player.update_metadata();
tracing::info!("Playing: {:?} (playlist: {} tracks)", path, state.playlist.len());
}
@@ -110,27 +127,26 @@ fn action_play_selection(state: &mut AppState, player: &mut player::Player) -> R
}
fn action_toggle_play_pause(state: &mut AppState, player: &mut player::Player) -> Result<()> {
match state.player_state {
PlayerState::Playing => {
player.pause()?;
state.player_state = PlayerState::Paused;
tracing::info!("Paused");
}
PlayerState::Paused => {
player.resume()?;
state.player_state = PlayerState::Playing;
tracing::info!("Resumed");
}
PlayerState::Stopped => {
// Restart playback from current playlist position
if !state.playlist.is_empty() {
state.current_file = Some(state.playlist[state.playlist_index].clone());
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("Restarting playback: {:?}", path);
if let Some(player_state) = player.get_player_state() {
match player_state {
PlayerState::Playing => {
player.pause()?;
tracing::info!("Paused");
}
PlayerState::Paused => {
player.resume()?;
tracing::info!("Resumed");
}
PlayerState::Stopped => {
// Restart playback from current playlist position
if !state.playlist.is_empty() {
state.current_file = Some(state.playlist[state.playlist_index].clone());
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("Restarting playback: {:?}", path);
}
}
}
}
@@ -140,7 +156,6 @@ fn action_toggle_play_pause(state: &mut AppState, player: &mut player::Player) -
fn action_stop(state: &mut AppState, player: &mut player::Player) -> Result<()> {
player.stop()?;
state.player_state = PlayerState::Stopped;
state.current_position = 0.0;
state.current_duration = 0.0;
tracing::info!("Stopped");
@@ -149,13 +164,14 @@ fn action_stop(state: &mut AppState, player: &mut player::Player) -> Result<()>
fn action_remove_from_playlist(state: &mut AppState, player: &mut player::Player) -> Result<()> {
let was_playing_removed = state.playlist_index == state.selected_playlist_index;
let was_playing = player.get_player_state() == Some(PlayerState::Playing);
state.remove_selected_playlist_item();
if state.playlist.is_empty() {
state.player_state = PlayerState::Stopped;
state.current_file = None;
player.stop()?;
} else if was_playing_removed && state.player_state == PlayerState::Playing {
} else if was_playing_removed && was_playing && state.playlist_index < state.playlist.len() {
// Validate index before accessing playlist
state.current_file = Some(state.playlist[state.playlist_index].clone());
if let Some(ref path) = state.current_file {
player.play(path)?;
@@ -167,40 +183,91 @@ fn action_remove_from_playlist(state: &mut AppState, player: &mut player::Player
Ok(())
}
fn action_navigate_track(state: &mut AppState, player: &mut player::Player, direction: i32) -> Result<()> {
// direction: 1 for next, -1 for previous
let new_index = if direction > 0 {
state.playlist_index.saturating_add(1)
} else {
state.playlist_index.saturating_sub(1)
};
// Validate bounds
if state.playlist.is_empty() || new_index >= state.playlist.len() {
return Ok(());
}
state.playlist_index = new_index;
state.current_file = Some(state.playlist[state.playlist_index].clone());
let track_name = if direction > 0 { "Next" } else { "Previous" };
if let Some(player_state) = player.get_player_state() {
match player_state {
PlayerState::Playing => {
// Keep playing
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("{} track: {:?}", track_name, path);
}
}
PlayerState::Paused => {
// Load but stay paused
if let Some(ref path) = state.current_file {
player.play_paused(path)?;
player.update_metadata();
tracing::info!("{} track (paused): {:?}", track_name, path);
}
}
PlayerState::Stopped => {
// Just update current file, stay stopped
tracing::info!("{} track selected (stopped): {:?}", track_name, state.current_file);
}
}
}
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
if !state.focus_playlist {
state.update_playlist_scroll(20);
}
Ok(())
}
fn action_play_from_playlist(state: &mut AppState, player: &mut player::Player, preserve_pause: bool) -> Result<()> {
state.playlist_index = state.selected_playlist_index;
state.current_file = Some(state.playlist[state.playlist_index].clone());
if preserve_pause {
match state.player_state {
PlayerState::Playing => {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("Jumped to track: {:?}", path);
if let Some(player_state) = player.get_player_state() {
match player_state {
PlayerState::Playing => {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("Jumped to track: {:?}", path);
}
}
}
PlayerState::Paused => {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata();
player.pause()?;
tracing::info!("Jumped to track (paused): {:?}", path);
PlayerState::Paused => {
if let Some(ref path) = state.current_file {
player.play_paused(path)?;
player.update_metadata();
tracing::info!("Jumped to track (paused): {:?}", path);
}
}
}
PlayerState::Stopped => {
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("Started playing track: {:?}", path);
PlayerState::Stopped => {
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata();
tracing::info!("Started playing track: {:?}", path);
}
}
}
}
} else {
state.player_state = PlayerState::Playing;
if let Some(ref path) = state.current_file {
player.play(path)?;
// Explicitly resume playback in case MPV was paused
@@ -249,7 +316,7 @@ fn handle_context_menu_action(menu_type: state::ContextMenuType, selected: usize
Ok(())
}
async fn run_app<B: ratatui::backend::Backend>(
fn run_app<B: ratatui::backend::Backend>(
terminal: &mut Terminal<B>,
state: &mut AppState,
player: &mut player::Player,
@@ -260,25 +327,84 @@ async fn run_app<B: ratatui::backend::Backend>(
let mut title_bar_area = ratatui::layout::Rect::default();
let mut file_panel_area = ratatui::layout::Rect::default();
let mut playlist_area = ratatui::layout::Rect::default();
let mut previous_player_state: Option<PlayerState> = None;
loop {
let mut state_changed = false;
// Check if mpv process died (e.g., user closed video window)
if !player.is_process_alive() && state.player_state != PlayerState::Stopped {
state.player_state = PlayerState::Stopped;
state.current_position = 0.0;
state.current_duration = 0.0;
if !player.is_process_alive() {
if let Some(player_state) = player.get_player_state() {
if player_state != PlayerState::Stopped {
state.current_position = 0.0;
state.current_duration = 0.0;
state_changed = true;
}
}
}
// Always update properties to keep state synchronized with MPV
player.update_properties();
// Only proceed if we can successfully query player state
let Some(player_state) = player.get_player_state() else {
// Can't get state from MPV, skip this iteration
if event::poll(std::time::Duration::from_millis(100))? {
match event::read()? {
Event::Key(key) => {
if key.kind == KeyEventKind::Press {
handle_key_event(terminal, state, player, key)?;
needs_redraw = true;
}
}
Event::Mouse(mouse) => {
handle_mouse_event(state, mouse, title_bar_area, file_panel_area, playlist_area, player)?;
needs_redraw = true;
}
_ => {}
}
}
continue;
};
// Check if track ended and play next
// When MPV finishes playing a file, it goes to idle (Stopped state)
// Detect Playing → Stopped transition = track ended, play next
if previous_player_state == Some(PlayerState::Playing)
&& player_state == PlayerState::Stopped
{
let should_continue = state.play_next();
// play_next() returns true if should continue playing, false if should stop
if should_continue {
if let Some(ref path) = state.current_file {
// Reset position/duration before playing new track
state.current_position = 0.0;
state.current_duration = 0.0;
last_position = 0.0;
player.play(path)?;
player.resume()?;
}
// Update metadata immediately when track changes
player.update_metadata();
metadata_update_counter = 0;
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
if !state.focus_playlist {
let playlist_visible_height = playlist_area.height.saturating_sub(2) as usize;
state.update_playlist_scroll(playlist_visible_height);
}
} else {
// Reached end of playlist in Normal mode - stop playback
player.stop()?;
}
state_changed = true;
}
// Only update properties when playing or paused (not when stopped)
if state.player_state != PlayerState::Stopped {
player.update_properties();
// Update metadata only every 20 iterations (~2 seconds) to reduce IPC calls
// Only update metadata and track playback when not stopped
if player_state != PlayerState::Stopped {
// Update metadata periodically to reduce IPC calls
metadata_update_counter += 1;
if metadata_update_counter >= 20 {
if metadata_update_counter >= METADATA_UPDATE_INTERVAL {
player.update_metadata();
metadata_update_counter = 0;
state_changed = true;
@@ -301,36 +427,11 @@ async fn run_app<B: ratatui::backend::Backend>(
state.current_duration = new_duration;
state_changed = true;
}
// Check if track ended and play next (but only if track was actually loaded AND played)
// Require position > 0.5 to ensure track actually started playing (not just loaded)
// Also check !is_paused to avoid triggering during pause/unpause transitions
if player.is_idle() && !player.is_paused() && state.player_state == PlayerState::Playing && state.current_duration > 0.0 && state.current_position > 0.5 {
state.play_next();
// play_next() handles the play mode and may stop if in Normal mode at end
if state.player_state == PlayerState::Playing {
if let Some(ref path) = state.current_file {
// Reset position/duration before playing new track
state.current_position = 0.0;
state.current_duration = 0.0;
last_position = 0.0;
player.play(path)?;
player.resume()?;
}
// Update metadata immediately when track changes
player.update_metadata();
metadata_update_counter = 0;
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
if !state.focus_playlist {
let playlist_visible_height = playlist_area.height.saturating_sub(2) as usize;
state.update_playlist_scroll(playlist_visible_height);
}
}
state_changed = true;
}
}
// Save current state for next iteration
previous_player_state = Some(player_state);
// Only redraw if something changed or forced
if needs_redraw || state_changed {
terminal.draw(|f| {
@@ -343,17 +444,17 @@ async fn run_app<B: ratatui::backend::Backend>(
}
// Poll for events - use longer timeout when stopped to reduce CPU
let poll_duration = if state.player_state == PlayerState::Stopped {
std::time::Duration::from_millis(200) // 5 FPS when stopped
let poll_duration = if player_state == PlayerState::Stopped {
std::time::Duration::from_millis(POLL_DURATION_STOPPED_MS)
} else {
std::time::Duration::from_millis(100) // 10 FPS when playing/paused
std::time::Duration::from_millis(POLL_DURATION_ACTIVE_MS)
};
if event::poll(poll_duration)? {
match event::read()? {
Event::Key(key) => {
if key.kind == KeyEventKind::Press {
handle_key_event(terminal, state, player, key).await?;
handle_key_event(terminal, state, player, key)?;
needs_redraw = true; // Force redraw after key event
}
}
@@ -373,7 +474,7 @@ async fn run_app<B: ratatui::backend::Backend>(
Ok(())
}
async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<B>, state: &mut AppState, player: &mut player::Player, key: KeyEvent) -> Result<()> {
fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<B>, state: &mut AppState, player: &mut player::Player, key: KeyEvent) -> Result<()> {
// Handle confirmation popup
if state.show_refresh_confirm {
match key.code {
@@ -457,7 +558,7 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
let max_items = match menu.menu_type {
ContextMenuType::FilePanel => 2,
ContextMenuType::Playlist => 2,
ContextMenuType::TitleBar => 4,
ContextMenuType::TitleBar => 3,
};
if menu.selected_index < max_items - 1 {
menu.selected_index += 1;
@@ -519,81 +620,11 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
}
(KeyCode::Char('J'), KeyModifiers::SHIFT) => {
// Next track
if !state.playlist.is_empty() && state.playlist_index + 1 < state.playlist.len() {
state.playlist_index += 1;
// Validate index before accessing playlist
if state.playlist_index < state.playlist.len() {
state.current_file = Some(state.playlist[state.playlist_index].clone());
match state.player_state {
PlayerState::Playing => {
// Keep playing
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata(); // Update metadata immediately
tracing::info!("Next track: {:?}", path);
}
}
PlayerState::Paused => {
// Load but stay paused
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata(); // Update metadata immediately
player.pause()?;
tracing::info!("Next track (paused): {:?}", path);
}
}
PlayerState::Stopped => {
// Just update current file, stay stopped
tracing::info!("Next track selected (stopped): {:?}", state.current_file);
}
}
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
if !state.focus_playlist {
state.update_playlist_scroll(20);
}
}
}
action_navigate_track(state, player, 1)?;
}
(KeyCode::Char('K'), KeyModifiers::SHIFT) => {
// Previous track
if !state.playlist.is_empty() && state.playlist_index > 0 {
state.playlist_index -= 1;
// Validate index before accessing playlist
if state.playlist_index < state.playlist.len() {
state.current_file = Some(state.playlist[state.playlist_index].clone());
match state.player_state {
PlayerState::Playing => {
// Keep playing
if let Some(ref path) = state.current_file {
player.play(path)?;
player.resume()?;
player.update_metadata(); // Update metadata immediately
tracing::info!("Previous track: {:?}", path);
}
}
PlayerState::Paused => {
// Load but stay paused
if let Some(ref path) = state.current_file {
player.play(path)?;
player.update_metadata(); // Update metadata immediately
player.pause()?;
tracing::info!("Previous track (paused): {:?}", path);
}
}
PlayerState::Stopped => {
// Just update current file, stay stopped
tracing::info!("Previous track selected (stopped): {:?}", state.current_file);
}
}
// Auto-scroll playlist to show current track (only if user is not browsing playlist)
if !state.focus_playlist {
state.update_playlist_scroll(20);
}
}
}
action_navigate_track(state, player, -1)?;
}
(KeyCode::Char('d'), KeyModifiers::CONTROL) => {
if state.focus_playlist {
@@ -683,13 +714,13 @@ async fn handle_key_event<B: ratatui::backend::Backend>(terminal: &mut Terminal<
action_toggle_play_pause(state, player)?;
}
(KeyCode::Char('H'), KeyModifiers::SHIFT) => {
if state.player_state != PlayerState::Stopped {
if player.get_player_state() != Some(PlayerState::Stopped) {
player.seek(-10.0)?;
tracing::info!("Seek backward 10s");
}
}
(KeyCode::Char('L'), KeyModifiers::SHIFT) => {
if state.player_state != PlayerState::Stopped {
if player.get_player_state() != Some(PlayerState::Stopped) {
player.seek(10.0)?;
tracing::info!("Seek forward 10s");
}
@@ -728,7 +759,7 @@ fn handle_mouse_event(state: &mut AppState, mouse: MouseEvent, title_bar_area: r
let items = match menu.menu_type {
ContextMenuType::FilePanel => 2,
ContextMenuType::Playlist => 2,
ContextMenuType::TitleBar => 4,
ContextMenuType::TitleBar => 3,
};
let popup_width = 13;
let popup_height = items as u16 + 2; // +2 for borders
@@ -897,7 +928,7 @@ fn handle_mouse_event(state: &mut AppState, mouse: MouseEvent, title_bar_area: r
let now = std::time::Instant::now();
let is_double_click = if let (Some(last_time), Some(last_idx), false) =
(state.last_click_time, state.last_click_index, state.last_click_is_playlist) {
last_idx == clicked_index && now.duration_since(last_time).as_millis() < 500
last_idx == clicked_index && now.duration_since(last_time).as_millis() < DOUBLE_CLICK_MS
} else {
false
};
@@ -958,7 +989,7 @@ fn handle_mouse_event(state: &mut AppState, mouse: MouseEvent, title_bar_area: r
let now = std::time::Instant::now();
let is_double_click = if let (Some(last_time), Some(last_idx), true) =
(state.last_click_time, state.last_click_index, state.last_click_is_playlist) {
last_idx == actual_track && now.duration_since(last_time).as_millis() < 500
last_idx == actual_track && now.duration_since(last_time).as_millis() < DOUBLE_CLICK_MS
} else {
false
};