Fix transitional icons by always storing pending transitions for visual feedback
All checks were successful
Build and Release / build-and-release (push) Successful in 1m13s
All checks were successful
Build and Release / build-and-release (push) Successful in 1m13s
- Store pending transitions even for redundant commands (start active service) - Add 3-second timeout for redundant command visual feedback - Include timestamp in pending transitions to enable timeout clearing - Show directional arrows immediately regardless of command validation result - Fix core issue where state validation prevented visual feedback storage Now pressing s/S/r always shows immediate directional arrows, even for redundant operations, providing consistent visual feedback to users.
This commit is contained in:
@@ -129,9 +129,9 @@ impl ServicesWidget {
|
||||
}
|
||||
|
||||
/// Get status icon for service, considering pending transitions for visual feedback
|
||||
fn get_service_icon_and_status(&self, service_name: &str, info: &ServiceInfo, pending_transitions: &HashMap<String, (CommandType, String)>) -> (String, String, ratatui::prelude::Color) {
|
||||
fn get_service_icon_and_status(&self, service_name: &str, info: &ServiceInfo, pending_transitions: &HashMap<String, (CommandType, String, std::time::Instant)>) -> (String, String, ratatui::prelude::Color) {
|
||||
// Check if this service has a pending transition
|
||||
if let Some((command_type, _original_status)) = pending_transitions.get(service_name) {
|
||||
if let Some((command_type, _original_status, _start_time)) = pending_transitions.get(service_name) {
|
||||
// Show transitional icons for pending commands
|
||||
let (icon, status_text) = match command_type {
|
||||
CommandType::ServiceRestart => ("↻", "restarting"),
|
||||
@@ -162,7 +162,7 @@ impl ServicesWidget {
|
||||
name: &str,
|
||||
info: &ServiceInfo,
|
||||
is_last: bool,
|
||||
pending_transitions: &HashMap<String, (CommandType, String)>,
|
||||
pending_transitions: &HashMap<String, (CommandType, String, std::time::Instant)>,
|
||||
) -> Vec<ratatui::text::Span<'static>> {
|
||||
// Truncate long sub-service names to fit layout (accounting for indentation)
|
||||
let short_name = if name.len() > 18 {
|
||||
@@ -440,7 +440,7 @@ impl Widget for ServicesWidget {
|
||||
impl ServicesWidget {
|
||||
|
||||
/// Render with focus, scroll, and pending transitions for visual feedback
|
||||
pub fn render_with_transitions(&mut self, frame: &mut Frame, area: Rect, is_focused: bool, scroll_offset: usize, pending_transitions: &HashMap<String, (CommandType, String)>) {
|
||||
pub fn render_with_transitions(&mut self, frame: &mut Frame, area: Rect, is_focused: bool, scroll_offset: usize, pending_transitions: &HashMap<String, (CommandType, String, std::time::Instant)>) {
|
||||
let services_block = if is_focused {
|
||||
Components::focused_widget_block("services")
|
||||
} else {
|
||||
@@ -474,7 +474,7 @@ impl ServicesWidget {
|
||||
}
|
||||
|
||||
/// Render services list with pending transitions awareness
|
||||
fn render_services_with_transitions(&mut self, frame: &mut Frame, area: Rect, is_focused: bool, scroll_offset: usize, pending_transitions: &HashMap<String, (CommandType, String)>) {
|
||||
fn render_services_with_transitions(&mut self, frame: &mut Frame, area: Rect, is_focused: bool, scroll_offset: usize, pending_transitions: &HashMap<String, (CommandType, String, std::time::Instant)>) {
|
||||
// Build hierarchical service list for display (same as existing logic)
|
||||
let mut display_lines: Vec<(String, Status, bool, Option<(ServiceInfo, bool)>)> = Vec::new();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user