Remove debug prints and unused code
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Build and Release / build-and-release (push) Successful in 1m19s
- Remove all debug println statements - Remove unused service_tracker module - Remove unused struct fields and methods - Remove empty placeholder files (cpu.rs, memory.rs, defaults.rs) - Fix all compiler warnings - Clean build with zero warnings Version bump to 0.1.159
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@@ -19,10 +19,8 @@ pub struct DiskCollector {
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/// A physical drive with its filesystems
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#[derive(Debug, Clone)]
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struct PhysicalDrive {
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name: String, // e.g., "nvme0n1", "sda"
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name: String, // e.g., "nvme0n1", "sda"
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health: String, // SMART health status
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temperature_celsius: Option<f32>, // Drive temperature
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wear_percent: Option<f32>, // SSD wear level
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filesystems: Vec<Filesystem>, // mounted filesystems on this drive
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}
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@@ -351,8 +349,6 @@ impl DiskCollector {
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let physical_drive = PhysicalDrive {
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name: drive_name,
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health: "UNKNOWN".to_string(), // Will be updated with SMART data
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temperature_celsius: None,
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wear_percent: None,
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filesystems,
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};
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physical_drives.push(physical_drive);
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